cave-story-randomizer/docs/flag_listing.txt

2880 lines
127 KiB
Plaintext

Warnings
Entity 96 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 33
Entity 97 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 35
Entity 100 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 37
Entity 47 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 39
Entity 48 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 40
Entity 49 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 41
Entity 50 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 42
Entity 44 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 44
Entity 45 on Hell1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 45
Entity 15 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 47
Entity 16 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 48
Entity 17 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 49
Entity 18 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 50
Entity 39 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 51
Entity 40 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 52
Entity 41 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 53
Entity 42 on Blcny1.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 54
Entity 18 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 55
Entity 92 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 56
Entity 94 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 57
Entity 18 on Hell3.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 58
Entity 93 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 60
Entity 95 on Priso2.pxe is trying to write a flag, but its entity type (253 - Energy Capsule ) won't automatically set its flag on death! - Line 62
Entity 99 on Eggs.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 167
Entity 101 on Eggs.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 168
Entity 89 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 180
Entity 90 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 181
Entity 91 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 182
Entity 92 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 183
Entity 93 on River.pxe is trying to write a flag, but its entity type (125 - Hidden Heart/Missile) won't automatically set its flag on death! - Line 184
Flag 4
None - Priso2.pxe entity 96 (Type 253 - Energy Capsule ) None
Flag 8
None - Priso2.pxe entity 97 (Type 253 - Energy Capsule ) None
Flag 9
None - Priso2.pxe entity 100 (Type 253 - Energy Capsule ) None
Flag 10
None - Hell1.pxe entity 47 (Type 253 - Energy Capsule ) None
None - Hell1.pxe entity 48 (Type 253 - Energy Capsule ) None
None - Hell1.pxe entity 49 (Type 253 - Energy Capsule ) None
None - Hell1.pxe entity 50 (Type 253 - Energy Capsule ) None
Flag 16
None - Hell1.pxe entity 44 (Type 253 - Energy Capsule ) None
None - Hell1.pxe entity 45 (Type 253 - Energy Capsule ) None
Flag 19
None - Blcny1.pxe entity 15 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 16 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 17 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 18 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 39 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 40 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 41 (Type 253 - Energy Capsule ) None
None - Blcny1.pxe entity 42 (Type 253 - Energy Capsule ) None
None - Priso2.pxe entity 18 (Type 253 - Energy Capsule ) None
None - Priso2.pxe entity 92 (Type 253 - Energy Capsule ) None
None - Priso2.pxe entity 94 (Type 253 - Energy Capsule ) None
None - Hell3.pxe entity 18 (Type 253 - Energy Capsule ) None
Flag 29
None - Priso2.pxe entity 93 (Type 253 - Energy Capsule ) None
Flag 99
None - Priso2.pxe entity 95 (Type 253 - Energy Capsule ) None
Flag 101
Read - Eggs.pxe entity 10 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <FL+ Eggs.tsc event #0400
Write - <DNP Eggs.tsc event #0400 deletes entity 10 (Type 70 - Sparkling Item)
Flag 102
Read - Eggs.pxe entity 14 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <FL+ Eggs.tsc event #0401
Write - <DNP Eggs.tsc event #0401 deletes entity 14 (Type 70 - Sparkling Item)
Flag 103
Read - Eggs.pxe entity 26 (Type 83 - Igor, standing) HideWhenFlagSet
Read - Eggs.pxe entity 93 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - <FLJ Eggs.tsc event #0108
Write - <FL+ Eggs.tsc event #0503
Write - <DNP Eggs.tsc event #0600 deletes entity 93 (Type 46 - H/V Trigger)
Write - <FL- Eggs.tsc event #0600
Flag 105
Read - <FLJ Eggs.tsc event #0094
Read - <FLJ Eggs.tsc event #0110
Write - <FL+ EggX.tsc event #0200
Flag 120
Read - EggX.pxe entity 9 (Type 42 - Sue) HideWhenFlagSet
Read - <FLJ EggX.tsc event #0094
Write - <FL+ EggX.tsc event #0200
Write - <DNP EggX.tsc event #0200 deletes entity 9 (Type 42 - Sue)
Read - <FLJ Mimi.tsc event #0311
Read - <FLJ EggX2.tsc event #0094
Flag 140
Read - Egg6.pxe entity 0 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Egg6.pxe entity 2 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Egg6.tsc event #0200
Write - <FL+ Egg6.tsc event #0200
Flag 151
Read - Pens1.pxe entity 14 (Type 15 - Treasure Chest, closed) AppearWhenFlagSet
Flag 156
Write - <FL+ Pens1.tsc event #0620
Read - <FLJ Mimi.tsc event #0311
Write - <FL- SandE.tsc event #0600
Flag 157
Read - Pens1.pxe entity 20 (Type 0 - Null) AppearWhenFlagSet
Read - Pens1.pxe entity 21 (Type 0 - Null) AppearWhenFlagSet
Read - Pens1.pxe entity 22 (Type 0 - Null) AppearWhenFlagSet
Read - Pens1.pxe entity 23 (Type 0 - Null) AppearWhenFlagSet
Write - <FL- Pens1.tsc event #0620
Write - <FL+ Mimi.tsc event #0420
Flag 158
Read - <FLJ Pens1.tsc event #0621
Read - <FLJ Pens1.tsc event #0622
Read - <FLJ Pens1.tsc event #0624
Read - <FLJ Pens1.tsc event #0625
Write - <FL+ Pens1.tsc event #0625
Flag 159
Read - <FLJ Pens1.tsc event #6001
Write - <FL+ Almond.tsc event #1100
Write - <FL+ Eggs2.tsc event #0100
Flag 160
Read - Pens1.pxe entity 25 (Type 46 - H/V Trigger) AppearWhenFlagSet
Write - <DNP Pens1.tsc event #0651 deletes entity 25 (Type 46 - H/V Trigger)
Write - <FL- Pens1.tsc event #0651
Write - <FL+ Almond.tsc event #1100
Flag 161
Read - Pens1.pxe entity 24 (Type 0 - Null) HideWhenFlagSet
Read - Pens1.pxe entity 26 (Type 113 - Professor Booster) AppearWhenFlagSet
Write - <FL+ Pens1.tsc event #0651
Read - <FLJ Prefa1.tsc event #0200
Flag 162
Write - <FL+ Pens1.tsc event #0651
Read, Write - MazeW.pxe entity 76 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 77 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 78 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 79 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 80 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 81 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 82 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read, Write - MazeW.pxe entity 83 (Type 173 - Gaudi, armor) Shootable, AppearWhenFlagSet
Read - <FLJ e_Jenk.tsc event #0100
Flag 200
Read - EggR.pxe entity 8 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - EggR.pxe entity 25 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ EggR.tsc event #0300
Write - <FL+ EggR.tsc event #0300
Read - Blcny1.pxe entity 27 (Type 86 - Missile) AppearWhenFlagSet
Read - Blcny1.pxe entity 28 (Type 86 - Missile) AppearWhenFlagSet
Read - Blcny1.pxe entity 29 (Type 86 - Missile) AppearWhenFlagSet
Read - Blcny1.pxe entity 30 (Type 86 - Missile) AppearWhenFlagSet
Read - Blcny1.pxe entity 31 (Type 86 - Missile) AppearWhenFlagSet
Read - Blcny1.pxe entity 32 (Type 86 - Missile) AppearWhenFlagSet
Read - Blcny1.pxe entity 33 (Type 86 - Missile) AppearWhenFlagSet
Flag 201
Read - <FLJ Head.tsc event #0017
Read - <FLJ Head.tsc event #0030
Write - <FL+ Head.tsc event #0030
Read - <FLJ Head.tsc event #0035
Write - <FL+ Head.tsc event #0035
Read - Eggs.pxe entity 99 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Read - Eggs.pxe entity 101 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Read - EggR.pxe entity 26 (Type 86 - Missile) AppearWhenFlagSet
Read - EggR.pxe entity 27 (Type 86 - Missile) AppearWhenFlagSet
Read - EggR.pxe entity 31 (Type 86 - Missile) AppearWhenFlagSet
Read - Weed.pxe entity 158 (Type 86 - Missile) AppearWhenFlagSet
Read - Weed.pxe entity 159 (Type 86 - Missile) AppearWhenFlagSet
Read - Sand.pxe entity 121 (Type 86 - Missile) AppearWhenFlagSet
Read - Sand.pxe entity 122 (Type 86 - Missile) AppearWhenFlagSet
Read - Sand.pxe entity 123 (Type 86 - Missile) AppearWhenFlagSet
Read - Sand.pxe entity 142 (Type 86 - Missile) AppearWhenFlagSet
Read - Sand.pxe entity 143 (Type 86 - Missile) AppearWhenFlagSet
Read - Egg1.pxe entity 2 (Type 86 - Missile) AppearWhenFlagSet
Read - River.pxe entity 89 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Read - River.pxe entity 90 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Read - River.pxe entity 91 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Read - River.pxe entity 92 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Read - River.pxe entity 93 (Type 125 - Hidden Heart/Missile) AppearWhenFlagSet
Flag 210
Read - Weed.pxe entity 7 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Weed.tsc event #0200 deletes entity 7 (Type 70 - Sparkling Item)
Write - <FL+ Weed.tsc event #0200
Flag 211
Read - <FLJ Weed.tsc event #0500
Write - <FL+ Weed.tsc event #0500
Flag 212
Read - Weed.pxe entity 20 (Type 40 - Santa) HideWhenFlagSet
Read - Weed.pxe entity 57 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - <FLJ Weed.tsc event #0101
Write - <FL+ Weed.tsc event #0503
Write - <DNP Weed.tsc event #0503 deletes entity 20 (Type 40 - Santa)
Write - <DNP Weed.tsc event #0503 deletes entity 57 (Type 46 - H/V Trigger)
Flag 213
Read - Weed.pxe entity 106 (Type 100 - Grate) HideWhenFlagSet
Write - <FL+ Chako.tsc event #0202
Flag 214
Read - <FLJ Weed.tsc event #0104
Write - <FL+ Weed.tsc event #0105
Flag 215
Read - <FLJ Weed.tsc event #0220
Read - <FLJ Weed.tsc event #0235
Write - <FL+ Malco.tsc event #0203
Flag 216
Read - Weed.pxe entity 58 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Weed.tsc event #0230
Write - <DNP Weed.tsc event #0230 deletes entity 58 (Type 0 - Null)
Flag 217
Read - Weed.pxe entity 4 (Type 23 - Teleporter lights) HideWhenFlagSet
Flag 218
