doukutsu-rs/src/sound/mod.rs

860 lines
32 KiB
Rust

use std::io;
use std::io::{BufRead, BufReader, Lines};
use std::str::FromStr;
use std::sync::mpsc;
use std::sync::mpsc::{Receiver, Sender};
use cpal::traits::{DeviceTrait, HostTrait, StreamTrait};
#[cfg(feature = "ogg-playback")]
use lewton::inside_ogg::OggStreamReader;
use num_traits::clamp;
use crate::engine_constants::EngineConstants;
use crate::framework::context::Context;
use crate::framework::error::{GameError, GameResult};
use crate::framework::error::GameError::{AudioError, InvalidValue};
use crate::framework::filesystem;
use crate::framework::filesystem::File;
use crate::game::settings::Settings;
#[cfg(feature = "ogg-playback")]
use crate::sound::ogg_playback::{OggPlaybackEngine, SavedOggPlaybackState};
use crate::sound::org_playback::{OrgPlaybackEngine, SavedOrganyaPlaybackState};
use crate::sound::organya::Song;
use crate::sound::pixtone::{PixToneParameters, PixTonePlayback};
use crate::sound::wave_bank::SoundBank;
mod fir;
#[cfg(feature = "ogg-playback")]
mod ogg_playback;
mod org_playback;
mod organya;
pub mod pixtone;
mod pixtone_sfx;
mod stuff;
mod wav;
mod wave_bank;
pub struct SoundManager {
soundbank: Option<SoundBank>,
tx: Sender<PlaybackMessage>,
prev_song_id: usize,
current_song_id: usize,
no_audio: bool,
load_failed: bool,
stream: Option<cpal::Stream>,
}
enum SongFormat {
Organya,
#[cfg(feature = "ogg-playback")]
OggSinglePart,
#[cfg(feature = "ogg-playback")]
OggMultiPart,
}
#[derive(Copy, Clone, PartialEq, Eq, serde::Serialize, serde::Deserialize)]
pub enum InterpolationMode {
Nearest,
Linear,
Cosine,
Cubic,
Polyphase,
}
impl SoundManager {
pub fn new(ctx: &mut Context) -> GameResult<SoundManager> {
let (tx, rx): (Sender<PlaybackMessage>, Receiver<PlaybackMessage>) = mpsc::channel();
if ctx.headless {
log::info!("Running in headless mode, skipping initialization.");
return Ok(SoundManager {
soundbank: None,
tx: tx.clone(),
prev_song_id: 0,
current_song_id: 0,
no_audio: true,
load_failed: false,
stream: None,
});
}
let bnk = wave_bank::SoundBank::load_from(filesystem::open(ctx, "/builtin/organya-wavetable-doukutsu.bin")?)?;
Ok(SoundManager::bootstrap(&bnk, tx, rx)?)
}
fn bootstrap(
soundbank: &SoundBank,
tx: Sender<PlaybackMessage>,
rx: Receiver<PlaybackMessage>,
) -> GameResult<SoundManager> {
let mut sound_manager = SoundManager {
soundbank: Some(soundbank.to_owned()),
tx,
prev_song_id: 0,
current_song_id: 0,
no_audio: false,
load_failed: false,
stream: None,
};
let host = cpal::default_host();
let device_result =
host.default_output_device().ok_or_else(|| AudioError("Error initializing audio device.".to_owned()));
if device_result.is_err() {
log::error!("{}", device_result.err().unwrap().to_string());
sound_manager.load_failed = true;
return Ok(sound_manager);
}
let device = device_result.unwrap();
let config_result = device.default_output_config();
if config_result.is_err() {
log::error!("{}", config_result.err().unwrap().to_string());
sound_manager.load_failed = true;
return Ok(sound_manager);
}
let config = config_result.unwrap();
let res = match config.sample_format() {
cpal::SampleFormat::I8 => run::<i8>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::I16 => run::<i16>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::I32 => run::<i32>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::I64 => run::<i64>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::U8 => run::<u8>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::U16 => run::<u16>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::U32 => run::<u32>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::U64 => run::<u64>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::F32 => run::<f32>(rx, soundbank.to_owned(), device, config.into()),
