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load teleporter slots
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@ -75,6 +75,10 @@ impl GameProfile {
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game_scene.inventory.get_item(item as u16);
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}
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for slot in self.teleporter_slots.iter() {
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state.teleporter_slots.push((slot.index as u16, slot.event_num as u16));
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}
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for (idx, &flags) in self.flags.iter().enumerate() {
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if flags & 0b00000001 != 0 { state.game_flags.set(idx * 8, true); }
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if flags & 0b00000010 != 0 { state.game_flags.set(idx * 8 + 1, true); }
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