Read - Weed.pxe entity 107 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Weed.pxe entity 108 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Weed.tsc event #0302
Write - <FL+ Weed.tsc event #0302
Flag 220
Read - Weed.pxe entity 94 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Weed.tsc event #0305 deletes entity 94 (Type 70 - Sparkling Item)
Flag 221
Read - <FLJ Weed.tsc event #0220
Write - <FL+ Malco.tsc event #0312
Flag 222
Read - <FLJ Weed.tsc event #0109
Write - <FL+ Weed.tsc event #0110
Flag 223
Read - Weed.pxe entity 169 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - Weed.pxe entity 170 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - <FLJ Weed.tsc event #0236
Write - <FL+ Weed.tsc event #0237
Flag 224
Write - <FL+ Weed.tsc event #0098
Read - <FLJ Mimi.tsc event #0600
Read - <FLJ Mimi.tsc event #0610
Flag 225
Read - Weed.pxe entity 6 (Type 192 - Scooter) HideWhenFlagSet
Write - <DNP Weed.tsc event #0600 deletes entity 6 (Type 192 - Scooter)
Write - <FL+ Weed.tsc event #0600
Flag 226
Read - Weed.pxe entity 2 (Type 193 - Scooter, crashed) AppearWhenFlagSet
Write - <FL+ Weed.tsc event #0250
Write - <FL+ Shelt.tsc event #0104
Flag 227
Read - Weed.pxe entity 166 (Type 219 - Generator - Smoke/Underwater Current) AppearWhenFlagSet
Write - <FL- Weed.tsc event #0100
Write - <FL- Weed.tsc event #0101
Write - <FL+ Weed.tsc event #0250
Write - <FL+ Shelt.tsc event #0104
Flag 240
Read - <FLJ Santa.tsc event #0500
Write - <FL+ Santa.tsc event #0500
Flag 241
Write - <FL+ Santa.tsc event #0500
Read - <FLJ Chako.tsc event #0200
Read - <FLJ Chako.tsc event #0210
Read - <FLJ Chako.tsc event #0300
Flag 242
Read - <FLJ Santa.tsc event #0300
Read - <FLJ Santa.tsc event #0301
Write - <FL+ Santa.tsc event #0301
Flag 243
Write - <FL+ MazeI.tsc event #0610
Read - Sand.pxe entity 161 (Type 23 - Teleporter lights) AppearWhenFlagSet
Read - <FLJ Sand.tsc event #0610
Write - <FL+ SandE.tsc event #0600
Flag 261
Read, Write - Weed.pxe entity 92 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 93 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 96 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 97 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 98 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 99 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 100 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 101 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read - Weed.pxe entity 102 (Type 94 - Kulala (enemy)) AppearWhenFlagSet
Read, Write - Weed.pxe entity 103 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 104 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 105 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 149 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Weed.pxe entity 150 (Type 95 - Jelly (enemy)) Shootable, AppearWhenFlagSet
Write - <DNP Weed.tsc event #0202 deletes entity 102 (Type 94 - Kulala (enemy))
Write - <FL+ Chako.tsc event #0201
Write - <FL+ Chako.tsc event #0303
Flag 270
Read - Sand.pxe entity 51 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Sand.tsc event #0500 deletes entity 51 (Type 70 - Sparkling Item)
Flag 271
Read - Sand.pxe entity 52 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Sand.tsc event #0501 deletes entity 52 (Type 70 - Sparkling Item)
Flag 272
Read - Sand.pxe entity 10 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP Sand.tsc event #0202 deletes entity 10 (Type 46 - H/V Trigger)
Read - <FLJ Sand.tsc event #0220
Flag 273
Read - Sand.pxe entity 7 (Type 124 - Sunstone) HideWhenFlagSet
Read - Sand.pxe entity 8 (Type 124 - Sunstone) HideWhenFlagSet
Read - Sand.pxe entity 103 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP Sand.tsc event #0221 deletes entity 103 (Type 46 - H/V Trigger)
Write - <DNP Sand.tsc event #0221 deletes entity 7 (Type 124 - Sunstone)
Write - <DNP Sand.tsc event #0221 deletes entity 8 (Type 124 - Sunstone)
Write - <FL+ Sand.tsc event #0221
Read - <FLJ Curly.tsc event #0202
Flag 274
Write - <FL+ Head.tsc event #0020
Read - Pens1.pxe entity 28 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Eggs.pxe entity 103 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - EggX.pxe entity 10 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Egg6.pxe entity 4 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - EggR.pxe entity 32 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Weed.pxe entity 171 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Santa.pxe entity 11 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Chako.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeI.pxe entity 42 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Sand.pxe entity 132 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - <FLJ Sand.tsc event #0341
Read - Mimi.pxe entity 35 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Cave.pxe entity 88 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Start.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Barr.pxe entity 15 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Pool.pxe entity 17 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Cemet.pxe entity 22 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Plant.pxe entity 23 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Shelt.pxe entity 21 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Comu.pxe entity 12 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MiBox.pxe entity 5 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - EgEnd1.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Cthu.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Egg1.pxe entity 3 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Malco.pxe entity 10 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - WeedS.pxe entity 3 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - WeedD.pxe entity 5 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Frog.pxe entity 14 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Curly.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - WeedB.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Stream.pxe entity 27 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - CurlyS.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Jenka1.pxe entity 20 (Type 136 - Puppy, carried) AppearWhenFlagSet
Write - <DNP Jenka1.tsc event #0220 deletes entity 20 (Type 136 - Puppy, carried)
Write - <FL- Jenka1.tsc event #0220
Write - <DNP Jenka1.tsc event #0221 deletes entity 20 (Type 136 - Puppy, carried)
Write - <FL- Jenka1.tsc event #0221
Write - <DNP Jenka1.tsc event #0222 deletes entity 20 (Type 136 - Puppy, carried)
Write - <FL- Jenka1.tsc event #0222
Read - Dark.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Gard.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
Write - <FL- Gard.tsc event #0502
Read - Jenka2.pxe entity 11 (Type 136 - Puppy, carried) AppearWhenFlagSet
Write - <DNP Jenka2.tsc event #0220 deletes entity 11 (Type 136 - Puppy, carried)
Write - <FL- Jenka2.tsc event #0220
Read - SandE.pxe entity 7 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeH.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeW.pxe entity 85 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeO.pxe entity 15 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeD.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeA.pxe entity 20 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeB.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeS.pxe entity 18 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - MazeM.pxe entity 95 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Drain.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Almond.pxe entity 31 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - River.pxe entity 88 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Eggs2.pxe entity 102 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Cthu2.pxe entity 17 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - EggR2.pxe entity 17 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - EggX2.pxe entity 11 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Oside.pxe entity 50 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - EgEnd2.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Itoh.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Cent.pxe entity 145 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Jail1.pxe entity 14 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Momo.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Lounge.pxe entity 15 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - CentW.pxe entity 12 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Jail2.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Blcny1.pxe entity 49 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Priso1.pxe entity 92 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Ring1.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Ring2.pxe entity 31 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Ring2.pxe entity 32 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Prefa1.pxe entity 4 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Priso2.pxe entity 102 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Ring3.pxe entity 16 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Little.pxe entity 9 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Blcny2.pxe entity 28 (Type 136 - Puppy, carried) AppearWhenFlagSet
Write - <DNP Blcny2.tsc event #0400 deletes entity 28 (Type 136 - Puppy, carried)
Write - <FL- Blcny2.tsc event #0400
Read - Pixel.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Prefa2.pxe entity 6 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Hell1.pxe entity 42 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Hell2.pxe entity 40 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Hell3.pxe entity 113 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Mapi.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Hell4.pxe entity 5 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Hell42.pxe entity 6 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Statue.pxe entity 12 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Ballo1.pxe entity 13 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Ostep.pxe entity 6 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Pole.pxe entity 8 (Type 136 - Puppy, carried) AppearWhenFlagSet