cpal::SampleFormat::F64 => run::<f64>(rx, soundbank.to_owned(), device, config.into()),
_ => Err(AudioError("Unsupported sample format.".to_owned())),
};
if let Err(res) = &res {
log::error!("Error initializing audio: {}", res);
}
sound_manager.stream = res.ok();
Ok(sound_manager)
}
pub fn reload(&mut self) -> GameResult<()> {
if self.no_audio {
log::info!("Skipping sound manager reload because audio is not enabled.");
return Ok(());
}
log::info!("Reloading sound manager.");
let (tx, rx): (Sender<PlaybackMessage>, Receiver<PlaybackMessage>) = mpsc::channel();
let soundbank = self.soundbank.take().unwrap();
*self = SoundManager::bootstrap(&soundbank, tx, rx)?;
Ok(())
}
fn send(&mut self, message: PlaybackMessage) -> GameResult<()> {
if self.no_audio {
return Ok(());
}
if self.tx.send(message).is_err() {
if !self.load_failed {
log::error!("Error sending message to audio thread. Press Ctrl + F3 to reload sound manager.");
self.reload()?;
}
}
Ok(())
}
pub fn pause(&mut self) {
if let Some(stream) = &mut self.stream {
let _ = stream.pause();
}
}
pub fn resume(&mut self) {
if let Some(stream) = &mut self.stream {
let _ = stream.play();
}
}
pub fn play_sfx(&mut self, id: u8) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::PlaySample(id)).unwrap();
}
pub fn loop_sfx(&self, id: u8) {
if self.no_audio {
return;
}
self.tx.send(PlaybackMessage::LoopSample(id)).unwrap();
}
pub fn loop_sfx_freq(&mut self, id: u8, freq: f32) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::LoopSampleFreq(id, freq)).unwrap();
}
pub fn stop_sfx(&mut self, id: u8) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::StopSample(id)).unwrap();
}
pub fn set_org_interpolation(&mut self, interpolation: InterpolationMode) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::SetOrgInterpolation(interpolation)).unwrap();
}
pub fn set_song_volume(&mut self, volume: f32) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::SetSongVolume(volume.powf(3.0))).unwrap();
}
pub fn set_sfx_volume(&mut self, volume: f32) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::SetSampleVolume(volume.powf(3.0))).unwrap();
}
pub fn set_sfx_samples(&mut self, id: u8, data: Vec<i16>) {
if self.no_audio {
return;
}
self.send(PlaybackMessage::SetSampleData(id, data)).unwrap();
}
pub fn reload_songs(&mut self, constants: &EngineConstants, settings: &Settings, ctx: &mut Context) -> GameResult {
let prev_song = self.prev_song_id;
let current_song = self.current_song_id;
self.play_song(0, constants, settings, ctx)?;
self.play_song(prev_song, constants, settings, ctx)?;
self.save_state()?;
self.play_song(current_song, constants, settings, ctx)?;
Ok(())
}
pub fn play_song(
&mut self,
song_id: usize,
constants: &EngineConstants,
settings: &Settings,
ctx: &mut Context,
) -> GameResult {
if self.current_song_id == song_id || self.no_audio {
return Ok(());
}
if song_id == 0 {
log::info!("Stopping BGM");
self.prev_song_id = self.current_song_id;
self.current_song_id = 0;
self.send(PlaybackMessage::SetOrgInterpolation(settings.organya_interpolation)).unwrap();
self.send(PlaybackMessage::SaveState).unwrap();
self.send(PlaybackMessage::Stop).unwrap();
} else if let Some(song_name) = constants.music_table.get(song_id) {
let mut paths = constants.organya_paths.clone();
paths.insert(0, "/Soundtracks/".to_owned() + &settings.soundtrack + "/");
