mirror of
https://github.com/doukutsu-rs/doukutsu-rs
synced 2025-11-25 21:55:50 +00:00
more player related opcodes
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parent
bf03c6c9a1
commit
526523a473
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@ -63,7 +63,7 @@ bitfield! {
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impl Debug;
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pub cond_x01, set_cond_x01: 0;
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pub cond_x02, set_cond_x02: 1;
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pub hidden, set_hidden: 1;
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pub cond_x04, set_cond_x04: 2;
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pub cond_x08, set_cond_x08: 3;
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pub cond_x10, set_cond_x10: 4;
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@ -151,7 +151,7 @@ impl Player {
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}
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fn tick_normal(&mut self, state: &mut SharedGameState) -> GameResult {
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if self.cond.cond_x02() {
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if self.cond.hidden() {
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return Ok(());
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}
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@ -464,7 +464,7 @@ impl Player {
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}
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fn tick_animation(&mut self, state: &SharedGameState) {
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if self.cond.cond_x02() {
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if self.cond.hidden() {
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return;
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}
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@ -596,7 +596,7 @@ impl GameEntity for Player {
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}
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fn draw(&self, state: &mut SharedGameState, ctx: &mut Context, frame: &Frame) -> GameResult<()> {
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if !self.cond.visible() || self.cond.cond_x02() {
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if !self.cond.visible() || self.cond.hidden() {
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return Ok(());
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}
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@ -54,7 +54,7 @@ impl Player {
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&& (self.y - self.hit.top as isize) > y * 0x10 * 0x200 {
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self.y = ((y * 0x10 + 8) * 0x200) + self.hit.top as isize;
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if !self.cond.cond_x02() && self.vel_y < -0x200 {
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if !self.cond.hidden() && self.vel_y < -0x200 {
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self.flags.set_head_bounced(true);
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}
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@ -91,7 +91,7 @@ impl Player {
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&& (self.y + self.hit.bottom as isize) > (y * 0x10 - 8) * 0x200 {
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self.y = (y * 0x10 * 0x200) - ((self.x - x * 0x10 * 0x200) / 2) + 0x800 + self.hit.top as isize;
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if !self.cond.cond_x02() && self.vel_y < -0x200 {
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if !self.cond.hidden() && self.vel_y < -0x200 {
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self.flags.set_head_bounced(true);
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}
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@ -110,7 +110,7 @@ impl Player {
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&& (self.y + self.hit.bottom as isize) > (y * 0x10 - 8) * 0x200 {
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self.y = (y * 0x10 * 0x200) - ((self.x - x * 0x10 * 0x200) / 2) - 0x800 + self.hit.top as isize;
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if !self.cond.cond_x02() && self.vel_y < -0x200 {
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if !self.cond.hidden() && self.vel_y < -0x200 {
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self.flags.set_head_bounced(true);
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}
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@ -129,7 +129,7 @@ impl Player {
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&& (self.y + self.hit.bottom as isize) > (y * 0x10 - 8) * 0x200 {
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self.y = (y * 0x10 * 0x200) + ((self.x - x * 0x10 * 0x200) / 2) - 0x800 + self.hit.top as isize;
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if !self.cond.cond_x02() && self.vel_y < -0x200 {
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if !self.cond.hidden() && self.vel_y < -0x200 {
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self.flags.set_head_bounced(true);
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}
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@ -148,7 +148,7 @@ impl Player {
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&& (self.y + self.hit.bottom as isize) > (y * 0x10 - 8) * 0x200 {
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self.y = (y * 0x10 * 0x200) + ((self.x - x * 0x10 * 0x200) / 2) + 0x800 + self.hit.top as isize;
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if !self.cond.cond_x02() && self.vel_y < -0x200 {
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if !self.cond.hidden() && self.vel_y < -0x200 {
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self.flags.set_head_bounced(true);
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}
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@ -13,7 +13,7 @@ use num_traits::FromPrimitive;
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use crate::{SharedGameState, str};
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use crate::bitfield;
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use crate::common::{FadeState, FadeDirection};
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use crate::common::{Direction, FadeDirection, FadeState};
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use crate::ggez::{Context, GameResult};
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use crate::ggez::GameError::ParseError;
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use crate::scene::game_scene::GameScene;
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@ -486,10 +486,30 @@ impl TextScriptVM {
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OpCode::FRE => {
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state.control_flags.set_flag_x01(true);
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state.control_flags.set_control_enabled(true);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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OpCode::MYD => {
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let new_direction = read_cur_varint(&mut cursor)? as usize;
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if let Some(direction) = Direction::from_int(new_direction) {
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game_scene.player.direction = direction;
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}
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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OpCode::SMC => {
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game_scene.player.cond.set_hidden(false);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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OpCode::HMC => {
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game_scene.player.cond.set_hidden(true);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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OpCode::WAI => {
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let ticks = read_cur_varint(&mut cursor)? as u32;