Read - Clock.pxe entity 4 (Type 136 - Puppy, carried) AppearWhenFlagSet
Flag 275
Read - Sand.pxe entity 125 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Sand.tsc event #0401 deletes entity 125 (Type 70 - Sparkling Item)
Write - <FL+ Sand.tsc event #0401
Flag 276
Read - Sand.pxe entity 124 (Type 126 - Puppy, running) HideWhenFlagSet
Write - <DNP Sand.tsc event #0402 deletes entity 124 (Type 126 - Puppy, running)
Write - <FL+ Sand.tsc event #0402
Flag 277
Read - Sand.pxe entity 134 (Type 132 - Puppy, barking) HideWhenFlagSet
Read - Sand.pxe entity 135 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP Sand.tsc event #0411 deletes entity 134 (Type 132 - Puppy, barking)
Write - <DNP Sand.tsc event #0411 deletes entity 135 (Type 46 - H/V Trigger)
Flag 278
Read - Sand.pxe entity 20 (Type 138 - Doorway, closed doors) HideWhenFlagSet
Read - Sand.pxe entity 21 (Type 138 - Doorway, closed doors) HideWhenFlagSet
Read - <FLJ Sand.tsc event #0230
Write - <DNP Sand.tsc event #0231 deletes entity 21 (Type 138 - Doorway, closed doors)
Write - <DNP Sand.tsc event #0231 deletes entity 20 (Type 138 - Doorway, closed doors)
Write - <FL+ Jenka2.tsc event #0200
Flag 279
Read - Sand.pxe entity 136 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Sand.pxe entity 164 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Sand.tsc event #0412
Write - <FL+ Sand.tsc event #0412
Flag 281
Read - Sand.pxe entity 158 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Sand.pxe entity 159 (Type 117 - Curly, standing) HideWhenFlagSet
Write - <DNP Sand.tsc event #0320 deletes entity 158 (Type 46 - H/V Trigger)
Write - <DNP Sand.tsc event #0320 deletes entity 159 (Type 117 - Curly, standing)
Flag 301
Read, Write - Cave.pxe entity 5 (Type 59 - Evil Door (enemy)) Shootable, HideWhenFlagSet
Read - <FLJ Cave.tsc event #0102
Flag 302
Read - <FLJ Cave.tsc event #0102
Write - <FL+ Cave.tsc event #0106
Flag 304
Read - Cave.pxe entity 86 (Type 70 - Sparkling Item) HideWhenFlagSet
Read - <FLJ Cave.tsc event #0103
Write - <DNP Cave.tsc event #0400 deletes entity 86 (Type 70 - Sparkling Item)
Flag 320
Read - Mimi.pxe entity 24 (Type 60 - Toroko) HideWhenFlagSet
Read - Mimi.pxe entity 25 (Type 61 - King) HideWhenFlagSet
Write - <FL+ Mimi.tsc event #0301
Write - <FL+ Mimi.tsc event #0302
Write - <DNP Mimi.tsc event #0302 deletes entity 24 (Type 60 - Toroko)
Flag 321
Read - Mimi.pxe entity 26 (Type 61 - King) AppearWhenFlagSet
Write - <FL+ Mimi.tsc event #0302
Write - <FL- Pool.tsc event #0300
Flag 322
Read - Mimi.pxe entity 16 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Mimi.pxe entity 17 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Mimi.tsc event #0200
Write - <FL+ Mimi.tsc event #0200
Flag 323
Read - <FLJ Mimi.tsc event #0301
Write - <FL+ Mimi.tsc event #0301
Flag 324
Read - <FLJ Pens1.tsc event #0102
Write - <FL+ Pens1.tsc event #0103
Read - <FLJ Mimi.tsc event #0100
Write - <FL+ Mimi.tsc event #0101
Flag 325
Read - <FLJ Pens1.tsc event #0600
Read - <FLJ Mimi.tsc event #0600
Write - <FL+ Mimi.tsc event #0600
Flag 327
Read - Mimi.pxe entity 22 (Type 74 - Jack) HideWhenFlagSet
Read - <FLJ Mimi.tsc event #0104
Write - <FL+ Mimi.tsc event #0111
Write - <DNP Mimi.tsc event #0111 deletes entity 22 (Type 74 - Jack)
Read - <FLJ Comu.tsc event #0200
Flag 340
Read - Mimi.pxe entity 29 (Type 79 - Mahin) HideWhenFlagSet
Write - <FL+ Almond.tsc event #1100
Flag 341
Read - <FLJ Pens1.tsc event #0094
Read - <FLJ Pens1.tsc event #0099
Read - <FLJ Mimi.tsc event #0090
Read - <FLJ Mimi.tsc event #0091
Read - <FLJ Mimi.tsc event #0092
Read - <FLJ Mimi.tsc event #0093
Read - <FLJ Mimi.tsc event #0094
Read - <FLJ Pool.tsc event #0090
Read - <FLJ Pool.tsc event #0091
Read - <FLJ Pool.tsc event #0092
Read - <FLJ Pool.tsc event #0093
Read - <FLJ Pool.tsc event #0094
Read - <FLJ Plant.tsc event #0090
Read - <FLJ Plant.tsc event #0091
Read - <FLJ Plant.tsc event #0092
Read - <FLJ Plant.tsc event #0093
Read - <FLJ Plant.tsc event #0094
Read - <FLJ Comu.tsc event #0090
Read - <FLJ Comu.tsc event #0091
Read - <FLJ Comu.tsc event #0092
Read - <FLJ Comu.tsc event #0093
Read - <FLJ Comu.tsc event #0094
Read - <FLJ Curly.tsc event #0090
Read - <FLJ Curly.tsc event #0094
Write - <FL+ Almond.tsc event #1000
Flag 360
Read - Mimi.pxe entity 2 (Type 41 - Busted doorway) AppearWhenFlagSet
Read - Mimi.pxe entity 8 (Type 18 - Door) HideWhenFlagSet
Read - <FLJ Mimi.tsc event #0104
Read - <FLJ Mimi.tsc event #0105
Read - <FLJ Mimi.tsc event #0311
Read - Barr.pxe entity 2 (Type 41 - Busted doorway) AppearWhenFlagSet
Read - Barr.pxe entity 3 (Type 18 - Door) HideWhenFlagSet
Read - Barr.pxe entity 6 (Type 0 - Null) HideWhenFlagSet
Read - Barr.pxe entity 7 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ Barr.tsc event #0100
Read - <FLJ Barr.tsc event #0291
Write - <FL+ Barr.tsc event #1000
Flag 361
Read - <FLJ Barr.tsc event #0100
Write - <FL+ Barr.tsc event #0292
Write - <FL- Barr.tsc event #0402
Write - <FL+ Barr.tsc event #1000
Write - <FL+ Barr.tsc event #1000
Write - <FL- Barr.tsc event #1001
Flag 370
Read - Pool.pxe entity 9 (Type 70 - Sparkling Item) HideWhenFlagSet
Read - Pool.pxe entity 11 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP Pool.tsc event #0300 deletes entity 9 (Type 70 - Sparkling Item)
Write - <DNP Pool.tsc event #0401 deletes entity 11 (Type 46 - H/V Trigger)
Flag 372
Read - Pool.pxe entity 8 (Type 75 - Kanpachi) HideWhenFlagSet
Write - <FL+ Almond.tsc event #1100
Flag 390
Read - Cemet.pxe entity 5 (Type 0 - Null) AppearWhenFlagSet
Read - Cemet.pxe entity 6 (Type 70 - Sparkling Item) HideWhenFlagSet
Read - <FLJ Cemet.tsc event #0300
Write - <FL+ Cemet.tsc event #0300
Flag 391
Read - Cemet.pxe entity 21 (Type 278 - Little Family) HideWhenFlagSet
Write - <DNP Cemet.tsc event #0200 deletes entity 21 (Type 278 - Little Family)
Flag 410
Read - Plant.pxe entity 6 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <FL+ Plant.tsc event #0300
Write - <DNP Plant.tsc event #0300 deletes entity 6 (Type 70 - Sparkling Item)
Flag 411
Read - Plant.pxe entity 4 (Type 77 - Sandaime's Pavillion) HideWhenFlagSet
Read - Plant.pxe entity 21 (Type 77 - Sandaime's Pavillion) AppearWhenFlagSet
Write - <FL+ Almond.tsc event #1100
Flag 412
Read - Plant.pxe entity 22 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Plant.tsc event #0400 deletes entity 22 (Type 70 - Sparkling Item)
Flag 430
Read - Start.pxe entity 3 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Start.tsc event #0200
Flag 431
Write - <FL+ Head.tsc event #0016
Read - <FLJ Head.tsc event #0040
Read - <FLJ Head.tsc event #0041
Read - <FLJ Head.tsc event #0042
Flag 440
Write - <FL+ Barr.tsc event #1000
Read - Comu.pxe entity 9 (Type 61 - King) AppearWhenFlagSet
Write - <DNP Comu.tsc event #0099 deletes entity 9 (Type 61 - King)
Write - <FL- Pens2.tsc event #0700
Flag 442
Read - <FLJ Comu.tsc event #0300
Read - <FLJ Comu.tsc event #0301
Write - <FL+ Comu.tsc event #0301
Flag 443
Write - <FL+ Mimi.tsc event #0111
Read - Comu.pxe entity 10 (Type 74 - Jack) AppearWhenFlagSet
Write - <DNP Comu.tsc event #0099 deletes entity 10 (Type 74 - Jack)
Write - <FL- Pens2.tsc event #0700
Flag 444
Write - <FL+ Pens1.tsc event #0620
Read - Comu.pxe entity 11 (Type 74 - Jack) AppearWhenFlagSet
Write - <DNP Comu.tsc event #0099 deletes entity 11 (Type 74 - Jack)
Write - <FL- SandE.tsc event #0600
Flag 470
Read - Eggs.pxe entity 90 (Type 13 - Forcefield) HideWhenFlagSet
Read - Eggs.pxe entity 91 (Type 13 - Forcefield) HideWhenFlagSet
Read - <FLJ Egg1.tsc event #0200
Write - <FL+ Egg1.tsc event #0201
Flag 480
Read - <FLJ Malco.tsc event #0100
Write - <FL- Malco.tsc event #0203
Write - <FL+ Malco.tsc event #0204
Flag 481
Read - Weed.pxe entity 21 (Type 97 - Fan, up) AppearWhenFlagSet
Read - Weed.pxe entity 22 (Type 97 - Fan, up) HideWhenFlagSet
Read - Weed.pxe entity 59 (Type 96 - Fan, left) AppearWhenFlagSet
Read - Weed.pxe entity 60 (Type 96 - Fan, left) HideWhenFlagSet
Read - Weed.pxe entity 61 (Type 97 - Fan, up) AppearWhenFlagSet
Read - Weed.pxe entity 62 (Type 97 - Fan, up) HideWhenFlagSet
Read - Weed.pxe entity 70 (Type 97 - Fan, up) HideWhenFlagSet
Read - Weed.pxe entity 72 (Type 98 - Fan, right) AppearWhenFlagSet
Read - Weed.pxe entity 73 (Type 98 - Fan, right) AppearWhenFlagSet
Read - Weed.pxe entity 74 (Type 98 - Fan, right) HideWhenFlagSet
Read - Weed.pxe entity 85 (Type 97 - Fan, up) AppearWhenFlagSet
Read - Weed.pxe entity 86 (Type 97 - Fan, up) AppearWhenFlagSet
Read - Weed.pxe entity 87 (Type 97 - Fan, up) HideWhenFlagSet
Read - Weed.pxe entity 88 (Type 97 - Fan, up) HideWhenFlagSet
Read - Weed.pxe entity 114 (Type 98 - Fan, right) HideWhenFlagSet
Read - Weed.pxe entity 115 (Type 97 - Fan, up) HideWhenFlagSet
Read - Weed.pxe entity 116 (Type 97 - Fan, up) AppearWhenFlagSet
Read - Weed.pxe entity 151 (Type 97 - Fan, up) AppearWhenFlagSet
Read - <FLJ Malco.tsc event #0094
Read - <FLJ Malco.tsc event #0200
Write - <FL+ Malco.tsc event #0200
Read - <FLJ Malco.tsc event #0300
Flag 482
Write - <FL+ Malco.tsc event #0203
Read - <FLJ Malco.tsc event #0301
Flag 483
Read - Malco.pxe entity 2 (Type 107 - Malco) HideWhenFlagSet
Read - <FLJ Malco.tsc event #0300
Write - <FL+ Malco.tsc event #0302
Flag 484
Read - <FLJ Weed.tsc event #0220
Write - <FL+ Malco.tsc event #0302
Flag 485
Read - Malco.pxe entity 9 (Type 109 - Malco, damaged) AppearWhenFlagSet
Write - <FL+ Malco.tsc event #0302
Flag 486
Read - <FLJ Malco.tsc event #0303
Write - <FL+ Malco.tsc event #0312
Flag 500
Read - <FLJ Frog.tsc event #0100
Write - <FL+ Frog.tsc event #0202
Write - <FL- Frog.tsc event #1000
Flag 501
Read - Frog.pxe entity 8 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Frog.pxe entity 10 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Frog.tsc event #0200
Write - <FL+ Frog.tsc event #0200
Flag 520
Read - Weed.pxe entity 69 (Type 18 - Door) HideWhenFlagSet
Read - Weed.pxe entity 152 (Type 0 - Null) AppearWhenFlagSet
Write - <FL+ Weed.tsc event #0250
Read - Shelt.pxe entity 3 (Type 18 - Door) HideWhenFlagSet
Read - <FLJ Shelt.tsc event #0100
Write - <FL+ Shelt.tsc event #0104
Flag 521
