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intro skip fix
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@ -1485,6 +1485,8 @@ impl Scene for GameScene {
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}
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}
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if self.intro_mode {
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if self.intro_mode {
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state.touch_controls.control_type = TouchControlType::Dialog;
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if let TextScriptExecutionState::WaitTicks(_, _, 9999) = state.textscript_vm.state {
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if let TextScriptExecutionState::WaitTicks(_, _, 9999) = state.textscript_vm.state {
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state.next_scene = Some(Box::new(TitleScene::new()));
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state.next_scene = Some(Box::new(TitleScene::new()));
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}
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}
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