mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-12-29 08:16:48 +00:00
c9e8d0452d
this technically introduces a memory leak which increases memory usage each time credits are rolled, but it's pretty insignificant imo
36 lines
336 B
Plaintext
36 lines
336 B
Plaintext
offset 40d3e0
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#define
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size=50
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MAX_STRIP=40
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Strip_addr=0049d628
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#enddefine
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PUSH EBP
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MOV EBP,ESP
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PUSH 18
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PUSH 0
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PUSH 0049D610
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CALL 00480D30
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ADD ESP,0C
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/*
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PUSH 500
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PUSH 0
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PUSH 0049D628
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CALL 00480D30
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ADD ESP,0C
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PUSH size
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PUSH MAX_STRIP
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CALL 00487701
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ADD ESP,8
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MOV [Strip_addr],EAX
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*/
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XOR EAX,EAX
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MOV [Strip_addr],EAX
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POP EBP
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RETN
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INT3 |