Write - <FL+ Weed.tsc event #0250
Read - Shelt.pxe entity 10 (Type 62 - Kazuma, facing away) HideWhenFlagSet
Write - <FL+ Shelt.tsc event #0104
Flag 522
Write - <FL+ Weed.tsc event #0250
Write - <FL- Weed.tsc event #0250
Read - Shelt.pxe entity 12 (Type 55 - Kazuma) AppearWhenFlagSet
Write - <FL+ Shelt.tsc event #0104
Write - <FL- Shelt.tsc event #0104
Flag 523
Read - Weed.pxe entity 164 (Type 55 - Kazuma) AppearWhenFlagSet
Read - Weed.pxe entity 165 (Type 113 - Professor Booster) AppearWhenFlagSet
Write - <FL+ Weed.tsc event #0250
Write - <DNP Weed.tsc event #0600 deletes entity 164 (Type 55 - Kazuma)
Write - <DNP Weed.tsc event #0600 deletes entity 165 (Type 113 - Professor Booster)
Write - <FL- Weed.tsc event #0600
Write - <FL+ Shelt.tsc event #0104
Write - <FL- MazeB.tsc event #0500
Flag 525
Write - <FL+ Weed.tsc event #0250
Read - Shelt.pxe entity 16 (Type 16 - Save Point) AppearWhenFlagSet
Read - Shelt.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
Read - Shelt.pxe entity 19 (Type 0 - Null) HideWhenFlagSet
Read - Shelt.pxe entity 20 (Type 17 - Health/Ammo Refill) AppearWhenFlagSet
Write - <FL+ Shelt.tsc event #0104
Flag 540
Read - WeedD.pxe entity 4 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP WeedD.tsc event #0304 deletes entity 4 (Type 70 - Sparkling Item)
Flag 550
Read - WeedB.pxe entity 1 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - WeedB.pxe entity 2 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - WeedB.pxe entity 5 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ WeedB.tsc event #0202
Read - <FLJ WeedB.tsc event #0300
Write - <FL+ WeedB.tsc event #0300
Flag 560
Read - Curly.pxe entity 14 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Curly.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
Read - Curly.pxe entity 16 (Type 0 - Null) HideWhenFlagSet
Read - Curly.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
Read - Curly.pxe entity 18 (Type 0 - Null) HideWhenFlagSet
Read - Curly.pxe entity 19 (Type 0 - Null) HideWhenFlagSet
Write - <DNP Curly.tsc event #0300 deletes entity 14 (Type 46 - H/V Trigger)
Flag 561
Read - <FLJ Curly.tsc event #0100
Read - <FLJ Curly.tsc event #0101
Write - <FL+ Curly.tsc event #0300
Write - <FL- Curly.tsc event #0400
Flag 562
Read - <FLJ Curly.tsc event #0200
Write - <FL+ Curly.tsc event #0400
Write - <FL+ Curly.tsc event #0410
Write - <FL+ Curly.tsc event #0510
Flag 563
Write - <FL+ Curly.tsc event #0415
Read - <FLJ Curly.tsc event #0500
Write - <FL+ Curly.tsc event #0517
Flag 564
Read - <FLJ Curly.tsc event #0200
Write - <FL+ Curly.tsc event #0206
Flag 565
Read - Curly.pxe entity 9 (Type 121 - Colon, 2) HideWhenFlagSet
Read - Curly.pxe entity 10 (Type 121 - Colon, 2) HideWhenFlagSet
Read - Curly.pxe entity 11 (Type 120 - Colon, 1) HideWhenFlagSet
Read - Curly.pxe entity 12 (Type 120 - Colon, 1) HideWhenFlagSet
Write - <DNP Curly.tsc event #0300 deletes entity 12 (Type 120 - Colon, 1)
Write - <DNP Curly.tsc event #0300 deletes entity 9 (Type 121 - Colon, 2)
Write - <DNP Curly.tsc event #0300 deletes entity 11 (Type 120 - Colon, 1)
Write - <DNP Curly.tsc event #0300 deletes entity 10 (Type 121 - Colon, 2)
Write - <DNP Curly.tsc event #0300 deletes entity 8 (Type 117 - Curly, standing)
Write - <FL- Curly.tsc event #0400
Write - <FL+ SandE.tsc event #0600
Flag 580
Read - CurlyS.pxe entity 4 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP CurlyS.tsc event #0400 deletes entity 4 (Type 70 - Sparkling Item)
Flag 581
Read - CurlyS.pxe entity 8 (Type 0 - Null) HideWhenFlagSet
Write - <DNP CurlyS.tsc event #0420 deletes entity 8 (Type 0 - Null)
Flag 590
Read - Jenka1.pxe entity 9 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka1.pxe entity 18 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ Jenka1.tsc event #0300
Flag 591
Read - Jenka1.pxe entity 10 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka1.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Jenka1.tsc event #0220
Read - <FLJ Jenka1.tsc event #0301
Flag 592
Read - Jenka1.pxe entity 11 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka1.pxe entity 16 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Jenka1.tsc event #0221
Read - <FLJ Jenka1.tsc event #0302
Flag 593
Write - <FL+ Head.tsc event #0025
Read - <FLJ Sand.tsc event #0103
Read - <FLJ Sand.tsc event #0340
Read - Jenka1.pxe entity 12 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka1.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Jenka1.tsc event #0222
Read - <FLJ Jenka1.tsc event #0303
Flag 594
Read - Jenka1.pxe entity 13 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka1.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ Jenka1.tsc event #0304
Write - <FL+ Gard.tsc event #0502
Read - Jenka2.pxe entity 9 (Type 0 - Null) HideWhenFlagSet
Read - Jenka2.pxe entity 13 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka2.pxe entity 14 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka2.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
Read - Jenka2.pxe entity 16 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka2.pxe entity 17 (Type 0 - Null) HideWhenFlagSet
Read - Jenka2.pxe entity 18 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka2.pxe entity 19 (Type 0 - Null) HideWhenFlagSet
Read - Jenka2.pxe entity 20 (Type 130 - Puppy, wagging tail) AppearWhenFlagSet
Read - Jenka2.pxe entity 21 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Jenka2.tsc event #0220
Flag 595
Read - Jenka2.pxe entity 10 (Type 12 - Balrog, standing) HideWhenFlagSet
Read - <FLJ Jenka2.tsc event #0094
Write - <FL+ Jenka2.tsc event #0200
Flag 596
Write - <FL+ Gard.tsc event #0502
Read - Jenka2.pxe entity 8 (Type 143 - Jenka, collapsed) HideWhenFlagSet
Read - Jenka2.pxe entity 12 (Type 133 - Jenka) AppearWhenFlagSet
Read - <FLJ Jenka2.tsc event #0220
Write - <FL+ Jenka2.tsc event #0220
Flag 610
Read - Dark.pxe entity 5 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - Dark.pxe entity 9 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Dark.pxe entity 10 (Type 21 - Treasure Chest, open) HideWhenFlagSet
Read - Dark.pxe entity 11 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Dark.pxe entity 12 (Type 132 - Puppy, barking) HideWhenFlagSet
Read - <FLJ Dark.tsc event #0400
Write - <FL+ Dark.tsc event #0400
Write - <DNP Dark.tsc event #0451 deletes entity 9 (Type 46 - H/V Trigger)
Write - <DNP Dark.tsc event #0451 deletes entity 11 (Type 46 - H/V Trigger)
Write - <DNP Dark.tsc event #0451 deletes entity 12 (Type 132 - Puppy, barking)
Write - <FL- Dark.tsc event #0451
Flag 620
Read - <FLJ Sand.tsc event #0230
Read - Gard.pxe entity 9 (Type 139 - Doctor, with crown) HideWhenFlagSet
Read - Gard.pxe entity 10 (Type 0 - Null) HideWhenFlagSet
Read - Gard.pxe entity 11 (Type 82 - Misery, Standing) HideWhenFlagSet
Read - Gard.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
Read - Gard.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Gard.tsc event #0502
Write - <DNP Gard.tsc event #0601 deletes entity 14 (Type 0 - Null)
Flag 621
Read - <FLJ Gard.tsc event #0100
Write - <FL+ Gard.tsc event #0502
Write - <FL- Gard.tsc event #0601
Flag 622
Read - <FLJ Gard.tsc event #0100
Read - <FLJ Gard.tsc event #0505
Write - <FL+ Gard.tsc event #0600
Write - <FL- SandE.tsc event #0600
Flag 623
Write - <FL+ Gard.tsc event #0503
Read - <FLJ Gard.tsc event #0505
Flag 640
Read - MazeI.pxe entity 35 (Type 150 - Quote) AppearWhenFlagSet
Write - <DNP MazeI.tsc event #0400 deletes entity 35 (Type 150 - Quote)
Write - <FL- MazeI.tsc event #0400
Write - <FL+ SandE.tsc event #0600
Flag 641
Read - MazeI.pxe entity 5 (Type 138 - Doorway, closed doors) HideWhenFlagSet
Read - MazeI.pxe entity 6 (Type 138 - Doorway, closed doors) HideWhenFlagSet
Read - <FLJ MazeI.tsc event #0202
Read - <FLJ MazeI.tsc event #0402
Write - <FL+ MazeI.tsc event #0402
Write - <DNP MazeI.tsc event #0402 deletes entity 5 (Type 138 - Doorway, closed doors)
Write - <DNP MazeI.tsc event #0402 deletes entity 6 (Type 138 - Doorway, closed doors)
Flag 642
Read - MazeI.pxe entity 11 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP MazeI.tsc event #0300 deletes entity 11 (Type 70 - Sparkling Item)
Flag 680
Read - MazeW.pxe entity 14 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - MazeW.pxe entity 15 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - MazeW.pxe entity 20 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 21 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 22 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 23 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 24 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 25 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 26 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 27 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 28 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 29 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 30 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 31 (Type 0 - Null) HideWhenFlagSet
Read - MazeW.pxe entity 84 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP MazeW.tsc event #0301 deletes entity 14 (Type 46 - H/V Trigger)
Write - <DNP MazeW.tsc event #0301 deletes entity 84 (Type 46 - H/V Trigger)
Write - <FL- MazeW.tsc event #0301
Write - <DNP MazeW.tsc event #0302 deletes entity 15 (Type 46 - H/V Trigger)
Write - <FL+ MazeW.tsc event #1000
Flag 681
Read - <FLJ MazeW.tsc event #0103
Write - <FL+ MazeW.tsc event #0104
Flag 700
Read - <FLJ MazeO.tsc event #0300
Write - <FL+ MazeO.tsc event #0300
Flag 701
Read - <FLJ MazeO.tsc event #0310
Read - <FLJ MazeO.tsc event #0320
Write - <FL+ MazeO.tsc event #0320
Flag 702
Read - <FLJ MazeO.tsc event #0301
Write - <FL+ MazeO.tsc event #0302
Read - <FLJ MazeO.tsc event #0310
Read - <FLJ MazeO.tsc event #0320
Flag 703
Read - <FLJ MazeO.tsc event #0100
Write - <FL+ MazeO.tsc event #0302
Write - <FL+ MazeO.tsc event #0322
Flag 704
Read - MazeO.pxe entity 12 (Type 165 - Curly, sleeping) HideWhenFlagSet
Write - <FL+ MazeO.tsc event #0101
Read - <FLJ MazeO.tsc event #0301
Read - <FLJ MazeO.tsc event #0310
Flag 705
Read - MazeO.pxe entity 6 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - MazeO.pxe entity 14 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ MazeO.tsc event #0400
