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complete the textscript bytecode compiler

This commit is contained in:
Alula 2020-08-26 03:06:21 +02:00
parent 31db4bcc80
commit ab96582091
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GPG key ID: 3E00485503A1D8BA
2 changed files with 288 additions and 6 deletions

View file

@ -5,6 +5,7 @@ use maplit::hashmap;
use crate::common::{Direction, Rect};
use crate::str;
use crate::text_script::TextScriptEncoding;
#[derive(Debug, Copy, Clone)]
pub struct PhysicsConsts {
@ -92,6 +93,7 @@ pub struct EngineConstants {
pub caret: CaretConsts,
pub world: WorldConsts,
pub tex_sizes: HashMap<String, (usize, usize)>,
pub tsc_encoding: TextScriptEncoding,
}
impl Clone for EngineConstants {
@ -103,6 +105,7 @@ impl Clone for EngineConstants {
caret: self.caret.clone(),
world: self.world.clone(),
tex_sizes: self.tex_sizes.clone(),
tsc_encoding: self.tsc_encoding,
}
}
}
@ -346,6 +349,7 @@ impl EngineConstants {
str!("TextBox") => (244, 144),
str!("Title") => (320, 48),
},
tsc_encoding: TextScriptEncoding::UTF8,
}
}

View file

@ -1,13 +1,23 @@
use std::collections::HashMap;
use std::io;
use std::iter::Peekable;
use std::slice::Iter;
use std::str::FromStr;
use itertools::Itertools;
use crate::ggez::GameError::ParseError;
use crate::ggez::GameResult;
use crate::str;
/// Engine's internal text script VM operation codes.
/// Based on https://www.cavestory.org/guides/basicmodding/guide/tscnotes.htm and game reverse engineering.
/// Engine's text script VM operation codes.
#[derive(EnumString, Debug)]
pub enum OpCode {
// ---- Internal opcodes (used by bytecode, no TSC representation)
/// internal: no operation
NOP,
_NOP,
/// internal: unimplemented
_UNI,
// ---- Official opcodes ----
/// <BOAxxxx, start boss animation
@ -60,18 +70,30 @@ pub enum OpCode {
DNP,
SNP,
#[strum(serialize = "FL-")]
FLm,
#[strum(serialize = "FL+")]
FLp,
#[strum(serialize = "MP+")]
MPp,
#[strum(serialize = "SK-")]
SKm,
#[strum(serialize = "SK+")]
SKp,
#[strum(serialize = "EQ+")]
EQp,
#[strum(serialize = "EQ-")]
EQm,
#[strum(serialize = "ML+")]
MLp,
#[strum(serialize = "IT+")]
ITp,
#[strum(serialize = "IT-")]
ITm,
#[strum(serialize = "AM+")]
AMp,
#[strum(serialize = "AM-")]
AMm,
TAM,
@ -98,11 +120,14 @@ pub enum OpCode {
ESC,
INI,
LDP,
#[strum(serialize = "PS+")]
PSp,
SLP,
ZAM,
#[strum(serialize = "AE+")]
AEp,
#[strum(serialize = "LI+")]
LIp,
SVP,
@ -117,10 +142,33 @@ pub enum OpCode {
CSS,
SSS,
// ---- Cave Story+ specific opcodes ----
/// <ACHXXXX, triggers a Steam achievement.
ACH,
// ---- Custom opcodes, for use by modders ----
}
pub struct TextScript {}
#[derive(Debug, EnumIter, PartialEq, Eq, Hash, Copy, Clone)]
pub enum TextScriptEncoding {
UTF8,
ShiftJIS,
}
enum TextScriptExecutionState {
Ended,
Running(u32, u32),
}
pub struct TextScriptManager {
global_script: TextScript,
scene_script: TextScript,
state: TextScriptExecutionState,
}
pub struct TextScript {
event_map: HashMap<u16, Vec<u8>>,
}
impl TextScript {
/// Loads, decrypts and compiles a text script from specified stream.
@ -150,7 +198,237 @@ impl TextScript {
pub fn compile(data: &[u8]) -> GameResult<TextScript> {
println!("data: {}", String::from_utf8(data.to_vec())?);
let tsc = TextScript {};
Ok(tsc)
let mut event_map = HashMap::new();
let mut iter = data.iter().peekable();
while let Some(&&chr) = iter.peek() {
