update the readme a bit

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Alula 2020-10-30 03:03:41 +01:00
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[Download latest Nightly builds](https://github.com/doukutsu-rs/doukutsu-rs/actions) (Requires being logged in to GitHub)
A re-implementation of Cave Story (Doukutsu Monogatari) engine written in [Rust](https://www.rust-lang.org/), aiming for behavior accuracy and cleaner code.
Later plans might involve turning it into a fully-featured modding tool with live debugging and stuff.
The engine also contains some (might be buggy and not accurate, everything was pure guess work on data files to avoid legal issues) implementation of Cave Story+ features from both PC and Switch versions.
Note you have to ship the data files yourself if you want to play with those features, but nothing is stopping you from creating a modification of freeware files that uses those new TSC opcodes and features. I'd actually would like to see something cool created using this engine.
A re-implementation of Cave Story (Doukutsu Monogatari) engine written in [Rust](https://www.rust-lang.org/).
**The project is still incomplete and might not be playable. Expect lots of breaking changes and bugs**
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#### Data files
This repo does not redistribute any copyrighted files.
This repository does not contain any copyrighted files.
The engine should work fine with [CSE2-Enhanced](https://github.com/Clownacy/CSE2) or [NXEngine(-evo)](https://github.com/nxengine/nxengine-evo) modified freeware data files and [Cave Story+](https://www.nicalis.com/games/cavestory+) data files.
For better user experience, binaries are being distributed with slightly modified freeware game files.
Vanilla Cave Story does not work yet because some important data files are embedded inside executable and we don't have an extractor yet.
*doukutsu-rs* should work fine with [CSE2-Enhanced](https://github.com/Clownacy/CSE2) or [NXEngine(-evo)](https://github.com/nxengine/nxengine-evo) modified freeware data files and [Cave Story+](https://www.nicalis.com/games/cavestory+) data files.
Vanilla Cave Story does not work yet because some important data files have been embedded inside the executable. and we don't have a loader/extractor implemented yet.
##### Where to get them?
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**Cave Story+**
- PC release - Copy `data` folder from installation directory ([guide for Steam](https://steamcommunity.com/sharedfiles/filedetails/?id=760447682)) to the runtime directory.
- Switch release - While some support is implemented, hacking consoles and extracting cartridge content is a kind of gray legal area so I will leave it to you...
- Switch release - Not supported, because extracting the data files from the console is complicated and requires
device-specific decryption keys. Some of release-specific features have been implemented, so you should be able to play
it without any major issues. Google will likely help you if you really want to.
#### Roadmap
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- [ ] Last Cave
- [ ] Balcony
- [ ] Hell
- [ ] Cave Story+ additions (no accuracy guaranteed)
- [ ] Cave Story+ specific NPCs
- [ ] Dashing Gaudis (361)
- [ ] ??? (362)
- [ ] Weapons
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- [x] Debugger
- [ ] Level editor
- [ ] Texture auto-reload mode for spriters
- [x] Saving and loading game state
- [ ] Data file support
- [ ] Vanilla
- [x] Modified vanilla
- [ ] Cave Story+
- [x] Base mod
- [ ] Mod loading
- [ ] Curly Story
- [ ] Wind Fortress
- [ ] Boss Run
- [ ] Seasonal graphics
- [ ] Remastered soundtrack
- [x] Optional enhanced graphics effects
*(tbd)*
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**Freeware data files:**
![freeware](https://i.imgur.com/ZvOtpaI.png)
![Japanese Freeware](https://i.imgur.com/eZ0V5rK.png)
**Cave Story+ data files:**
![CS+ with enhanced graphics](https://media.discordapp.net/attachments/745322954660905103/760598347450679366/unknown.png)
![CS+ with enhanced graphics](https://i.imgur.com/YaPAs70.png)
#### Credits