Write - <FL+ MazeO.tsc event #0400
Flag 710
Read - <FLJ MazeD.tsc event #0100
Write - <FL+ MazeD.tsc event #0200
Write - <FL- MazeD.tsc event #0300
Flag 711
Read - MazeD.pxe entity 1 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - MazeD.pxe entity 3 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - MazeD.pxe entity 4 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - MazeD.pxe entity 5 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ MazeD.tsc event #0200
Write - <FL+ MazeD.tsc event #0200
Flag 720
Read - <FLJ MazeA.tsc event #0240
Write - <FL+ MazeM.tsc event #0310
Flag 721
Read - <FLJ MazeA.tsc event #0400
Write - <FL+ MazeA.tsc event #0401
Write - <FL+ MazeA.tsc event #0402
Write - <FL+ MazeA.tsc event #0404
Flag 722
Read - <FLJ ArmsItem.tsc event #6038
Write - <FL+ ArmsItem.tsc event #6038
Write - <FL- ArmsItem.tsc event #7038
Write - <FL+ Head.tsc event #0088
Write - <FL+ MazeA.tsc event #0404
Flag 742
Read - <FLJ ArmsItem.tsc event #6018
Write - <FL+ ArmsItem.tsc event #6018
Write - <FL- ArmsItem.tsc event #6023
Write - <FL- ArmsItem.tsc event #7018
Write - <FL+ Head.tsc event #0068
Write - <FL- Head.tsc event #0073
Flag 743
Write - <FL- ArmsItem.tsc event #6018
Read - <FLJ ArmsItem.tsc event #6023
Write - <FL+ ArmsItem.tsc event #6023
Write - <FL- ArmsItem.tsc event #7023
Write - <FL+ Head.tsc event #0073
Flag 750
Read - MazeB.pxe entity 9 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - MazeB.pxe entity 15 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ MazeB.tsc event #0501
Write - <FL+ MazeB.tsc event #0501
Flag 760
Write - <FL+ MazeO.tsc event #0302
Write - <FL+ MazeO.tsc event #0322
Read - MazeS.pxe entity 10 (Type 117 - Curly, standing) AppearWhenFlagSet
Write - <FL- MazeS.tsc event #0600
Flag 761
Read - <FLJ MazeS.tsc event #0092
Read - <FLJ MazeS.tsc event #0300
Write - <FL+ MazeS.tsc event #0300
Read - <FLJ MazeS.tsc event #0320
Read - <FLJ MazeS.tsc event #0500
Flag 762
Read - <FLJ MazeS.tsc event #0300
Read - <FLJ MazeS.tsc event #0320
Write - <FL+ MazeS.tsc event #0321
Read - <FLJ MazeS.tsc event #0500
Flag 763
Read - <FLJ MazeS.tsc event #0100
Write - <FL+ MazeS.tsc event #0321
Write - <FL- MazeS.tsc event #0600
Flag 764
Read - MazeS.pxe entity 3 (Type 168 - Boulder) AppearWhenFlagSet
Read - MazeS.pxe entity 5 (Type 168 - Boulder) HideWhenFlagSet
Read - MazeS.pxe entity 9 (Type 0 - Null) HideWhenFlagSet
Read - MazeS.pxe entity 11 (Type 16 - Save Point) AppearWhenFlagSet
Read - MazeS.pxe entity 12 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ MazeS.tsc event #0110
Read - <FLJ MazeS.tsc event #0300
Write - <FL+ MazeS.tsc event #0600
Read - <FLJ MazeM.tsc event #0100
Flag 765
Read - MazeS.pxe entity 14 (Type 15 - Treasure Chest, closed) AppearWhenFlagSet
Read - MazeS.pxe entity 15 (Type 0 - Null) HideWhenFlagSet
Write - <FL- MazeS.tsc event #0201
Write - <FL+ MazeS.tsc event #0600
Flag 766
Read - MazeS.pxe entity 13 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ MazeS.tsc event #0201
Write - <FL+ MazeS.tsc event #0201
Flag 780
Read - <FLJ MazeM.tsc event #0093
Read - <FLJ MazeM.tsc event #0094
Write - <FL+ MazeM.tsc event #0111
Read - <FLJ Drain.tsc event #0110
Flag 781
Write - <FL+ MazeS.tsc event #0600
Read - MazeM.pxe entity 94 (Type 180 - Curly, AI) AppearWhenFlagSet
Read - <FLJ MazeM.tsc event #0110
Write - <FL- MazeM.tsc event #0111
Flag 782
Read - <FLJ MazeM.tsc event #0090
Read - <FLJ MazeM.tsc event #0092
Read - <FLJ MazeM.tsc event #0301
Read - <FLJ MazeM.tsc event #0330
Write - <FL+ MazeM.tsc event #0330
Flag 800
Read - <FLJ MazeM.tsc event #0110
Read - <FLJ Drain.tsc event #0090
Read - <FLJ Drain.tsc event #0092
Read - <FLJ Drain.tsc event #0094
Read - <FLJ Almond.tsc event #0100
Write - <FL+ Almond.tsc event #1100
Flag 801
Read - Drain.pxe entity 6 (Type 16 - Save Point) HideWhenFlagSet
Read - Drain.pxe entity 10 (Type 16 - Save Point) AppearWhenFlagSet
Write - <FL+ Almond.tsc event #1100
Flag 820
Write - <FL+ Drain.tsc event #0150
Read - Almond.pxe entity 21 (Type 117 - Curly, standing) AppearWhenFlagSet
Write - <DNP Almond.tsc event #0200 deletes entity 21 (Type 117 - Curly, standing)
Write - <FL- Almond.tsc event #0200
Flag 821
Read - Almond.pxe entity 10 (Type 185 - Shutter, small) HideWhenFlagSet
Read - Almond.pxe entity 11 (Type 185 - Shutter, small) HideWhenFlagSet
Read - Almond.pxe entity 12 (Type 185 - Shutter, small) HideWhenFlagSet
Read - <FLJ Almond.tsc event #0200
Write - <DNP Almond.tsc event #0200 deletes entity 10 (Type 185 - Shutter, small)
Write - <DNP Almond.tsc event #0200 deletes entity 11 (Type 185 - Shutter, small)
Write - <DNP Almond.tsc event #0200 deletes entity 12 (Type 185 - Shutter, small)
Write - <FL+ Almond.tsc event #0200
Flag 822
Read - Almond.pxe entity 22 (Type 117 - Curly, standing) AppearWhenFlagSet
Read - <FLJ Almond.tsc event #0092
Write - <FL+ Almond.tsc event #0200
Write - <FL- Almond.tsc event #0340
Write - <DNP Almond.tsc event #0351 deletes entity 22 (Type 117 - Curly, standing)
Write - <FL- Almond.tsc event #0351
Flag 823
Read - Almond.pxe entity 13 (Type 185 - Shutter, small) HideWhenFlagSet
Read - Almond.pxe entity 32 (Type 152 - Shutter, stuck (enemy)) HideWhenFlagSet
Read - <FLJ Almond.tsc event #0200
Read - <FLJ Almond.tsc event #0301
Write - <DNP Almond.tsc event #0340 deletes entity 32 (Type 152 - Shutter, stuck (enemy))
Write - <DNP Almond.tsc event #0340 deletes entity 13 (Type 185 - Shutter, small)
Write - <FL+ Almond.tsc event #0340
Flag 824
Read - Almond.pxe entity 8 (Type 186 - Lift Block) HideWhenFlagSet
Read - Almond.pxe entity 9 (Type 186 - Lift Block) AppearWhenFlagSet
Read - <FLJ Almond.tsc event #0200
Write - <FL+ Almond.tsc event #0202
Write - <FL- Almond.tsc event #0452
Flag 825
Read - Almond.pxe entity 14 (Type 184 - Shutter, large) HideWhenFlagSet
Read - <FLJ Almond.tsc event #0210
Write - <FL+ Almond.tsc event #0210
Write - <DNP Almond.tsc event #0210 deletes entity 14 (Type 184 - Shutter, large)
Read - <FLJ Almond.tsc event #0350
Flag 826
Read - Almond.pxe entity 24 (Type 117 - Curly, standing) AppearWhenFlagSet
Write - <FL+ Almond.tsc event #0340
Write - <DNP Almond.tsc event #0351 deletes entity 24 (Type 117 - Curly, standing)
Write - <FL- Almond.tsc event #0351
Flag 827
Read - Almond.pxe entity 25 (Type 117 - Curly, standing) AppearWhenFlagSet
Read - Almond.pxe entity 26 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Almond.tsc event #0351
Write - <DNP Almond.tsc event #1100 deletes entity 25 (Type 117 - Curly, standing)
Write - <DNP Almond.tsc event #1100 deletes entity 26 (Type 0 - Null)
Write - <FL- Almond.tsc event #1100
Flag 828
Read - <FLJ Almond.tsc event #0240
Read - <FLJ Almond.tsc event #0452
Write - <FL+ Almond.tsc event #0452
Write - <FL- Almond.tsc event #1000
Flag 829
Read - <FLJ Almond.tsc event #0092
Write - <FL- Almond.tsc event #0307
Write - <FL+ Almond.tsc event #1100
Read - <FLJ Almond.tsc event #1200
Flag 830
Read - <FLJ Malco.tsc event #0095
Read - <FLJ Jenka2.tsc event #0230
Read - Almond.pxe entity 17 (Type 190 - Surface Robot) HideWhenFlagSet
Read - <FLJ Almond.tsc event #0210
Read - <FLJ Almond.tsc event #0240
Read - <FLJ Almond.tsc event #0360
Write - <FL+ Almond.tsc event #1100
Flag 831
Read - Almond.pxe entity 20 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP Almond.tsc event #0361 deletes entity 20 (Type 46 - H/V Trigger)
Flag 832
Write - <FL+ MazeM.tsc event #0113
Read - Drain.pxe entity 11 (Type 191 - Water Level) AppearWhenFlagSet
Read - Drain.pxe entity 12 (Type 191 - Water Level) HideWhenFlagSet
Read - Almond.pxe entity 18 (Type 191 - Water Level) HideWhenFlagSet
Read - Almond.pxe entity 36 (Type 191 - Water Level) AppearWhenFlagSet
Write - <FL+ Almond.tsc event #0103
Read - <FLJ Almond.tsc event #0200
Flag 834
Read - Almond.pxe entity 5 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Almond.tsc event #0240 deletes entity 5 (Type 70 - Sparkling Item)
Flag 835
Write - <FL+ Almond.tsc event #0307
Read - <FLJ Pixel.tsc event #0200
Flag 836
Read - Stream.pxe entity 31 (Type 259 - Curly, carried) AppearWhenFlagSet
Read - <FLJ Stream.tsc event #1002
Write - <FL- Stream.tsc event #1003
Read - Drain.pxe entity 14 (Type 259 - Curly, carried) AppearWhenFlagSet
Read - Almond.pxe entity 38 (Type 259 - Curly, carried) AppearWhenFlagSet
Write - <FL+ Almond.tsc event #0307
Write - <DNA Almond.tsc event #1200 deletes entity 38 (Type 259 - Curly, carried)
Read - River.pxe entity 99 (Type 259 - Curly, carried) AppearWhenFlagSet
Read - <FLJ River.tsc event #0090
Read - <FLJ River.tsc event #0091
Read - <FLJ River.tsc event #0092
Read - <FLJ River.tsc event #0093
Read - <FLJ River.tsc event #0094
Write - <FL- River.tsc event #0111
Read - <FLJ River.tsc event #0220
Read - Pixel.pxe entity 11 (Type 259 - Curly, carried) AppearWhenFlagSet
Read - <FLJ Pixel.tsc event #0250
Write - <DNP Pixel.tsc event #0251 deletes entity 11 (Type 259 - Curly, carried)
Write - <FL- Pixel.tsc event #0251
Write - <FL+ Pixel.tsc event #0254
Flag 837
Read - <FLJ Almond.tsc event #0452
Write - <FL+ Almond.tsc event #1000
Flag 839
Read - <FLJ Almond.tsc event #0100
Write - <FL+ Almond.tsc event #0240
Write - <FL- Almond.tsc event #1100
Flag 850
Read - <FLJ River.tsc event #0110
Write - <FL+ River.tsc event #0110
Flag 880
Read - Eggs2.pxe entity 100 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Eggs2.pxe entity 101 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Eggs2.tsc event #0320
Write - <FL+ Eggs2.tsc event #0320
Flag 920
Read - EggR2.pxe entity 6 (Type 16 - Save Point) AppearWhenFlagSet
Read - EggR2.pxe entity 7 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - EggR2.pxe entity 8 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - EggR2.pxe entity 9 (Type 0 - Null) HideWhenFlagSet
Read - EggR2.pxe entity 16 (Type 0 - Null) AppearWhenFlagSet
Write - <DNP EggR2.tsc event #0095 deletes entity 16 (Type 0 - Null)
Read - <FLJ EggR2.tsc event #0302
Write - <FL+ EggR2.tsc event #0302
Write - <DNP EggR2.tsc event #0350 deletes entity 16 (Type 0 - Null)
Flag 921
Read - <FLJ EggR2.tsc event #0100
Read - <FLJ EggR2.tsc event #0101
Write - <FL+ EggR2.tsc event #0304
Read - <FLJ EggR2.tsc event #0350
Write - <FL- EggR2.tsc event #1000
Flag 923
