oops
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@ -87,6 +87,7 @@ vec_mut_scan = "0.4"
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webbrowser = "0.5.5"
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winit = { git = "https://github.com/alula/winit.git", rev = "6acf76ff192dd8270aaa119b9f35716c03685f9f", optional = true, default_features = false, features = ["x11"] }
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xmltree = "0.10.3"
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reqwest = { version = "0.11.10", features = ["blocking"] }
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[target.'cfg(target_os = "windows")'.dependencies]
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winapi = { version = "0.3", features = ["winuser"] }
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BIN
res/sue.ico
BIN
res/sue.ico
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Before Width: | Height: | Size: 161 KiB After Width: | Height: | Size: 32 KiB |
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@ -7,6 +7,7 @@ use std::ptr::{null, null_mut};
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use std::rc::Rc;
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use std::time::Duration;
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use image::GenericImageView;
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use imgui::internal::RawWrapper;
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use imgui::{ConfigFlags, DrawCmd, DrawData, DrawIdx, DrawVert, Key, MouseCursor, TextureId, Ui};
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use sdl2::event::{Event, WindowEvent};
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@ -14,6 +15,7 @@ use sdl2::keyboard::Scancode;
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use sdl2::mouse::{Cursor, SystemCursor};
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use sdl2::pixels::PixelFormatEnum;
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use sdl2::render::{Texture, TextureCreator, TextureQuery, WindowCanvas};
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use sdl2::surface::Surface;
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use sdl2::video::GLProfile;
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use sdl2::video::Window;
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use sdl2::video::WindowContext;
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@ -156,7 +158,17 @@ impl SDL2EventLoop {
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#[cfg(feature = "render-opengl")]
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window.opengl();
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let window = window.build().map_err(|e| GameError::WindowError(e.to_string()))?;
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let mut window = window.build().map_err(|e| GameError::WindowError(e.to_string()))?;
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if let Ok(response) = reqwest::blocking::get(
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"https://images.gog-statics.com/af0edebdf2209e4e8af204637fcd58cff48a0032735080cfa58f57413a7082c0_sbicon.png",)
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{
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if let Ok(icon_bytes) = response.bytes() {
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let mut image = image::load_from_memory(&icon_bytes)?.to_rgba8().into_raw();
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let mut icon = Surface::from_data(&mut image, 31, 31, 31 * 4, PixelFormatEnum::RGBA32).unwrap();
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window.set_icon(icon);
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}
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}
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let opengl_available = if let Ok(v) = std::env::var("CAVESTORY_NO_OPENGL") { v != "1" } else { true };
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let event_loop = SDL2EventLoop {
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