mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-14 02:42:46 +00:00
46 lines
1.1 KiB
Lua
46 lines
1.1 KiB
Lua
if io then
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io.stdout:setvbuf("no")
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end
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function love.conf(t)
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t.window = {
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title = "Cave Story Randomizer",
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icon = 'assets/icon/randoconfig.png',
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width = 640,
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height = 480,
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resizable = false,
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}
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t.version = '11.1'
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t.console = false
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t.identity = 'CaveStoryRandomizer'
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t.accelerometerjoystick = false
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t.gammacorrect = false
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t.modules.audio = false
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t.modules.joystick = false
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t.modules.physics = false
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t.modules.sound = false
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t.modules.thread = false
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t.modules.touch = false
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t.modules.video = false
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t.releases = {
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-- This is the name of the zip archive which contains your game.
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title = 'CaveStoryRandomizer',
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-- This is the name of your game's executable.
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package = 'Cave Story Randomizer',
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loveVersion = '11.2',
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version = 'v2.0',
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author = 'duncathan',
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email = 'dunc@duncathan.com',
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description = 'A randomizer for Cave Story',
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homepage = 'https://github.com/cave-story-randomizer/cave-story-randomizer',
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-- MacOS needs this.
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identifier = 'CaveStoryRandomizer',
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excludeFileList = {
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},
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compile = false,
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releaseDirectory = 'releases',
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}
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end
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