Read - EggR2.pxe entity 10 (Type 211 - Spikes (small)) HideWhenFlagSet
Read - EggR2.pxe entity 11 (Type 211 - Spikes (small)) HideWhenFlagSet
Read - EggR2.pxe entity 12 (Type 211 - Spikes (small)) HideWhenFlagSet
Read - EggR2.pxe entity 13 (Type 211 - Spikes (small)) HideWhenFlagSet
Read - EggR2.pxe entity 14 (Type 211 - Spikes (small)) HideWhenFlagSet
Flag 940
Read - EggX2.pxe entity 4 (Type 0 - Null) HideWhenFlagSet
Read - EggX2.pxe entity 10 (Type 18 - Door) AppearWhenFlagSet
Read - <FLJ EggX2.tsc event #0110
Write - <FL+ EggX2.tsc event #0501
Write - <FL+ EggX2.tsc event #0503
Write - <FL+ Oside.tsc event #0101
Flag 941
Read - <FLJ EggX2.tsc event #0500
Write - <FL+ EggX2.tsc event #0503
Write - <FL+ Oside.tsc event #0101
Flag 1000
Read - <FLJ Itoh.tsc event #0094
Write - <FL+ Itoh.tsc event #0200
Flag 1001
Read - <FLJ Itoh.tsc event #0400
Write - <FL+ Itoh.tsc event #0400
Flag 1002
Read - <FLJ Itoh.tsc event #0400
Write - <FL+ Itoh.tsc event #0401
Flag 1003
Read - <FLJ Itoh.tsc event #0400
Write - <FL+ Itoh.tsc event #0403
Flag 1020
Read - <FLJ ArmsItem.tsc event #6024
Write - <FL+ ArmsItem.tsc event #6024
Write - <FL- ArmsItem.tsc event #7024
Write - <FL+ Head.tsc event #0074
Read - <FLJ 0.tsc event #0100
Read - <FLJ Pens1.tsc event #0660
Read - <FLJ Plant.tsc event #0220
Read - <FLJ MazeA.tsc event #0220
Read - <FLJ Cent.tsc event #0200
Read - <FLJ Cent.tsc event #0210
Read - <FLJ Cent.tsc event #0220
Read - <FLJ Cent.tsc event #0230
Read - <FLJ Cent.tsc event #0240
Read - <FLJ Cent.tsc event #0250
Read - <FLJ Cent.tsc event #0320
Read - <FLJ Cent.tsc event #0322
Read - <FLJ Cent.tsc event #0415
Read - <FLJ Lounge.tsc event #0200
Read - <FLJ Lounge.tsc event #0210
Read - <FLJ Lounge.tsc event #0220
Read - <FLJ Lounge.tsc event #0230
Read - <FLJ Ring1.tsc event #0400
Read - <FLJ Ring1.tsc event #0501
Read - <FLJ Ring2.tsc event #0200
Read - <FLJ Ring2.tsc event #0222
Flag 1022
Read - <FLJ Cent.tsc event #0260
Read - <FLJ Cent.tsc event #0265
Write - <FL+ Cent.tsc event #0266
Flag 1023
Read - <FLJ Cent.tsc event #0135
Write - <FL+ Cent.tsc event #0136
Read - <FLJ Cent.tsc event #0260
Read - <FLJ CentW.tsc event #0100
Write - <FL+ CentW.tsc event #0101
Read - <FLJ CentW.tsc event #0150
Flag 1025
Write - <FL+ Itoh.tsc event #0200
Read - Cent.pxe entity 41 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 42 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 43 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 44 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Write - <FL- Jail1.tsc event #0200
Flag 1026
Read - Cent.pxe entity 45 (Type 230 - Red Flowers, large) AppearWhenFlagSet
Read - Cent.pxe entity 46 (Type 230 - Red Flowers, large) AppearWhenFlagSet
Read - Cent.pxe entity 47 (Type 230 - Red Flowers, large) AppearWhenFlagSet
Read - Cent.pxe entity 48 (Type 230 - Red Flowers, large) AppearWhenFlagSet
Read - Cent.pxe entity 49 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 50 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 51 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 52 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Read - Cent.pxe entity 53 (Type 229 - Red Flowers, small) AppearWhenFlagSet
Write - <FL+ Jail1.tsc event #0200
Write - <FL- Momo.tsc event #0281
Flag 1029
Read - <FLJ Cent.tsc event #0250
Write - <FL+ Cent.tsc event #0252
Flag 1030
Read - Cent.pxe entity 8 (Type 231 - Rocket) AppearWhenFlagSet
Read - <FLJ Cent.tsc event #0150
Write - <FL+ Momo.tsc event #0281
Flag 1031
Read - Cent.pxe entity 67 (Type 217 - Itoh) AppearWhenFlagSet
Write - <FL+ Momo.tsc event #0281
Write - <FL- Ring3.tsc event #0600
Flag 1032
Read - Cent.pxe entity 66 (Type 223 - Momorin) AppearWhenFlagSet
Write - <FL+ Momo.tsc event #0281
Write - <FL- Ring3.tsc event #0600
Flag 1033
Read - Cent.pxe entity 30 (Type 221 - Shovel Brigade, walking) HideWhenFlagSet
Read - Cent.pxe entity 31 (Type 221 - Shovel Brigade, walking) HideWhenFlagSet
Read - Cent.pxe entity 33 (Type 220 - Shovel Brigade, standing) HideWhenFlagSet
Read - Cent.pxe entity 35 (Type 220 - Shovel Brigade, standing) HideWhenFlagSet
Read - Cent.pxe entity 39 (Type 220 - Shovel Brigade, standing) HideWhenFlagSet
Read - Cent.pxe entity 40 (Type 221 - Shovel Brigade, walking) HideWhenFlagSet
Write - <FL+ Momo.tsc event #0281
Read - Lounge.pxe entity 12 (Type 224 - Chie) HideWhenFlagSet
Read - Lounge.pxe entity 14 (Type 258 - Mimiga, sleeping) HideWhenFlagSet
Read - <FLJ Lounge.tsc event #0210
Read - Jail2.pxe entity 8 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Read - Jail2.pxe entity 9 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Read - Jail2.pxe entity 10 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Read - Jail2.pxe entity 11 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Read - Jail2.pxe entity 12 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Read - Jail2.pxe entity 13 (Type 240 - Mimiga (wandering)) HideWhenFlagSet
Flag 1035
Read - <FLJ Cent.tsc event #0260
Write - <FL+ Cent.tsc event #0260
Flag 1036
Read - Cent.pxe entity 36 (Type 72 - Sprinkler) HideWhenFlagSet
Read - Cent.pxe entity 76 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
Read - Cent.pxe entity 77 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
Read - Cent.pxe entity 78 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
Read - Cent.pxe entity 79 (Type 234 - Red Flowers, picked) AppearWhenFlagSet
Write - <FL+ Momo.tsc event #0281
Flag 1037
Read - <FLJ Cent.tsc event #0240
Write - <FL+ Cent.tsc event #0241
Flag 1039
Read - Cent.pxe entity 112 (Type 275 - Puppy, sitting) AppearWhenFlagSet
Write - <FL+ Momo.tsc event #0281
Flag 1040
Read - <FLJ Cent.tsc event #0450
Write - <FL+ Cent.tsc event #0450
Flag 1042
Read - Cent.pxe entity 122 (Type 165 - Curly, sleeping) AppearWhenFlagSet
Read - <FLJ Pixel.tsc event #0096
Write - <FL+ Pixel.tsc event #0254
Read - <FLJ Mapi.tsc event #0200
Flag 1043
Read - Cent.pxe entity 4 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Cent.tsc event #0500 deletes entity 4 (Type 70 - Sparkling Item)
Flag 1045
Read - <FLJ Cent.tsc event #0320
Write - <FL+ Cent.tsc event #0322
Flag 1046
Read - <FLJ Cent.tsc event #0320
Write - <FL+ Cent.tsc event #0322
Read - <FLJ Prefa2.tsc event #0110
Flag 1080
Read - <FLJ Jail1.tsc event #0200
Write - <FL+ Jail1.tsc event #0200
Flag 1081
Read - <FLJ Jail1.tsc event #0200
Write - <FL+ Jail1.tsc event #0201
Flag 1082
Read - Jail1.pxe entity 9 (Type 42 - Sue) HideWhenFlagSet
Read - Jail1.pxe entity 10 (Type 74 - Jack) HideWhenFlagSet
Write - <FL+ CentW.tsc event #0151
Flag 1100
Read - <FLJ Momo.tsc event #0200
Write - <FL+ Momo.tsc event #0202
Flag 1102
Read - <FLJ Cent.tsc event #0400
Read - <FLJ Cent.tsc event #0410
Write - <FL+ Momo.tsc event #0205
Flag 1103
Read - <FLJ Momo.tsc event #0200
Write - <FL+ Momo.tsc event #0210
Read - <FLJ Momo.tsc event #0280
Write - <FL- Momo.tsc event #0281
Flag 1105
Read - <FLJ Cent.tsc event #0120
Read - Momo.pxe entity 11 (Type 231 - Rocket) HideWhenFlagSet
Read - Momo.pxe entity 12 (Type 223 - Momorin) HideWhenFlagSet
Write - <FL+ Momo.tsc event #0281
Write - <DNP Momo.tsc event #0281 deletes entity 12 (Type 223 - Momorin)
Write - <DNP Momo.tsc event #0281 deletes entity 11 (Type 231 - Rocket)
Flag 1107
Read - Momo.pxe entity 0 (Type 72 - Sprinkler) AppearWhenFlagSet
Read - Momo.pxe entity 1 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Momo.tsc event #0210
Flag 1121
Read - Lounge.pxe entity 13 (Type 72 - Sprinkler) HideWhenFlagSet
Read - <FLJ Lounge.tsc event #0201
Write - <FL+ Lounge.tsc event #0202
Write - <DNP Lounge.tsc event #0202 deletes entity 13 (Type 72 - Sprinkler)
Flag 1140
Read - CentW.pxe entity 10 (Type 228 - Droll, guarding) HideWhenFlagSet
Read - <FLJ CentW.tsc event #0150
Write - <FL+ CentW.tsc event #0151
Flag 1141
Read - <FLJ CentW.tsc event #0151
Write - <FL+ CentW.tsc event #0151
Flag 1191
Write - <FL- Blcny1.tsc event #0090
Write - <FL- Blcny1.tsc event #0091
Write - <FL+ Blcny1.tsc event #0094
Read - <FLJ Blcny1.tsc event #0210
Write - <FL- Blcny2.tsc event #0090
Write - <FL- Blcny2.tsc event #0091
Write - <FL+ Blcny2.tsc event #0094
Read - <FLJ Blcny2.tsc event #0210
Write - <FL- Blcny2.tsc event #0310
Flag 1192
Write - <FL+ Blcny1.tsc event #0090
Write - <FL- Blcny1.tsc event #0091
Write - <FL- Blcny1.tsc event #0094
Read - <FLJ Blcny1.tsc event #0210
Write - <FL+ Blcny2.tsc event #0090
Write - <FL- Blcny2.tsc event #0091
Write - <FL- Blcny2.tsc event #0094
Read - <FLJ Blcny2.tsc event #0210
Write - <FL+ Blcny2.tsc event #0310
Flag 1250
Read - Ring1.pxe entity 4 (Type 247 - Misery (boss)) HideWhenFlagSet
Read - Ring1.pxe entity 5 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - <FLJ Ring1.tsc event #0092
Read - <FLJ Ring1.tsc event #0093
Write - <DNP Ring1.tsc event #0502 deletes entity 5 (Type 46 - H/V Trigger)
Write - <DNP Ring1.tsc event #0503 deletes entity 5 (Type 46 - H/V Trigger)
Flag 1270
Read - Ring2.pxe entity 24 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Ring2.pxe entity 25 (Type 256 - Doctor, facing away) HideWhenFlagSet
Read - Ring2.pxe entity 26 (Type 0 - Null) HideWhenFlagSet
Read - Ring2.pxe entity 27 (Type 0 - Null) HideWhenFlagSet
Read - <FLJ Ring2.tsc event #0093
Read - <FLJ Ring2.tsc event #0200
Read - <FLJ Ring2.tsc event #0210
Read - <FLJ Ring2.tsc event #0220
Write - <DNP Ring2.tsc event #0410 deletes entity 26 (Type 0 - Null)
Write - <FL- Ring2.tsc event #0410
Write - <FL+ Ring2.tsc event #0420
Write - <DNP Ring2.tsc event #0420 deletes entity 27 (Type 0 - Null)
Write - <DNP Ring2.tsc event #0500 deletes entity 24 (Type 46 - H/V Trigger)
Write - <DNP Ring2.tsc event #0502 deletes entity 25 (Type 256 - Doctor, facing away)
Write - <FL- Ring2.tsc event #0502
Write - <DNP Ring2.tsc event #0501 deletes entity 24 (Type 46 - H/V Trigger)
Write - <DNP Ring2.tsc event #0501 deletes entity 25 (Type 256 - Doctor, facing away)
Write - <FL- Ring2.tsc event #0501
Flag 1271
Read - <FLJ Ring2.tsc event #0200
Read - <FLJ Ring2.tsc event #0210
Read - <FLJ Ring2.tsc event #0220
Write - <FL+ Ring2.tsc event #0502
Write - <FL+ Ring2.tsc event #0501
Flag 1272
Read - <FLJ Ring2.tsc event #0200
Write - <FL+ Ring2.tsc event #0202
Flag 1273
Read - Ring2.pxe entity 4 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
