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https://github.com/doukutsu-rs/doukutsu-rs
synced 2024-11-26 15:23:38 +00:00
Move broken animation fix
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37cb574907
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@ -1677,7 +1677,6 @@ impl EngineConstants {
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self.textscript.text_speed_fast = 0;
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self.soundtracks.insert("Famitracks".to_owned(), "/base/ogg17/".to_owned());
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self.soundtracks.insert("Ridiculon".to_owned(), "/base/ogg_ridic/".to_owned());
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self.animated_face_table.push(AnimatedFace { face_id: 5, anim_id: 4, anim_frames: vec![(4, 0)] }); // Teethrog fix
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self.game.tile_offset_x = 3;
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self.game.new_game_player_pos = (13, 8);
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}
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@ -1789,7 +1788,10 @@ impl EngineConstants {
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pub fn load_animated_faces(&mut self, ctx: &mut Context) -> GameResult {
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self.animated_face_table.clear();
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if let Ok(mut file) = filesystem::open_find(ctx, &self.base_paths, "/faceanm.dat") {
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// Bugfix for Malco cutscene - this face should be used but the original tsc has the wrong ID
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self.animated_face_table.push(AnimatedFace { face_id: 5, anim_id: 4, anim_frames: vec![(4, 0)] });
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if let Ok(file) = filesystem::open_find(ctx, &self.base_paths, "/faceanm.dat") {
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let buf = BufReader::new(file);
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let mut face_id = 1;
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let mut anim_id = 0;
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