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clearer documentation
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@ -265,10 +265,12 @@ pub enum OpCode {
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ACH,
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// ---- Cave Story+ (Switch) specific opcodes ----
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/// <HM2, HMC for player 2
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/// <HM2, HMC for non-executor player.
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HM2,
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/// <2MVxxxx, Move player 2, operand is either direction (for 0000-0003),
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/// or event number/npc id/anything else?
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/// <2MVxxxx, Put another player near the player who executed the event.
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/// 0000 - puts player on left side of executor player
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/// 0001 - puts player on right side of executor player
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/// other values - Unknown purpose for now
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#[strum(serialize = "2MV")]
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S2MV,
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/// <INJxxxx:yyyy:zzzz, Jumps to event zzzz if amount of item xxxx equals yyyy
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