if let Some(soundtrack) =
constants.soundtracks.iter().find(|s| s.available && s.name == settings.soundtrack)
{
paths.insert(0, soundtrack.path.clone());
}
let songs_paths = paths.iter().map(|prefix| {
[
#[cfg(feature = "ogg-playback")]
(
SongFormat::OggMultiPart,
vec![format!("{}{}_intro.ogg", prefix, song_name), format!("{}{}_loop.ogg", prefix, song_name)],
),
#[cfg(feature = "ogg-playback")]
(SongFormat::OggSinglePart, vec![format!("{}{}.ogg", prefix, song_name)]),
(SongFormat::Organya, vec![format!("{}{}.org", prefix, song_name)]),
]
});
for songs in songs_paths {
for (format, paths) in
songs.iter().filter(|(_, paths)| paths.iter().all(|path| filesystem::exists(ctx, path)))
{
match format {
SongFormat::Organya => {
// we're sure that there's one element
let path = unsafe { paths.get_unchecked(0) };
match filesystem::open(ctx, path).map(organya::Song::load_from) {
Ok(Ok(org)) => {
log::info!("Playing Organya BGM: {} {}", song_id, path);
self.prev_song_id = self.current_song_id;
self.current_song_id = song_id;
let _ = self
.send(PlaybackMessage::SetOrgInterpolation(settings.organya_interpolation))
.unwrap();
self.send(PlaybackMessage::SaveState).unwrap();
self.send(PlaybackMessage::PlayOrganyaSong(Box::new(org))).unwrap();
return Ok(());
}
Ok(Err(err)) | Err(err) => {
log::warn!("Failed to load Organya BGM {}: {}", song_id, err);
}
}
}
#[cfg(feature = "ogg-playback")]
SongFormat::OggSinglePart => {
// we're sure that there's one element
let path = unsafe { paths.get_unchecked(0) };
match filesystem::open(ctx, path).map(|f| {
OggStreamReader::new(f).map_err(|e| GameError::ResourceLoadError(e.to_string()))
}) {
Ok(Ok(song)) => {
log::info!("Playing single part Ogg BGM: {} {}", song_id, path);
self.prev_song_id = self.current_song_id;
self.current_song_id = song_id;
self.send(PlaybackMessage::SaveState).unwrap();
self.send(PlaybackMessage::PlayOggSongSinglePart(Box::new(song))).unwrap();
return Ok(());
}
Ok(Err(err)) | Err(err) => {
log::warn!("Failed to load single part Ogg BGM {}: {}", song_id, err);
}
}
}
#[cfg(feature = "ogg-playback")]
SongFormat::OggMultiPart => {
// we're sure that there are two elements
let path_intro = unsafe { paths.get_unchecked(0) };
let path_loop = unsafe { paths.get_unchecked(1) };
match (
filesystem::open(ctx, path_intro).map(|f| {
OggStreamReader::new(f).map_err(|e| GameError::ResourceLoadError(e.to_string()))
}),
filesystem::open(ctx, path_loop).map(|f| {
OggStreamReader::new(f).map_err(|e| GameError::ResourceLoadError(e.to_string()))
}),
) {
(Ok(Ok(song_intro)), Ok(Ok(song_loop))) => {
log::info!(
"Playing multi part Ogg BGM: {} {} + {}",
song_id,
path_intro,
path_loop
);
self.prev_song_id = self.current_song_id;
self.current_song_id = song_id;
self.send(PlaybackMessage::SaveState).unwrap();
self.send(PlaybackMessage::PlayOggSongMultiPart(
Box::new(song_intro),
Box::new(song_loop),
))
.unwrap();
return Ok(());
}
(Ok(Err(err)), _) | (Err(err), _) | (_, Ok(Err(err))) | (_, Err(err)) => {
log::warn!("Failed to load multi part Ogg BGM {}: {}", song_id, err);
}
}
}
}
}
}
}
Ok(())
}
pub fn save_state(&mut self) -> GameResult {
if self.no_audio {
return Ok(());
}
self.send(PlaybackMessage::SaveState).unwrap();
self.prev_song_id = self.current_song_id;
Ok(())
}
pub fn restore_state(&mut self) -> GameResult {
if self.no_audio {
return Ok(());
}
self.send(PlaybackMessage::RestoreState).unwrap();
self.current_song_id = self.prev_song_id;
Ok(())
}
pub fn set_speed(&mut self, speed: f32) -> GameResult {
if self.no_audio {
