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Merge branch 'master' into feature/controller
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commit
6b6e43b7f9
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@ -605,7 +605,7 @@ impl PhysicalEntity for Bullet {
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let mut npc = NPCMap::create_npc(4, &state.npc_table);
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npc.cond.set_alive(true);
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npc.direction = Direction::Left;
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npc.x = (x * 16 + 8) * 0x200;sta
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npc.x = (x * 16 + 8) * 0x200;
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npc.y = (y * 16 + 8) * 0x200;
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for _ in 0..4 {
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@ -1,3 +1,5 @@
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#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")]
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fn main() {
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doukutsu_rs::init().unwrap();
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}
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