match chr {
b'#' => {
iter.next();
let event_num = TextScript::read_number(&mut iter)? as u16;
TextScript::skip_until(b'\n', &mut iter)?;
if event_map.contains_key(&event_num) {
return Err(ParseError(format!("Event {} has been defined twice.", event_num)));
}
let bytecode = TextScript::compile_event(&mut iter)?;
log::info!("Successfully compiled event #{} ({} bytes generated).", event_num, bytecode.len());
println!("{:x?}", &bytecode);
event_map.insert(event_num, bytecode);
}
b'\r' | b'\n' => {
iter.next();
}
n => {
return Err(ParseError(format!("Unexpected token: {}", n as char)));
}
}
}
Ok(TextScript {
event_map
})
}
fn compile_event(iter: &mut Peekable<Iter<u8>>) -> GameResult<Vec<u8>> {
let mut bytecode = Vec::new();
let mut char_buf = Vec::with_capacity(16);
while let Some(&&chr) = iter.peek() {
match chr {
b'#' => {
if !char_buf.is_empty() {
TextScript::put_varint(char_buf.len() as i32, &mut bytecode);
bytecode.append(&mut char_buf);
}
// some events end without <END marker.
break;
}
b'<' => {
if !char_buf.is_empty() {
TextScript::put_varint(char_buf.len() as i32, &mut bytecode);
bytecode.append(&mut char_buf);
}
iter.next();
let n = iter.next_tuple::<(&u8, &u8, &u8)>()
.map(|t| [*t.0, *t.1, *t.2])
.ok_or_else(|| ParseError(str!("Script unexpectedly ended.")))?;
let code = unsafe { std::str::from_utf8_unchecked(&n) };
TextScript::compile_code(code, iter, &mut bytecode)?;
}
_ => {
char_buf.push(chr);
iter.next();
}
}
}
Ok(bytecode)
}
fn put_varint(val: i32, out: &mut Vec<u8>) {
let mut x = ((val as u32) >> 31) ^ ((val as u32) << 1);
while x > 0x80 {
out.push((x & 0x7f) as u8 | 0x80);
x >>= 7;
}
out.push(x as u8);
}
fn read_varint(iter: &mut Peekable<Iter<u8>>) -> GameResult<i32> {
let mut result = 0u32;
for o in 0..5 {
let &n = iter.next().ok_or_else(|| ParseError(str!("Script unexpectedly ended.")))?;
result |= (n as u32 & 0x7f) << (o * 7);
if n & 0x80 == 0 {
break;
}
}
Ok(((result << 31) ^ (result >> 1)) as i32)
}
fn compile_code(code: &str, iter: &mut Peekable<Iter<u8>>, out: &mut Vec<u8>) -> GameResult {
let instr = OpCode::from_str(code).map_err(|e| ParseError(format!("Unknown opcode: {}", code)))?;
match instr {
// Zero operand codes
OpCode::AEp | OpCode::CAT | OpCode::CIL | OpCode::CLO | OpCode::CLR | OpCode::CPS |
OpCode::CRE | OpCode::CSS | OpCode::END | OpCode::ESC | OpCode::FLA | OpCode::FMU |
OpCode::FRE | OpCode::HMC | OpCode::INI | OpCode::KEY | OpCode::LDP | OpCode::MLP |
OpCode::MM0 | OpCode::MNA | OpCode::MS2 | OpCode::MS3 | OpCode::MSG | OpCode::NOD |
OpCode::PRI | OpCode::RMU | OpCode::SAT | OpCode::SLP | OpCode::SMC | OpCode::SPS |
OpCode::STC | OpCode::SVP | OpCode::TUR | OpCode::WAS | OpCode::ZAM => {
TextScript::put_varint(instr as i32, out);
}
// One operand codes
OpCode::BOA | OpCode::BSL | OpCode::FOB | OpCode::FOM | OpCode::QUA | OpCode::UNI |
OpCode::MYB | OpCode::MYD | OpCode::FAI | OpCode::FAO | OpCode::WAI | OpCode::FAC |
OpCode::GIT | OpCode::NUM | OpCode::DNA | OpCode::DNP | OpCode::FLm | OpCode::FLp |
OpCode::MPp | OpCode::SKm | OpCode::SKp | OpCode::EQp | OpCode::EQm | OpCode::MLp |
OpCode::ITp | OpCode::ITm | OpCode::AMm | OpCode::UNJ | OpCode::MPJ | OpCode::YNJ |
OpCode::EVE | OpCode::XX1 | OpCode::SIL | OpCode::LIp | OpCode::SOU | OpCode::CMU |
OpCode::SSS | OpCode::ACH => {
let operand = TextScript::read_number(iter)?;