return Ok(());
}
if speed <= 0.0 {
return Err(InvalidValue("Speed must be bigger than 0.0!".to_owned()));
}
self.send(PlaybackMessage::SetSpeed(speed)).unwrap();
Ok(())
}
pub fn current_song(&self) -> usize {
self.current_song_id
}
pub fn set_sample_params_from_file<R: io::Read>(&mut self, id: u8, data: R) -> GameResult {
if self.no_audio {
return Ok(());
}
let mut reader = BufReader::new(data).lines();
let mut params = PixToneParameters::empty();
fn next_string<T: FromStr, R: io::Read>(reader: &mut Lines<BufReader<R>>) -> GameResult<T> {
while let Some(Ok(str)) = reader.next() {
let str = str.trim();
if str.is_empty() || str.starts_with('#') {
continue;
}
let mut splits = str.split(':');
let _ = splits.next();
if let Some(str) = splits.next() {
return str.trim().parse::<T>().map_err(|_| {
GameError::ParseError("failed to parse the value as specified type.".to_string())
});
} else {
break;
}
}
Err(GameError::ParseError("unexpected end.".to_string()))
}
for channel in &mut params.channels {
channel.enabled = next_string::<u8, R>(&mut reader)? != 0;
channel.length = next_string::<u32, R>(&mut reader)?;
channel.carrier.waveform_type = next_string::<u8, R>(&mut reader)?;
channel.carrier.pitch = next_string::<f32, R>(&mut reader)?;
channel.carrier.level = next_string::<i32, R>(&mut reader)?;
channel.carrier.offset = next_string::<i32, R>(&mut reader)?;
channel.frequency.waveform_type = next_string::<u8, R>(&mut reader)?;
channel.frequency.pitch = next_string::<f32, R>(&mut reader)?;
channel.frequency.level = next_string::<i32, R>(&mut reader)?;
channel.frequency.offset = next_string::<i32, R>(&mut reader)?;
channel.amplitude.waveform_type = next_string::<u8, R>(&mut reader)?;
channel.amplitude.pitch = next_string::<f32, R>(&mut reader)?;
channel.amplitude.level = next_string::<i32, R>(&mut reader)?;
channel.amplitude.offset = next_string::<i32, R>(&mut reader)?;
channel.envelope.initial = next_string::<i32, R>(&mut reader)?;
channel.envelope.time_a = next_string::<i32, R>(&mut reader)?;
channel.envelope.value_a = next_string::<i32, R>(&mut reader)?;
channel.envelope.time_b = next_string::<i32, R>(&mut reader)?;
channel.envelope.value_b = next_string::<i32, R>(&mut reader)?;
channel.envelope.time_c = next_string::<i32, R>(&mut reader)?;
channel.envelope.value_c = next_string::<i32, R>(&mut reader)?;
}
self.set_sample_params(id, params)
}
pub fn set_sample_params(&mut self, id: u8, params: PixToneParameters) -> GameResult {
if self.no_audio {
return Ok(());
}
self.send(PlaybackMessage::SetSampleParams(id, params)).unwrap();
Ok(())
}
pub fn load_custom_sound_effects(&mut self, ctx: &mut Context, roots: &Vec<String>) -> GameResult {
for path in roots.iter().rev() {
let wavs = filesystem::read_dir(ctx, [path, "sfx/"].join(""))?
.filter(|f| f.to_string_lossy().to_lowercase().ends_with(".wav"));
for filename in wavs {
if let Ok(mut file) = filesystem::open(ctx, &filename) {
let wav = wav::WavSample::read_from(&mut file)?;
let id = filename
.file_stem()
.unwrap_or_default()
.to_str()
.unwrap_or_default()
.parse::<u8>()
.unwrap_or(0);
if id == 0 {
continue;
}
let step = (wav.format.channels * 2) as usize;
let data = wav
.data
.chunks_exact(2)
.into_iter()
.step_by(step)
.map(|a| i16::from_ne_bytes([a[0], a[1]]))
.collect();
self.set_sfx_samples(id, data);
}
}
}
Ok(())
}
}
pub(in crate::sound) enum PlaybackMessage {
Stop,
PlayOrganyaSong(Box<Song>),
#[cfg(feature = "ogg-playback")]
PlayOggSongSinglePart(Box<OggStreamReader<File>>),
#[cfg(feature = "ogg-playback")]
