cave-story-randomizer/pre_edited_cs/tweaked/manual/Manual/Item.html

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<TITLE>Cave Story (Items)</TITLE>
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- Items -<BR>
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* Field Items
<table cellspacing="0" cellpadding="0" border="1" bordercolor="80A9F3" >
<tr><td><IMG SRC="itemDisk.png" width=32 height=32></td><td>Disk</td><td>Saves your game.</td></tr>
<tr><td><IMG SRC="itemEnergy.png" width=32 height=32></td><td>Energy</td><td>Collect these to level-up your weapon.</td></tr>
<tr><td><IMG SRC="itemHeart.png" width=32 height=32></td><td>Life</td><td>Restores your health.</td></tr>
<tr><td><IMG SRC="itemMissile.png" width=32 height=32></td><td>Missile</td><td>Restores your missile ammunition.</td></tr>
<tr><td><IMG SRC="itemServer.png" width=32 height=32></td><td>Server</td><td>Fully restores your health and ammunition.</td></tr>
<tr><td><IMG SRC="itemMax.png" width=32 height=32></td><td>Life Capsule</td><td>Increases your maximum health.</td></tr>
<tr><td><IMG SRC="itemBox.png" width=32 height=32></td><td>Treasure Chest</td><td>All kinds of goodies lurk inside.</td></tr>
</table>(There are many others.)<BR>
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<BR>
* Event Items
<table cellspacing="0" cellpadding="0" border="1" bordercolor="80A9F3" >
<tr><td><IMG SRC="mochiMap.png" width=64 height=32></td><td>Map System</td><td>Displays a map of the current stage.</td></tr>
<tr><td><IMG SRC="mochiRocket.png" width=64 height=32></td><td>Silver Locket</td><td>Someone's pendant.</td></tr>
<tr><td><IMG SRC="mochiKey.png" width=64 height=32></td><td>Arthur's Key</td><td>A key to open a door somewhere.</td></tr>
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(For more details, try the game.)<BR>
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