cave-story-randomizer/pre_edited_cs/data
2022-01-11 20:46:45 -06:00
..
Font rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Npc rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Org rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
PixTone rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Resource rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
ScriptSource use <NUM0000 instead of hardcoded numbers for missile expansion text 2022-01-11 20:46:45 -06:00
Stage fix <ITJs for consolidated items 2021-12-10 20:15:19 -06:00
Arms.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
ArmsImage.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
ArmsItem.tsc fix text wrapping for consolidation items 2021-12-10 20:58:15 -06:00
bk0.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkBlack.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkBlue.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkFall.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkFog.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkGard.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkGray.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkGreen.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkMaze.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkMoon.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkRed.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
bkWater.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Bullet.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Caret.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
casts.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Credit.tsc rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Face.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Fade.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Head.tsc use <NUM0000 instead of hardcoded numbers for missile expansion text 2022-01-11 20:46:45 -06:00
ItemImage.bmp add consolidation item sprites (keyring courtesy of Taiki) 2021-12-10 19:14:58 -06:00
Loading.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
mrmap.bin rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
MyChar.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
npc.tbl rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
stageconv.exe rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
StageImage.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
StageSelect.tsc rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
TextBox.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
Title.bmp rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00
tsc_def.txt rename pre-edited-cs -> pre_edited_cs 2021-12-08 00:09:45 -06:00