mirror of
https://github.com/doukutsu-rs/doukutsu-rs
synced 2024-11-22 21:52:46 +00:00
201 lines
6.9 KiB
Rust
201 lines
6.9 KiB
Rust
use std::collections::HashMap;
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use std::io::{BufRead, BufReader};
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use std::iter::Peekable;
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use std::str::Chars;
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use crate::framework::context::Context;
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use crate::framework::error::GameResult;
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use crate::framework::filesystem;
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use crate::mod_requirements::ModRequirements;
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#[derive(Debug)]
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pub struct ModInfo {
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pub id: String,
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pub requirement: Requirement,
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pub priority: u32,
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pub save_slot: i32,
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pub path: String,
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pub name: String,
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pub description: String,
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pub valid: bool,
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}
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impl ModInfo {
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pub fn satisfies_requirement(&self, mod_requirements: &ModRequirements) -> bool {
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match self.requirement {
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Requirement::Unlocked => true,
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Requirement::Locked => false,
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Requirement::RequireHell => mod_requirements.beat_hell,
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Requirement::RequireItem(item_id) => mod_requirements.has_item(item_id),
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Requirement::RequireWeapon(weapon_id) => mod_requirements.has_weapon(weapon_id),
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}
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}
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}
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#[derive(Debug, Copy, Clone)]
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pub enum Requirement {
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/// R+
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Unlocked,
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/// R-
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Locked,
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/// RI##
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RequireItem(u16),
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/// RA##
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RequireWeapon(u16),
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/// RG
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RequireHell,
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}
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pub struct ModList {
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pub mods: Vec<ModInfo>,
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}
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impl ModList {
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pub fn load(ctx: &mut Context, string_table: &HashMap<String, String>) -> GameResult<ModList> {
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let mut mods = Vec::new();
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if let Ok(file) = filesystem::open(ctx, "/mods.txt") {
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let reader = BufReader::new(file);
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let mut lines = reader.lines();
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while let Some(Ok(line)) = lines.next() {
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if line == "=MOD LIST START=" {
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break;
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}
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}
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while let Some(Ok(line)) = lines.next() {
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let mut id = String::new();
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let mut requirement = Requirement::Unlocked;
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let mut priority = 1000u32;
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let mut path = String::new();
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let mut chars = line.chars().peekable();
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fn consume_spaces(chars: &mut Peekable<Chars>) {
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while let Some(&c) = chars.peek() {
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if c != ' ' {
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break;
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}
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chars.next();
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}
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}
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consume_spaces(&mut chars);
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id.push_str("csmod_");
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for c in &mut chars {
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if c == ' ' {
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break;
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}
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id.push(c);
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}
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consume_spaces(&mut chars);
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loop {
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if let Some(c) = chars.next() {
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if c == 'R' {
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if let Some(c) = chars.next() {
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if c == '+' {
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requirement = Requirement::Unlocked;
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} else if c == '-' {
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requirement = Requirement::Locked;
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} else if c == 'I' {
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let mut item_id = String::new();
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for c in &mut chars {
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if c == ' ' {
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break;
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}
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item_id.push(c);
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}
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requirement = Requirement::RequireItem(item_id.parse().unwrap_or(0));
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} else if c == 'A' {
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let mut weapon_id = String::new();
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for c in &mut chars {
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if c == ' ' {
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break;
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}
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weapon_id.push(c);
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}
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requirement = Requirement::RequireWeapon(weapon_id.parse().unwrap_or(0));
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} else if c == 'G' {
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requirement = Requirement::RequireHell;
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}
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}
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} else if c == 'P' {
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priority = 0;
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for c in &mut chars {
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if c == ' ' {
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break;
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}
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priority = priority.saturating_mul(10).saturating_add(c.to_digit(10).unwrap_or(0));
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}
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} else if c == '/' {
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path.push(c);
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while let Some(&c) = chars.peek() {
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path.push(c);
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chars.next();
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}
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break;
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} else if c == ' ' {
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continue;
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}
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} else {
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break;
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}
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}
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let mut valid = false;
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let mut name = String::new();
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let mut description = String::new();
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let mut save_slot = -1;
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if let Ok(file) = filesystem::open(ctx, [&path, "/mod.txt"].join("")) {
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valid = true;
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let reader = BufReader::new(file);
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let mut lines = reader.lines();
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if let Some(line) = lines.nth(1) {
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save_slot = line.unwrap_or("-1".to_string()).parse::<i32>().unwrap_or(-1);
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}
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if let Some(line) = lines.next() {
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let read_name = line.unwrap_or("No Mod Name".to_string()).to_string();
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name = string_table.get(&read_name).unwrap_or(&read_name).to_string();
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}
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if let Some(line) = lines.next() {
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description = line.unwrap_or("No Description".to_string()).to_string();
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}
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} else {
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name = path.clone();
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description = "mod.txt not found".to_string();
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}
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mods.push(ModInfo { id, requirement, priority, save_slot, path, name, description, valid })
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}
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}
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mods.sort_by(|a, b| a.priority.cmp(&b.priority));
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Ok(ModList { mods })
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}
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pub fn get_save_from_path(&self, mod_path: String) -> i32 {
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if let Some(mod_sel) = self.mods.iter().find(|x| x.path == mod_path) {
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mod_sel.save_slot
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} else {
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-1
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}
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}
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pub fn get_name_from_path(&self, mod_path: String) -> &str {
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if let Some(mod_sel) = self.mods.iter().find(|x| x.path == mod_path) {
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&mod_sel.name
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} else {
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"NoName"
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}
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}
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}
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