fix crashes on certain old android devices
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@ -122,6 +122,8 @@ fn get_insets() -> GameResult<(f32, f32, f32, f32)> {
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let mut elements = [0; 4];
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let mut elements = [0; 4];
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vm_env.get_int_array_region(field, 0, &mut elements)?;
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vm_env.get_int_array_region(field, 0, &mut elements)?;
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vm_env.delete_local_ref(field.into());
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Ok((elements[0] as f32, elements[1] as f32, elements[2] as f32, elements[3] as f32))
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Ok((elements[0] as f32, elements[1] as f32, elements[2] as f32, elements[3] as f32))
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}
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}
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}
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}
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