TextScript::put_varint(instr as i32, out);
TextScript::put_varint(operand as i32, out);
}
// Two operand codes
OpCode::FON | OpCode::MOV | OpCode::AMp | OpCode::NCJ | OpCode::ECJ | OpCode::FLJ |
OpCode::ITJ | OpCode::SKJ | OpCode::AMJ | OpCode::SMP | OpCode::PSp => {
let operand_a = TextScript::read_number(iter)?;
TextScript::expect_char(b':', iter)?;
let operand_b = TextScript::read_number(iter)?;
TextScript::put_varint(instr as i32, out);
TextScript::put_varint(operand_a as i32, out);
TextScript::put_varint(operand_b as i32, out);
}
// Three operand codes
OpCode::ANP | OpCode::CNP | OpCode::INP | OpCode::TAM | OpCode::CMP => {
let operand_a = TextScript::read_number(iter)?;
TextScript::expect_char(b':', iter)?;
let operand_b = TextScript::read_number(iter)?;
TextScript::expect_char(b':', iter)?;
let operand_c = TextScript::read_number(iter)?;
TextScript::put_varint(instr as i32, out);
TextScript::put_varint(operand_a as i32, out);
TextScript::put_varint(operand_b as i32, out);
TextScript::put_varint(operand_c as i32, out);
}
// Four operand codes
OpCode::TRA | OpCode::MNP | OpCode::SNP => {
let operand_a = TextScript::read_number(iter)?;
TextScript::expect_char(b':', iter)?;
let operand_b = TextScript::read_number(iter)?;
TextScript::expect_char(b':', iter)?;
let operand_c = TextScript::read_number(iter)?;
TextScript::expect_char(b':', iter)?;
let operand_d = TextScript::read_number(iter)?;
TextScript::put_varint(instr as i32, out);
TextScript::put_varint(operand_a as i32, out);
TextScript::put_varint(operand_b as i32, out);
TextScript::put_varint(operand_c as i32, out);
TextScript::put_varint(operand_d as i32, out);
}
_ => {
TextScript::put_varint(OpCode::_UNI as i32, out);
log::warn!("Unimplemented opcode: {:?}", instr);
}
}
Ok(())
}
fn expect_newline(iter: &mut Peekable<Iter<u8>>) -> GameResult {
if let Some(b'\r') = iter.peek() {
iter.next();
}
TextScript::expect_char(b'\n', iter)
}
fn expect_char(expect: u8, iter: &mut Peekable<Iter<u8>>) -> GameResult {
let mut res = iter.next();
match res {
Some(&n) if n == expect => {
Ok(())
}
Some(&n) => {
Err(ParseError(format!("Expected {}, found {}", expect as char, n as char)))
}
None => {
Err(ParseError(str!("Script unexpectedly ended.")))
}
}
}
fn skip_until(expect: u8, iter: &mut Peekable<Iter<u8>>) -> GameResult {
while let Some(&chr) = iter.next() {
if chr == expect {
return Ok(());
}
}
Err(ParseError(str!("Script unexpectedly ended.")))
}
/// Reads a 4 digit TSC formatted number from iterator.
/// Intentionally does no '0'..'9' range checking, since it was often exploited by modders.
fn read_number(iter: &mut Peekable<Iter<u8>>) -> GameResult<i32> {
Some(0)
.and_then(|result| iter.next().map(|&v| result + 1000 * (v - b'0') as i32))
.and_then(|result| iter.next().map(|&v| result + 100 * (v - b'0') as i32))
.and_then(|result| iter.next().map(|&v| result + 10 * (v - b'0') as i32))
.and_then(|result| iter.next().map(|&v| result + (v - b'0') as i32))
.ok_or_else(|| ParseError(str!("Script unexpectedly ended.")))
}
pub fn has_event(&self, id: u16) -> bool {
self.event_map.contains_key(&id)
}
}
#[test]
fn test_varint() {
for &n in [1_i32, 23, 456, 7890, 12345, -1, -23, -456].iter() {
let mut out = Vec::new();
TextScript::put_varint(n, &mut out);
let result = TextScript::read_varint(&mut out.iter().peekable()).unwrap();
assert_eq!(result, n);
}
}