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check out done things, we're kind of playable now
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README.md
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README.md
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A re-implementation of Cave Story (Doukutsu Monogatari) engine written in [Rust](https://www.rust-lang.org/), aiming for behavior accuracy and cleaner code.
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Later plans might involve turning it into a fully-featured modding tool with live debugging and stuff.
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**The project is still in a very early state and nowhere near being playable. Expect lots of breaking changes and bugs**
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**The project is still incomplete and might not be playable. Expect lots of breaking changes and bugs**
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[Join the Discord server](https://discord.gg/fbRsNNB)
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#### Roadmap
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- [ ] Rendering
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- [x] Rendering
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- [x] Backdrops
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- [x] Tilemap
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- [x] Player and it's animations
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- [x] Carets
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- [ ] Bullets
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- [x] Bullets
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- [x] NPCs
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- [x] Text
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- [ ] HUD
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- [x] HUD
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- [ ] Text scripts (TSC)
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- [x] Initial implementation
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- [x] Execution of basic subset of opcodes and game conversations
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- [ ] Full implementation of opcodes
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- [ ] Shift-JIS encoding support
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- [x] Shift-JIS encoding support
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- [ ] Audio
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- [x] Organya BGM playback
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- [x] Text script bindings
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- [ ] CS+ style .ogg BGM playback
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- [ ] PixTone SFX
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- [x] PixTone SFX
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- [ ] NPCs/entities
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- [x] Initial implementation
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- [ ] Miscellaneous entities
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- [ ] Bosses
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- [x] First Cave
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- [ ] Mimiga Village
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- [ ] Egg Corridor
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