mirror of
https://github.com/doukutsu-rs/doukutsu-rs
synced 2024-11-26 23:33:01 +00:00
commit
529a1c122d
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@ -17,6 +17,7 @@ pub enum MenuEntry {
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Disabled(String),
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Disabled(String),
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Toggle(String, bool),
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Toggle(String, bool),
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Options(String, usize, Vec<String>),
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Options(String, usize, Vec<String>),
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DescriptiveOptions(String, usize, Vec<String>, Vec<String>),
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SaveData(MenuSaveInfo),
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SaveData(MenuSaveInfo),
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NewSave,
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NewSave,
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}
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}
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@ -30,6 +31,7 @@ impl MenuEntry {
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MenuEntry::Disabled(_) => 14.0,
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MenuEntry::Disabled(_) => 14.0,
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MenuEntry::Toggle(_, _) => 14.0,
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MenuEntry::Toggle(_, _) => 14.0,
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MenuEntry::Options(_, _, _) => 14.0,
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MenuEntry::Options(_, _, _) => 14.0,
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MenuEntry::DescriptiveOptions(_, _, _, _) => 14.0,
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MenuEntry::SaveData(_) => 30.0,
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MenuEntry::SaveData(_) => 30.0,
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MenuEntry::NewSave => 30.0,
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MenuEntry::NewSave => 30.0,
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}
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}
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@ -43,6 +45,7 @@ impl MenuEntry {
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MenuEntry::Disabled(_) => false,
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MenuEntry::Disabled(_) => false,
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MenuEntry::Toggle(_, _) => true,
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MenuEntry::Toggle(_, _) => true,
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MenuEntry::Options(_, _, _) => true,
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MenuEntry::Options(_, _, _) => true,
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MenuEntry::DescriptiveOptions(_, _, _, _) => true,
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MenuEntry::SaveData(_) => true,
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MenuEntry::SaveData(_) => true,
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MenuEntry::NewSave => true,
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MenuEntry::NewSave => true,
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}
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}
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@ -250,7 +253,7 @@ impl Menu {
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}
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}
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MenuEntry::Toggle(name, value) => {
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MenuEntry::Toggle(name, value) => {
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let value_text = if *value { "ON" } else { "OFF" };
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let value_text = if *value { "ON" } else { "OFF" };
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let val_text_len = state.font.text_width(value_text.chars(), &state.constants);
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let name_text_len = state.font.text_width(name.chars(), &state.constants);
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state.font.draw_text(
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state.font.draw_text(
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name.chars(),
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name.chars(),
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@ -263,7 +266,7 @@ impl Menu {
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state.font.draw_text(
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state.font.draw_text(
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value_text.chars(),
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value_text.chars(),
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self.x as f32 + self.width as f32 - val_text_len,
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self.x as f32 + 25.0 + name_text_len,
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y,
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y,
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&state.constants,
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&state.constants,
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&mut state.texture_set,
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&mut state.texture_set,
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@ -272,7 +275,7 @@ impl Menu {
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}
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}
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MenuEntry::Options(name, index, value) => {
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MenuEntry::Options(name, index, value) => {
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let value_text = if let Some(text) = value.get(*index) { text.as_str() } else { "???" };
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let value_text = if let Some(text) = value.get(*index) { text.as_str() } else { "???" };
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let val_text_len = state.font.text_width(value_text.chars(), &state.constants);
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let name_text_len = state.font.text_width(name.chars(), &state.constants);
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state.font.draw_text(
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state.font.draw_text(
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name.chars(),
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name.chars(),
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@ -285,13 +288,46 @@ impl Menu {
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state.font.draw_text(
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state.font.draw_text(
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value_text.chars(),
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value_text.chars(),
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self.x as f32 + self.width as f32 - val_text_len,
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self.x as f32 + 25.0 + name_text_len,
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y,
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y,
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&state.constants,
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&state.constants,
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&mut state.texture_set,
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&mut state.texture_set,
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ctx,
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ctx,
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)?;
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)?;
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}
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}
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MenuEntry::DescriptiveOptions(name, index, value, description) => {
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let value_text = if let Some(text) = value.get(*index) { text.as_str() } else { "???" };
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let description_text = if let Some(text) = description.get(*index) { text.as_str() } else { "???" };
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let name_text_len = state.font.text_width(name.chars(), &state.constants);
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state.font.draw_text(
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name.chars(),
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self.x as f32 + 20.0,
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y,
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&state.constants,
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&mut state.texture_set,
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ctx,
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)?;
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state.font.draw_text(
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value_text.chars(),
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self.x as f32 + 25.0 + name_text_len,
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y,
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&state.constants,
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&mut state.texture_set,
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ctx,
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)?;
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state.font.draw_colored_text(
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description_text.chars(),
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self.x as f32 + 20.0,
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y + 14.0,
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(0xa0, 0xa0, 0xff, 0xff),
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&state.constants,
