cave-story-randomizer/src/settings.lua

81 lines
2.3 KiB
Lua

local C = Class:extend()
function C:init()
self.settings = {}
if lf.getInfo('settings.txt') == nil then
self.settings = self:getDefaults()
else
self.settings = lf.load('settings.txt')()
-- add any missing entries if new settings have been added
for k,v in pairs(self:getDefaults()) do
self.settings[k] = self.settings[k] or v
end
end
-- check for out of date CS folder
if self.settings.csversion < CSVERSION then
self.settings.csdirectory = nil
end
self:update()
end
function C:getDefaults()
return {
csdirectory = "",
puppy = false,
obj = "objBestEnd",
mychar = "assets/myChar/Quote.bmp",
spawn = "Start Point",
seqbreaks = false,
dboosts = {
cthulhu = true,
chaco = true,
paxChaco = true,
flightlessHut = true,
camp = true,
sisters = true,
plantation = true,
rocket = true
},
musicShuffle = false,
musicBeta = false,
musicFlavor = "Shuffle",
csversion = 0
}
end
function C:update()
lf.write('settings.txt', self:serialize())
end
function C:serialize()
local function dboosts()
local line = "{"
for k,v in pairs(self.settings.dboosts) do
line = line .. ("%s = %s,"):format(k,v)
end
return line .. "}"
end
local line = "return {\r\n"
local tab = " "
line = line .. tab .. ("csdirectory = %q,\r\n"):format(self.settings.csdirectory or "")
line = line .. tab .. ("puppy = %s,\r\n"):format(self.settings.puppy)
line = line .. tab .. ("obj = %q,\r\n"):format(self.settings.obj or "")
line = line .. tab .. ("mychar = %q,\r\n"):format(self.settings.mychar or "")
line = line .. tab .. ("spawn = %q,\r\n"):format(self.settings.spawn or "")
local dboost = dboosts()
line = line .. tab .. ("seqbreaks = %s,\r\n"):format(self.settings.seqbreaks)
line = line .. tab .. ("dboosts = %s,\r\n"):format(dboost)
line = line .. tab .. ("musicShuffle = %s,\r\n"):format(self.settings.musicShuffle)
line = line .. tab .. ("musicBeta = %s,\r\n"):format(self.settings.musicBeta)
line = line .. tab .. ("musicFlavor = %q,\r\n"):format(self.settings.musicFlavor)
line = line .. tab .. ("csversion = %s,\r\n"):format(self.settings.csversion)
return line .. "}"
end
function C:getSettings()
return self.settings
end
return C