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README.md

doukutsu-rs

A fully playable re-implementation of Cave Story (Doukutsu Monogatari) engine written in Rust.

Join the Discord server

https://ci.appveyor.com/api/projects/status/github/doukutsu-rs/doukutsu-rs

Data files

In order to work doukutsu-rs needs to be paired with supported data files. This repository does not contain any data files.

doukutsu-rs works fine with freeware data files or NXEngine(-evo) or from a supported copy of Cave Story+.

Supported game editions and data file acquisition guides

Freeware

doukutsu-rs works out of the box when it's placed in the same directory as the original Doukutsu.exe executable. On the initial startup, doukutsu-rs will automatically extract the additional resources that are embedded in the vanilla game into the data directory. Until that is done, both doukutsu-rs and the vanilla executable have to exist in the directory.

Example root directory

example root directory with doukutsu-rs and vanilla Cave Story

Cave Story+

doukutsu-rs can be used as drop-in replacement for CaveStory+.exe. No modifications to game files are needed.

Original version (first released in 2011 on Steam) - expand for instructions

Steam release (Win/Mac/Linux)

The data folder is in the same place across all platforms.

If you want to use doukutsu-rs as a substitute for Mac version of Cave Story+ (which at moment of writing doesn't work on 10.15+ anymore), do the following:

  1. Find the doukutsu-rs executable:
    • In AppVeyor builds, it's in doukutsu-rs.app/Contents/MacOS/doukutsu-rs
    • In your own builds, it's in target/(release|debug)/doukutsu-rs
  2. Open Steam Library, select Cave Story+, press the Manage button (gear icon) and select Properties...
  3. Select Local Files and press Browse....
  4. Open the Cave Story+.app bundle and navigate to Contents/MacOS directory.
  5. Rename the Cave Story+ executable to something else or delete it.
  6. Copy the doukutsu-rs executable and rename it to Cave Story+.
  7. Launch the game from Steam and enjoy!

image

Epic Games Store

Check your default installation directory.

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GOG

Check your default installation directory.

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Humble Bundle

The archive from Humble Bundle contains the necessary data folder, in the same folder as CaveStory+.exe.

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WiiWare
  1. Dump Your WiiWare .wad
  2. Extract and decompress the data folder
    Example of a valid uncompressed data folder

Remastered version (first released in 2017 on Switch)

Note that this version is incompatible with saves from the original version.

Interchanging the save files may result in spawning in wrong locations, softlocks, graphical glitches, or other issues.

Nintendo Switch

Extract the data folder directly from the ROM.

Controls

Same controls as the default for freeware and Cave Story+ keyboard.

To change, edit doukutsu-rs\data\settings.json within your user directory.

P1 P2
Movement ← ↑ ↓ → , L . /
Jump Z B
Shoot X N
Cycle Weapon A and S G and H
Inventory Q T
Map W Y
Strafe LShift RShift
  • Alt + Enter - Toggle Fullscreen
  • F2 (While paused) - Quick Restart

Screenshots

Freeware

JP Freeware 2

Toroko Fight Freeware

No Lighting Freeware

Original CS+

CS+ Sand Zone

CS+ Showoff Outer Wall

CS+ Challenge

Remastered CS+

Balcony Switch

Dogs Switch

Almond Switch

Hell Switch

Credits

  • Studio Pixel/Nicalis for Cave Story
  • @Daedily - brand artwork (Icon / Banner / Server), screenshots for this guide.
  • ggez - parts of it are used in crate::framework, notably the VFS code.
  • Clownacy - widescreen camera code.
  • LunarLambda for organism - used as basis for our Organya playback engine.