mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-08 16:04:30 +00:00
47 lines
1.3 KiB
Lua
47 lines
1.3 KiB
Lua
local function readLittleEndian(file, bytes)
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local string = file:read(2)
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local bytes = string:byte()
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-- print(string, type(bytes), bytes)
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return bytes
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end
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-- https://gist.github.com/fdeitylink/3fded36e9187fe838eb18a412c712800
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-- -=~ PXM File Data ~=-
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-- maps must be minimum of 21x16
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local function readPXM(filename)
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print('reading PXM: ' .. filename)
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local file = assert(io.open(filename, MODE_READ_BINARY))
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-- First three bytes are PXM, then 0x10.
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assert(file:read(3) == "PXM")
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assert(file:read(1):byte() == 0x10)
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-- Then 0x_map_length - 2 bytes
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-- Then 0x_map_height - 2 bytes
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local length = readLittleEndian(file, 2)
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local height = readLittleEndian(file, 2)
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print('length:', length)
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print('height:', height)
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-- Then 0x_map_tile_from_tileset for the rest of the file (numbered from 0, and going left to right, top to bottom) - 1 byte
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local tiles = {}
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for x = 1, length do
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tiles[x] = {}
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end
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for y = 1, height do
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for x = 1, length do
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tiles[x][y] = file:read(1):byte()
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end
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end
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-- Print result
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local XXX = 3
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for y = 1, height do
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local line = ""
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for x = 1, length do
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local tile = tiles[x][y]
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local len = string.len(tile)
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line = line .. string.rep(' ', XXX - len) .. tile
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end
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print(line)
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end
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end
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