doukutsu-rs/src/npc/ai/booster.rs

99 lines
3.0 KiB
Rust

use crate::framework::error::GameResult;
use crate::common::Direction;
use crate::npc::NPC;
use crate::rng::RNG;
use crate::shared_game_state::SharedGameState;
impl NPC {
pub(crate) fn tick_n113_professor_booster(&mut self, state: &mut SharedGameState) -> GameResult {
match self.action_num {
0 | 1 => {
if self.action_num == 0 {
self.action_num = 1;
self.anim_num = 0;
self.anim_counter = 0;
}
if self.rng.range(0..120) == 10 {
self.action_num = 2;
self.action_counter = 0;
self.anim_num = 1;
}
}
2 => {
self.action_counter += 1;
if self.action_counter > 8 {
self.action_num = 1;
self.anim_num = 0;
}
}
3 | 4 => {
if self.action_num == 3 {
self.action_num = 4;
self.anim_num = 2;
self.anim_counter = 0;
}
self.animate(5, 2, 5);
self.x += self.direction.vector_x() * 0x200;
}
5 => {
self.anim_num = 6;
}
30 | 31 => {
if self.action_num == 30 {
self.action_num = 31;
self.anim_num = 0;
self.anim_counter = 0;
self.hit_bounds.bottom = 16 * 0x200;
self.x -= 16 * 0x200;
self.y += 8 * 0x200;
// interpolation glitch fix
self.prev_x = self.x;
self.prev_y = self.y;
}
self.action_counter += 1;
if self.action_counter == 64 {
self.action_num = 32;
self.action_counter = 0;
}
}
32 => {
self.action_counter += 1;
if self.action_counter > 20 {
self.action_num = 33;
self.anim_num = 1;
self.hit_bounds.bottom = 8 * 0x200;
}
}
33 => {
if self.flags.hit_bottom_wall() {
self.action_num = 34;
self.action_counter = 0;
self.anim_num = 0;
}
}
_ => {}
}
self.vel_y += 0x40;
self.y += self.vel_y;
let dir_offset = if self.direction == Direction::Left { 0 } else { 7 };
self.anim_rect = state.constants.npc.n113_professor_booster[self.anim_num as usize + dir_offset];
if self.action_num == 31 {
self.anim_rect.bottom = self.action_counter / 4 + self.anim_rect.top;
if self.action_counter / 2 % 2 != 0 {
self.anim_rect.left += 1;
}
}
Ok(())
}
}