PlayOggSongMultiPart(Box<OggStreamReader<File>>, Box<OggStreamReader<File>>),
PlaySample(u8),
LoopSample(u8),
LoopSampleFreq(u8, f32),
StopSample(u8),
SetSpeed(f32),
SetSongVolume(f32),
SetSampleVolume(f32),
SaveState,
RestoreState,
SetSampleParams(u8, PixToneParameters),
SetOrgInterpolation(InterpolationMode),
SetSampleData(u8, Vec<i16>),
}
#[derive(PartialEq, Eq)]
enum PlaybackState {
Stopped,
PlayingOrg,
#[cfg(feature = "ogg-playback")]
PlayingOgg,
}
enum PlaybackStateType {
None,
Organya(SavedOrganyaPlaybackState),
#[cfg(feature = "ogg-playback")]
Ogg(SavedOggPlaybackState),
}
impl Default for PlaybackStateType {
fn default() -> Self {
Self::None
}
}
fn run<T>(
rx: Receiver<PlaybackMessage>,
bank: SoundBank,
device: cpal::Device,
config: cpal::StreamConfig,
) -> GameResult<cpal::Stream>
where
T: cpal::SizedSample + cpal::FromSample<u16>,
{
let sample_rate = config.sample_rate.0 as f32;
let channels = config.channels as usize;
let mut state = PlaybackState::Stopped;
let mut saved_state: PlaybackStateType = PlaybackStateType::None;
let mut speed = 1.0;
let mut org_engine = Box::new(OrgPlaybackEngine::new());
#[cfg(feature = "ogg-playback")]
let mut ogg_engine = Box::new(OggPlaybackEngine::new());
let mut pixtone = Box::new(PixTonePlayback::new());
pixtone.create_samples();
log::info!("Audio format: {} {}", sample_rate, channels);
org_engine.set_sample_rate(sample_rate as usize);
#[cfg(feature = "ogg-playback")]
{
org_engine.loops = usize::MAX;
ogg_engine.set_sample_rate(sample_rate as usize);
}
let buf_size = sample_rate as usize * 10 / 1000;
let mut bgm_buf = vec![0x8080; buf_size * 2];
let mut pxt_buf = vec![0x8000; buf_size];
let mut bgm_index = 0;
let mut pxt_index = 0;
let mut samples = 0;
let mut bgm_vol = 1.0_f32;
let mut sfx_vol = 1.0_f32;
pixtone.mix(&mut pxt_buf, sample_rate);
let err_fn = |err| eprintln!("an error occurred on stream: {}", err);
let stream_result = device.build_output_stream(
&config,
move |data: &mut [T], _: &cpal::OutputCallbackInfo| {
loop {
match rx.try_recv() {
Ok(PlaybackMessage::PlayOrganyaSong(song)) => {
if state == PlaybackState::Stopped {
saved_state = PlaybackStateType::None;
}
org_engine.start_song(*song, &bank);
for i in &mut bgm_buf[0..samples] {
*i = 0x8000
}
samples = org_engine.render_to(&mut bgm_buf);
bgm_index = 0;
state = PlaybackState::PlayingOrg;
}
#[cfg(feature = "ogg-playback")]
Ok(PlaybackMessage::PlayOggSongSinglePart(data)) => {
if state == PlaybackState::Stopped {
saved_state = PlaybackStateType::None;
}
ogg_engine.start_single(data);
for i in &mut bgm_buf[0..samples] {
*i = 0x8000
}
samples = ogg_engine.render_to(&mut bgm_buf);
bgm_index = 0;
state = PlaybackState::PlayingOgg;
}
#[cfg(feature = "ogg-playback")]
Ok(PlaybackMessage::PlayOggSongMultiPart(data_intro, data_loop)) => {
if state == PlaybackState::Stopped {
saved_state = PlaybackStateType::None;
}
ogg_engine.start_multi(data_intro, data_loop);
for i in &mut bgm_buf[0..samples] {
*i = 0x8000
}
samples = ogg_engine.render_to(&mut bgm_buf);
bgm_index = 0;
state = PlaybackState::PlayingOgg;
}
Ok(PlaybackMessage::PlaySample(id)) => {
pixtone.play_sfx(id);
}
Ok(PlaybackMessage::LoopSample(id)) => {
pixtone.loop_sfx(id);
}
Ok(PlaybackMessage::LoopSampleFreq(id, freq)) => {
pixtone.loop_sfx_freq(id, freq);
}
Ok(PlaybackMessage::StopSample(id)) => {
pixtone.stop_sfx(id);
}
Ok(PlaybackMessage::Stop) => {
if state == PlaybackState::Stopped {
saved_state = PlaybackStateType::None;
}
state = PlaybackState::Stopped;
}
Ok(PlaybackMessage::SetSpeed(new_speed)) => {
assert!(new_speed > 0.0);
