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sue
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@ -144,10 +144,6 @@ impl PlayerCountMenu {
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MenuSelectionResult::Selected(SkinMenuEntry::Skin, _) => {
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MenuSelectionResult::Selected(SkinMenuEntry::Skin, _) => {
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state.player2_skin_location.offset += 2;
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state.player2_skin_location.offset += 2;
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if state.player2_skin_location.texture_index == 1 && state.player2_skin_location.offset == 2 {
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state.player2_skin_location.offset += 2;
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}
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let current_skin_spritesheet_name =
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let current_skin_spritesheet_name =
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state.constants.player_skin_paths[state.player2_skin_location.texture_index as usize].as_str();
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state.constants.player_skin_paths[state.player2_skin_location.texture_index as usize].as_str();
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