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Fix for interacting while shooting (#89)
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@ -260,12 +260,14 @@ impl Player {
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let trigger_only_down = self.controller.trigger_down()
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&& !self.controller.trigger_up()
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&& !self.controller.trigger_left()
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&& !self.controller.trigger_right();
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&& !self.controller.trigger_right()
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&& !self.controller.trigger_shoot();
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let only_down = self.controller.move_down()
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&& !self.controller.move_up()
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&& !self.controller.move_left()
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&& !self.controller.move_right();
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&& !self.controller.move_right()
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&& !self.controller.shoot();
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if trigger_only_down
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&& only_down
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