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exec_state = TextScriptExecutionState::WaitTicks(event, cursor.position() as u32, ticks);
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}
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OpCode::NOD => {
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@ -511,10 +531,12 @@ impl TextScriptVM {
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}
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OpCode::EVE => {
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let event_num = read_cur_varint(&mut cursor)? as u16;
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exec_state = TextScriptExecutionState::Running(event_num, 0);
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}
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OpCode::MM0 => {
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game_scene.player.vel_x = 0;
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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OpCode::CMP => {
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@ -531,6 +553,7 @@ impl TextScriptVM {
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OpCode::MLp => {
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let life = read_cur_varint(&mut cursor)? as usize;
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game_scene.player.max_life += life;
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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OpCode::FAC => {
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@ -582,8 +605,8 @@ impl TextScriptVM {
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new_scene.player.y = pos_y;
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state.textscript_vm.suspend = true;
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state.next_scene = Some(Box::new(new_scene));
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exec_state = TextScriptExecutionState::Running(event_num, 0);
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}
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OpCode::FAI => {
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@ -606,23 +629,25 @@ impl TextScriptVM {
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// Zero operands
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OpCode::AEp | OpCode::CAT | OpCode::CIL | OpCode::CPS |
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OpCode::CRE | OpCode::CSS | OpCode::ESC | OpCode::FLA | OpCode::FMU |
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OpCode::HMC | OpCode::INI | OpCode::LDP | OpCode::MLP |
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OpCode::INI | OpCode::LDP | OpCode::MLP |
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OpCode::MNA | OpCode::MS2 | OpCode::MS3 |
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OpCode::RMU | OpCode::SAT | OpCode::SLP | OpCode::SMC | OpCode::SPS |
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OpCode::RMU | OpCode::SAT | OpCode::SLP | OpCode::SPS |
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OpCode::STC | OpCode::SVP | OpCode::TUR | OpCode::WAS | OpCode::ZAM => {
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log::warn!("unimplemented opcode: {:?}", op);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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// One operand codes
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OpCode::BOA | OpCode::BSL | OpCode::FOB | OpCode::FOM | OpCode::QUA | OpCode::UNI |
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OpCode::MYB | OpCode::MYD |
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OpCode::GIT | OpCode::NUM | OpCode::DNA | OpCode::DNP |
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OpCode::MYB | OpCode::GIT | OpCode::NUM | OpCode::DNA | OpCode::DNP |
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OpCode::MPp | OpCode::SKm | OpCode::SKp | OpCode::EQp | OpCode::EQm |
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OpCode::ITp | OpCode::ITm | OpCode::AMm | OpCode::UNJ | OpCode::MPJ | OpCode::YNJ |
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OpCode::XX1 | OpCode::SIL | OpCode::LIp | OpCode::SOU | OpCode::CMU |
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OpCode::SSS | OpCode::ACH => {
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let par_a = read_cur_varint(&mut cursor)?;
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log::warn!("unimplemented opcode: {:?} {}", op, par_a);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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// Two operand codes
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@ -630,7 +655,9 @@ impl TextScriptVM {
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OpCode::ITJ | OpCode::SKJ | OpCode::AMJ | OpCode::SMP | OpCode::PSp => {
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let par_a = read_cur_varint(&mut cursor)?;
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let par_b = read_cur_varint(&mut cursor)?;
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log::warn!("unimplemented opcode: {:?} {} {}", op, par_a, par_b);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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// Three operand codes
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@ -638,7 +665,9 @@ impl TextScriptVM {
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let par_a = read_cur_varint(&mut cursor)?;
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let par_b = read_cur_varint(&mut cursor)?;
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let par_c = read_cur_varint(&mut cursor)?;
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log::warn!("unimplemented opcode: {:?} {} {} {}", op, par_a, par_b, par_c);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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// Four operand codes
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@ -647,7 +676,9 @@ impl TextScriptVM {
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let par_b = read_cur_varint(&mut cursor)?;
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let par_c = read_cur_varint(&mut cursor)?;
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let par_d = read_cur_varint(&mut cursor)?;
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log::warn!("unimplemented opcode: {:?} {} {} {} {}", op, par_a, par_b, par_c, par_d);
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exec_state = TextScriptExecutionState::Running(event, cursor.position() as u32);
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}
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}
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@ -731,8 +762,11 @@ impl TextScript {
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if event_map.contains_key(&event_num) {
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if strict {
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return Err(ParseError(format!("Event {} has been defined twice.", event_num)));
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} else {
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continue;
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}
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match TextScript::skip_until(b'#', &mut iter).ok() {
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Some(_) => { continue; }
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None => { break; }
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}
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}
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@ -741,7 +775,7 @@ impl TextScript {
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println!("{:x?}", &bytecode);
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event_map.insert(event_num, bytecode);
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}
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b'\r' | b'\n' | b' ' => {
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b'\r' | b'\n' | b' ' | b'\t' => {
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iter.next();
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}
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n => {
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