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&mut state.texture_set,
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ctx,
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)?;
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}
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_ => {}
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_ => {}
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}
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}
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@ -346,7 +382,7 @@ impl Menu {
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y += entry.height() as f32;
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y += entry.height() as f32;
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match entry {
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match entry {
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MenuEntry::Active(_) | MenuEntry::Toggle(_, _) | MenuEntry::Options(_, _, _)
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MenuEntry::Active(_) | MenuEntry::Toggle(_, _) | MenuEntry::Options(_, _, _) | MenuEntry::DescriptiveOptions(_, _, _, _)
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if (self.selected == idx && controller.trigger_ok())
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if (self.selected == idx && controller.trigger_ok())
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|| state.touch_controls.consume_click_in(entry_bounds) =>
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|| state.touch_controls.consume_click_in(entry_bounds) =>
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{
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{
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@ -361,6 +397,14 @@ impl Menu {
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state.sound_manager.play_sfx(1);
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state.sound_manager.play_sfx(1);
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return MenuSelectionResult::Right(self.selected, entry);
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return MenuSelectionResult::Right(self.selected, entry);
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}
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}
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MenuEntry::DescriptiveOptions(_, _, _, _) if controller.trigger_left() => {
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state.sound_manager.play_sfx(1);
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return MenuSelectionResult::Left(self.selected, entry);
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}
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MenuEntry::DescriptiveOptions(_, _, _, _) if controller.trigger_right() => {
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state.sound_manager.play_sfx(1);
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return MenuSelectionResult::Right(self.selected, entry);
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}
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_ => {}
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_ => {}
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}
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}
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}
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}
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@ -35,7 +35,7 @@ impl SettingsMenu {
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pub fn init(&mut self, state: &mut SharedGameState, ctx: &mut Context) -> GameResult {
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pub fn init(&mut self, state: &mut SharedGameState, ctx: &mut Context) -> GameResult {
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self.graphics.push_entry(MenuEntry::Toggle("Lighting effects:".to_string(), state.settings.shader_effects));
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self.graphics.push_entry(MenuEntry::Toggle("Lighting effects:".to_string(), state.settings.shader_effects));
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self.graphics.push_entry(MenuEntry::Toggle("Player's weapon light cone:".to_string(), state.settings.light_cone));
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self.graphics.push_entry(MenuEntry::Toggle("Weapon light cone:".to_string(), state.settings.light_cone));
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self.graphics
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self.graphics
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.push_entry(MenuEntry::Toggle("Motion interpolation:".to_string(), state.settings.motion_interpolation));
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.push_entry(MenuEntry::Toggle("Motion interpolation:".to_string(), state.settings.motion_interpolation));
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self.graphics.push_entry(MenuEntry::Toggle("Subpixel scrolling:".to_string(), state.settings.subpixel_coords));
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self.graphics.push_entry(MenuEntry::Toggle("Subpixel scrolling:".to_string(), state.settings.subpixel_coords));
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@ -72,18 +72,25 @@ impl SettingsMenu {
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self.main.push_entry(MenuEntry::Active("< Back".to_owned()));
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self.main.push_entry(MenuEntry::Active("< Back".to_owned()));
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self.sound.push_entry(MenuEntry::DisabledWhite("BGM Interpolation:".to_owned()));
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self.sound.push_entry(MenuEntry::DescriptiveOptions(
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self.sound.push_entry(MenuEntry::Options(
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"BGM Interpolation:".to_owned(),
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"".to_owned(),
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state.settings.organya_interpolation as usize,
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state.settings.organya_interpolation as usize,
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vec![
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vec![
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"Nearest (fastest, lowest quality)".to_owned(),
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"Nearest".to_owned(),
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"Linear (fast, similar to freeware on Vista+)".to_owned(),
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"Linear".to_owned(),
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"Cosine".to_owned(),
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"Cosine".to_owned(),
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"Cubic".to_owned(),
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"Cubic".to_owned(),
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"Polyphase (slowest, similar to freeware on XP)".to_owned()
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"Polyphase".to_owned()
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],
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vec![
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"(Fastest, lowest quality)".to_owned(),
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"(Fast, similar to freeware on Vista+)".to_owned(),
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"(Cosine interpolation)".to_owned(),
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"(Cubic interpolation)".to_owned(),
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"(Slowest, similar to freeware on XP)".to_owned()
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],
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],
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));
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));
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self.sound.push_entry(MenuEntry::DisabledWhite("".to_owned()));
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self.sound.push_entry(MenuEntry::Disabled(format!("Soundtrack: {}", state.settings.soundtrack)));
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self.sound.push_entry(MenuEntry::Disabled(format!("Soundtrack: {}", state.settings.soundtrack)));
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self.sound.push_entry(MenuEntry::Active("< Back".to_owned()));
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self.sound.push_entry(MenuEntry::Active("< Back".to_owned()));
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@ -204,8 +211,8 @@ impl SettingsMenu {
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_ => (),
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_ => (),
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},
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},
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CurrentMenu::SoundMenu => match self.sound.tick(controller, state) {
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CurrentMenu::SoundMenu => match self.sound.tick(controller, state) {
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MenuSelectionResult::Selected(1, toggle) => {
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MenuSelectionResult::Selected(0, toggle) => {
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if let MenuEntry::Options(_, value, _) = toggle {
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if let MenuEntry::DescriptiveOptions(_, value, _, _) = toggle {
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let (new_mode, new_value) = match *value {
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let (new_mode, new_value) = match *value {
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0 => (InterpolationMode::Linear, 1),
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0 => (InterpolationMode::Linear, 1),
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1 => (InterpolationMode::Cosine, 2),
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1 => (InterpolationMode::Cosine, 2),
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