Read - Ring2.pxe entity 6 (Type 0 - Null) HideWhenFlagSet
Read - Ring2.pxe entity 7 (Type 261 - Chie, caged) HideWhenFlagSet
Read - Ring2.pxe entity 8 (Type 262 - Chaco, caged) HideWhenFlagSet
Read - Ring2.pxe entity 9 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
Read - Ring2.pxe entity 10 (Type 0 - Null) HideWhenFlagSet
Read - Ring2.pxe entity 11 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
Read - Ring2.pxe entity 12 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
Read - Ring2.pxe entity 13 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
Read - Ring2.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
Read - Ring2.pxe entity 15 (Type 307 - Santa, caged) HideWhenFlagSet
Read - Ring2.pxe entity 16 (Type 260 - Shovel Brigade, caged) HideWhenFlagSet
Read - Ring2.pxe entity 17 (Type 239 - Cage bars) HideWhenFlagSet
Read - Ring2.pxe entity 18 (Type 239 - Cage bars) HideWhenFlagSet
Read - Ring2.pxe entity 19 (Type 239 - Cage bars) HideWhenFlagSet
Read - Ring2.pxe entity 20 (Type 239 - Cage bars) HideWhenFlagSet
Read - Ring2.pxe entity 21 (Type 239 - Cage bars) HideWhenFlagSet
Read - Ring2.pxe entity 22 (Type 239 - Cage bars) HideWhenFlagSet
Read - Ring2.pxe entity 23 (Type 239 - Cage bars) HideWhenFlagSet
Write - <FL+ Ring3.tsc event #0600
Flag 1274
Read - <FLJ Ring2.tsc event #0204
Write - <FL+ Ring2.tsc event #0204
Flag 1320
Read - <FLJ Cent.tsc event #1320
Read - <FLJ Cent.tsc event #1399
Read - Priso2.pxe entity 32 (Type 0 - Null) HideWhenFlagSet
Read - Priso2.pxe entity 103 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Priso2.tsc event #0099
Write - <FL- Priso2.tsc event #0241
Read - <FLJ Priso2.tsc event #0251
Write - <FL+ Priso2.tsc event #0251
Flag 1340
Read - Ring3.pxe entity 7 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Ring3.pxe entity 8 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
Read - Ring3.pxe entity 9 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
Read - Ring3.pxe entity 10 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
Read - Ring3.pxe entity 11 (Type 291 - Mini Undead Core, stationary) HideWhenFlagSet
Read - Ring3.pxe entity 12 (Type 46 - H/V Trigger) HideWhenFlagSet
Write - <DNP Ring3.tsc event #0441 deletes entity 12 (Type 46 - H/V Trigger)
Write - <FL- Ring3.tsc event #0441
Write - <DNP Ring3.tsc event #0451 deletes entity 7 (Type 46 - H/V Trigger)
Write - <DNP Ring3.tsc event #0451 deletes entity 12 (Type 46 - H/V Trigger)
Write - <DNP Ring3.tsc event #0502 deletes entity 7 (Type 46 - H/V Trigger)
Write - <DNP Ring3.tsc event #0502 deletes entity 12 (Type 46 - H/V Trigger)
Write - <DNP Ring3.tsc event #0502 deletes entity 8 (Type 291 - Mini Undead Core, stationary)
Write - <DNP Ring3.tsc event #0502 deletes entity 9 (Type 291 - Mini Undead Core, stationary)
Write - <DNP Ring3.tsc event #0502 deletes entity 10 (Type 291 - Mini Undead Core, stationary)
Write - <DNP Ring3.tsc event #0502 deletes entity 11 (Type 291 - Mini Undead Core, stationary)
Write - <FL+ Ring3.tsc event #1000
Flag 1341
Read - Weed.pxe entity 167 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
Read - Weed.pxe entity 168 (Type 292 - Quake) AppearWhenFlagSet
Read - Sand.pxe entity 156 (Type 292 - Quake) AppearWhenFlagSet
Read - Sand.pxe entity 157 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
Read - MazeW.pxe entity 74 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
Read - MazeW.pxe entity 75 (Type 292 - Quake) AppearWhenFlagSet
Read - Almond.pxe entity 34 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
Read - Almond.pxe entity 35 (Type 292 - Quake) AppearWhenFlagSet
Read - Eggs2.pxe entity 98 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
Read - Eggs2.pxe entity 99 (Type 292 - Quake) AppearWhenFlagSet
Read - Cent.pxe entity 123 (Type 302 - Camera Focus Marker) AppearWhenFlagSet
Read - Cent.pxe entity 124 (Type 292 - Quake) AppearWhenFlagSet
Read - Ring1.pxe entity 8 (Type 292 - Quake) AppearWhenFlagSet
Read - <FLJ Ring1.tsc event #0093
Read - <FLJ Ring1.tsc event #0100
Read - Ring2.pxe entity 30 (Type 292 - Quake) AppearWhenFlagSet
Read - <FLJ Ring2.tsc event #0093
Write - <FL+ Ring3.tsc event #0600
Read - Blcny2.pxe entity 23 (Type 292 - Quake) AppearWhenFlagSet
Read - Blcny2.pxe entity 25 (Type 294 - Generator - Falling Block) AppearWhenFlagSet
Write - <DNP Blcny2.tsc event #0400 deletes entity 23 (Type 292 - Quake)
Read - Hell1.pxe entity 14 (Type 292 - Quake) AppearWhenFlagSet
Read - Hell2.pxe entity 5 (Type 292 - Quake) AppearWhenFlagSet
Read - Hell3.pxe entity 85 (Type 292 - Quake) AppearWhenFlagSet
Read - Hell4.pxe entity 2 (Type 292 - Quake) AppearWhenFlagSet
Read - Hell42.pxe entity 2 (Type 292 - Quake) AppearWhenFlagSet
Read - Statue.pxe entity 9 (Type 292 - Quake) AppearWhenFlagSet
Read - Statue.pxe entity 10 (Type 349 - Statue) AppearWhenFlagSet
Read - Statue.pxe entity 11 (Type 337 - Numahachi) HideWhenFlagSet
Read - Ballo1.pxe entity 1 (Type 292 - Quake) AppearWhenFlagSet
Read - Ostep.pxe entity 5 (Type 292 - Quake) AppearWhenFlagSet
Flag 1351
Read - Hell2.pxe entity 6 (Type 294 - Generator - Falling Block) HideWhenFlagSet
Flag 1370
Write - <FL+ Oside.tsc event #0131
Read - Little.pxe entity 6 (Type 278 - Little Family) AppearWhenFlagSet
Read - <FLJ Little.tsc event #0210
Flag 1372
Read - <FLJ Little.tsc event #0200
Write - <FL+ Little.tsc event #0203
Read - <FLJ Little.tsc event #0211
Flag 1390
Write - <FL+ Ring3.tsc event #0600
Read - Blcny2.pxe entity 10 (Type 254 - Helicopter) HideWhenFlagSet
Read - Blcny2.pxe entity 13 (Type 223 - Momorin) HideWhenFlagSet
Read - Blcny2.pxe entity 14 (Type 0 - Null) HideWhenFlagSet
Write - <FL+ Prefa2.tsc event #0200
Flag 1391
Write - <FL+ Ring3.tsc event #0600
Read - Blcny2.pxe entity 15 (Type 42 - Sue) AppearWhenFlagSet
Write - <DNP Blcny2.tsc event #0310 deletes entity 15 (Type 42 - Sue)
Write - <FL- Blcny2.tsc event #0310
Write - <FL+ Prefa2.tsc event #0200
Flag 1392
Write - <FL+ Ring3.tsc event #0600
Read - Blcny2.pxe entity 16 (Type 42 - Sue) AppearWhenFlagSet
Read - Blcny2.pxe entity 17 (Type 46 - H/V Trigger) AppearWhenFlagSet
Write - <DNP Blcny2.tsc event #0330 deletes entity 17 (Type 46 - H/V Trigger)
Write - <FL- Blcny2.tsc event #0330
Write - <FL+ Prefa2.tsc event #0200
Flag 1393
Write - <FL+ Ring3.tsc event #1002
Read - Blcny2.pxe entity 3 (Type 18 - Door) AppearWhenFlagSet
Read - Blcny2.pxe entity 9 (Type 18 - Door) HideWhenFlagSet
Flag 1440
Read - Pixel.pxe entity 9 (Type 165 - Curly, sleeping) AppearWhenFlagSet
Read - <FLJ Pixel.tsc event #0200
Read - <FLJ Pixel.tsc event #0250
Write - <FL+ Pixel.tsc event #0251
Write - <FL- Pixel.tsc event #0254
Flag 1441
Read - <FLJ Pixel.tsc event #0200
Read - <FLJ Pixel.tsc event #0221
Write - <FL+ Pixel.tsc event #0222
Read - <FLJ Pixel.tsc event #0250
Flag 1442
Read - <FLJ Pixel.tsc event #0250
Write - <FL+ Pixel.tsc event #0253
Flag 1444
Read - <FLJ River.tsc event #0096
Read - <FLJ River.tsc event #0220
Read - <FLJ Pixel.tsc event #0250
Write - <FL+ Pixel.tsc event #0254
Flag 1445
Write - <FL+ Pixel.tsc event #0202
Read - <FLJ Pixel.tsc event #0221
Flag 1530
Read - Hell1.pxe entity 36 (Type 70 - Sparkling Item) HideWhenFlagSet
Write - <DNP Hell1.tsc event #0400 deletes entity 36 (Type 70 - Sparkling Item)
Flag 1531
Write - <FL+ Prefa2.tsc event #0111
Read - Hell1.pxe entity 43 (Type 117 - Curly, standing) AppearWhenFlagSet
Read - <FLJ Hell1.tsc event #0110
Write - <FL- Hell1.tsc event #0500
Flag 1532
Read - Hell1.pxe entity 46 (Type 259 - Curly, carried) AppearWhenFlagSet
Write - <FL+ Hell1.tsc event #0500
Read - Hell2.pxe entity 41 (Type 259 - Curly, carried) AppearWhenFlagSet
Read - Hell3.pxe entity 114 (Type 259 - Curly, carried) AppearWhenFlagSet
Read - <FLJ Hell3.tsc event #0095
Write - <FL- Hell3.tsc event #0200
Flag 1533
Read - Hell1.pxe entity 53 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Read - Hell2.pxe entity 44 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Read - Hell3.pxe entity 121 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Write - <FL+ Hell3.tsc event #0200
Read - Hell4.pxe entity 7 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Read - Hell42.pxe entity 8 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Read - Statue.pxe entity 13 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Read - Ballo1.pxe entity 14 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Read - Ostep.pxe entity 7 (Type 320 - Curly, carried, shooting) AppearWhenFlagSet
Flag 1534
Write - <FL+ Prefa2.tsc event #0110
Read - Hell2.pxe entity 12 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 13 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 14 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 15 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 16 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 17 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 18 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 19 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 20 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 21 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 22 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 23 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 24 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 25 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 26 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 27 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 28 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 29 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 30 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 31 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 32 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 33 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 34 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 35 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 36 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 37 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 38 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell2.pxe entity 39 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 15 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 16 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 17 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 19 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 20 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 21 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 22 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 23 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 24 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 25 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 26 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 27 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 28 (Type 0 - Null) AppearWhenFlagSet