speed = new_speed;
#[cfg(feature = "ogg-playback")]
ogg_engine.set_sample_rate((sample_rate / new_speed) as usize);
org_engine.set_sample_rate((sample_rate / new_speed) as usize);
}
Ok(PlaybackMessage::SetSongVolume(new_volume)) => {
assert!(bgm_vol >= 0.0);
bgm_vol = new_volume;
}
Ok(PlaybackMessage::SetSampleVolume(new_volume)) => {
assert!(sfx_vol >= 0.0);
sfx_vol = new_volume;
}
Ok(PlaybackMessage::SaveState) => {
saved_state = match state {
PlaybackState::Stopped => PlaybackStateType::None,
PlaybackState::PlayingOrg => PlaybackStateType::Organya(org_engine.get_state()),
#[cfg(feature = "ogg-playback")]
PlaybackState::PlayingOgg => PlaybackStateType::Ogg(ogg_engine.get_state()),
};
}
Ok(PlaybackMessage::RestoreState) => {
let saved_state_loc = std::mem::take(&mut saved_state);
match saved_state_loc {
PlaybackStateType::None => {
state = PlaybackState::Stopped;
}
PlaybackStateType::Organya(playback_state) => {
org_engine.set_state(playback_state, &bank);
if state == PlaybackState::Stopped {
org_engine.rewind();
}
for i in &mut bgm_buf[0..samples] {
*i = 0x8000
}
samples = org_engine.render_to(&mut bgm_buf);
bgm_index = 0;
state = PlaybackState::PlayingOrg;
}
#[cfg(feature = "ogg-playback")]
PlaybackStateType::Ogg(playback_state) => {
ogg_engine.set_state(playback_state);
if state == PlaybackState::Stopped {
ogg_engine.rewind();
}
for i in &mut bgm_buf[0..samples] {
*i = 0x8000
}
samples = ogg_engine.render_to(&mut bgm_buf);
bgm_index = 0;
state = PlaybackState::PlayingOgg;
}
}
}
Ok(PlaybackMessage::SetSampleParams(id, params)) => {
pixtone.set_sample_parameters(id, params);
}
Ok(PlaybackMessage::SetOrgInterpolation(interpolation)) => {
org_engine.interpolation = interpolation;
}
Ok(PlaybackMessage::SetSampleData(id, data)) => {
pixtone.set_sample_data(id, data);
}
Err(_) => {
break;
}
}
}
for frame in data.chunks_mut(channels) {
let (bgm_sample_l, bgm_sample_r): (u16, u16) = {
if state == PlaybackState::Stopped {
(0x8000, 0x8000)
} else if bgm_index < samples {
let samples = (bgm_buf[bgm_index], bgm_buf[bgm_index + 1]);
bgm_index += 2;
samples
} else {
for i in &mut bgm_buf[0..samples] {
*i = 0x8000
}
match state {
PlaybackState::PlayingOrg => {
samples = org_engine.render_to(&mut bgm_buf);
}
#[cfg(feature = "ogg-playback")]
PlaybackState::PlayingOgg => {
samples = ogg_engine.render_to(&mut bgm_buf);
}
_ => unreachable!(),
}
bgm_index = 2;
(bgm_buf[0], bgm_buf[1])
}
};
let pxt_sample: u16 = pxt_buf[pxt_index];
if pxt_index < (pxt_buf.len() - 1) {
pxt_index += 1;
} else {
pxt_index = 0;
pxt_buf.fill(0x8000);
pixtone.mix(&mut pxt_buf, sample_rate / speed);
}
if frame.len() >= 2 {
let sample_l = clamp(
(((bgm_sample_l ^ 0x8000) as i16) as f32 * bgm_vol) as isize
+ (((pxt_sample ^ 0x8000) as i16) as f32 * sfx_vol) as isize,
-0x7fff,
0x7fff,
) as u16
^ 0x8000;
let sample_r = clamp(
(((bgm_sample_r ^ 0x8000) as i16) as f32 * bgm_vol) as isize
+ (((pxt_sample ^ 0x8000) as i16) as f32 * sfx_vol) as isize,
-0x7fff,
0x7fff,
) as u16
^ 0x8000;
frame[0] = T::from_sample(sample_l);
frame[1] = T::from_sample(sample_r);
} else {
let sample = clamp(
((((bgm_sample_l ^ 0x8000) as i16) + ((bgm_sample_r ^ 0x8000) as i16)) as f32 * bgm_vol / 2.0)
as isize
+ (((pxt_sample ^ 0x8000) as i16) as f32 * sfx_vol) as isize,
-0x7fff,
0x7fff,
) as u16
^ 0x8000;
frame[0] = T::from_sample(sample);
}
}
},
err_fn,
None
);
if stream_result.is_err() {
return Err(GameError::AudioError(stream_result.err().unwrap().to_string()));
}
let stream = stream_result.unwrap();
let _ = stream.play();
Ok(stream)
}