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remove arm64 build since linking opengl is kinda broken

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Alula 2020-11-25 15:12:33 +01:00
parent b40381e802
commit ef20d86aa0
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@ -78,79 +78,6 @@ jobs:
env: env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
build-windows-arm64:
runs-on: windows-latest
steps:
- name: Cache Cargo registry
uses: actions/cache@v2
with:
path: ~/.cargo/registry
key: ${{ runner.os }}-stable-cargo-registry
restore-keys: |
${{ runner.os }}-stable-cargo-registry-
- name: Cache Cargo index
uses: actions/cache@v2
with:
path: ~/.cargo/git
key: ${{ runner.os }}-stable-cargo-index
restore-keys: |
${{ runner.os }}-stable-cargo-index-
- name: Cache Cargo build
uses: actions/cache@v2
with:
path: target
key: ${{ runner.os }}-stable-target
restore-keys: |
${{ runner.os }}-stable-target
- name: Checkout sources
uses: actions/checkout@v2
- name: Checkout data files
uses: actions/checkout@v2
with:
repository: doukutsu-rs/game-data
path: data
- name: Install latest stable Rust toolchain
uses: actions-rs/toolchain@v1
with:
toolchain: stable
target: aarch64-pc-windows-msvc
default: true
override: true
- name: Build
run: cargo build --target aarch64-pc-windows-msvc --all --release
- name: Copy executable to root directory
run: cp target/aarch64-pc-windows-msvc/release/doukutsu-rs.exe doukutsu-rs.exe
- name: Upload artifacts
uses: actions/upload-artifact@v2
with:
name: doukutsu-rs_windows_arm64
path: |
doukutsu-rs.exe
data
!data/.git
!data/README.md
if-no-files-found: error
- name: Release
uses: softprops/action-gh-release@v1
if: startsWith(github.ref, 'refs/tags/')
with:
files: |
doukutsu-rs.exe
data
!data/README.md
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
build-windows-x86: build-windows-x86:
runs-on: windows-latest runs-on: windows-latest