Read - Hell3.pxe entity 29 (Type 87 - Heart) AppearWhenFlagSet
Read - Hell3.pxe entity 30 (Type 87 - Heart) AppearWhenFlagSet
Read, Write - Hell3.pxe entity 35 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 36 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 37 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 38 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 39 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 40 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 41 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 42 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 43 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 44 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 45 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 46 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 47 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 48 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 49 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 50 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 51 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 52 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 53 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 54 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 55 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 56 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 57 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 58 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 59 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 60 (Type 317 - Mesa (enemy)) Shootable, AppearWhenFlagSet
Read - Hell3.pxe entity 61 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 62 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read, Write - Hell3.pxe entity 63 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 64 (Type 246 - Press, Proximity (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 65 (Type 246 - Press, Proximity (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 66 (Type 246 - Press, Proximity (enemy)) Shootable, AppearWhenFlagSet
Read - Hell3.pxe entity 69 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 70 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 71 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 72 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 73 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 74 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 75 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 76 (Type 310 - Bute, sword (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 78 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 79 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 80 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read, Write - Hell3.pxe entity 95 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read, Write - Hell3.pxe entity 96 (Type 311 - Bute, archer (enemy)) Shootable, AppearWhenFlagSet
Read - Hell3.pxe entity 101 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 102 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 103 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 104 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 105 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 106 (Type 309 - Bute, flying, 1 (enemy)) AppearWhenFlagSet
Read - Hell3.pxe entity 107 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 108 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 109 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 110 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 111 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 112 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - <FLJ Hell3.tsc event #0110
Write - <DNP Hell3.tsc event #0241 deletes entity 80 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0243 deletes entity 79 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0245 deletes entity 78 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0251 deletes entity 110 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0253 deletes entity 108 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0255 deletes entity 109 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0257 deletes entity 107 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0290 deletes entity 111 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0291 deletes entity 112 (Type 46 - H/V Trigger)
Write - <DNA Hell3.tsc event #0300 deletes entity 101 (Type 309 - Bute, flying, 1 (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 102 (Type 309 - Bute, flying, 1 (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 103 (Type 309 - Bute, flying, 1 (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 104 (Type 309 - Bute, flying, 1 (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 105 (Type 309 - Bute, flying, 1 (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 106 (Type 309 - Bute, flying, 1 (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 35 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 36 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 38 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 40 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 41 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 42 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 43 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 44 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 45 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 46 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 50 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 51 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 52 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 53 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 54 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 55 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 56 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 57 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 58 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 63 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 95 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 96 (Type 311 - Bute, archer (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 37 (Type 317 - Mesa (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 39 (Type 317 - Mesa (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 47 (Type 317 - Mesa (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 48 (Type 317 - Mesa (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 49 (Type 317 - Mesa (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 59 (Type 317 - Mesa (enemy))
Write - <DNA Hell3.tsc event #0300 deletes entity 60 (Type 317 - Mesa (enemy))
Read - <FLJ Statue.tsc event #0092
Read - <FLJ Statue.tsc event #0100
Flag 1550
Write - <FL+ Prefa2.tsc event #0110
Read - Hell3.pxe entity 87 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - Hell3.pxe entity 89 (Type 46 - H/V Trigger) AppearWhenFlagSet
Read - <FLJ Hell3.tsc event #0095
Read - <FLJ Hell3.tsc event #0200
Write - <DNP Hell3.tsc event #0201 deletes entity 89 (Type 46 - H/V Trigger)
Write - <DNP Hell3.tsc event #0300 deletes entity 87 (Type 46 - H/V Trigger)
Write - <FL- Hell3.tsc event #1000
Flag 1551
Read - Hell3.pxe entity 83 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Hell3.pxe entity 84 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Hell3.tsc event #0390
Write - <FL+ Hell3.tsc event #0390
Flag 1560
Read - Mapi.pxe entity 9 (Type 313 - Ma Pignon (boss)) HideWhenFlagSet
Read - Mapi.pxe entity 10 (Type 0 - Null) HideWhenFlagSet
Write - <DNP Mapi.tsc event #0420 deletes entity 9 (Type 313 - Ma Pignon (boss))
Write - <DNP Mapi.tsc event #0500 deletes entity 10 (Type 0 - Null)
Flag 1561
Read - <FLJ Mapi.tsc event #0400
Write - <FL+ Mapi.tsc event #0402
Flag 1562
Read - <FLJ Mapi.tsc event #0400
Write - <FL+ Mapi.tsc event #0410
Flag 1564
Read - <FLJ Mapi.tsc event #0100
Read - <FLJ Mapi.tsc event #0200
Write - <FL+ Mapi.tsc event #0420
Write - <FL- Mapi.tsc event #0500
Flag 1590
Read - <FLJ Statue.tsc event #0210
Flag 1591
Read - <FLJ Statue.tsc event #0211
Flag 1592
Read - <FLJ Statue.tsc event #0212
Flag 1593
Read - <FLJ Statue.tsc event #0213
Flag 1600
Read - <FLJ Ballo1.tsc event #1000
Write - <FL+ Ballo1.tsc event #1000
Flag 1640
Read - <FLJ Cave.tsc event #0105
Read - Pole.pxe entity 1 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Pole.pxe entity 2 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Pole.tsc event #0200
Write - <FL+ Pole.tsc event #0200
Flag 1641
Write - <FL+ Cave.tsc event #0106
Read - Pole.pxe entity 5 (Type 30 - Hermit Gunsmith) HideWhenFlagSet
Flag 1642
Write - <FL+ Cave.tsc event #0106
Write - <FL- Almond.tsc event #1100
Read - Pole.pxe entity 6 (Type 37 - Signpost) AppearWhenFlagSet
Flag 1643
Write - <FL+ Almond.tsc event #1100
Read - Pole.pxe entity 4 (Type 30 - Hermit Gunsmith) AppearWhenFlagSet
Flag 1644
Read - <FLJ Pole.tsc event #0301
Write - <FL+ Pole.tsc event #0302
Flag 1700
Read - Clock.pxe entity 2 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - Clock.pxe entity 3 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - <FLJ Clock.tsc event #0201
Write - <FL+ Clock.tsc event #0201
Flag 2000
Read - <FLJ Credit.tsc event N/A
Read - <FLJ Credit.tsc event 0100
Read - <FLJ Credit.tsc event 0200
Read - <FLJ Credit.tsc event 0400
Read - <FLJ 0.tsc event #0100
Read - <FLJ 0.tsc event #1060
Read - <FLJ 0.tsc event #1090
Write - <FL+ Fall.tsc event #0120
Read - <FLJ e_Maze.tsc event #0100
Read - <FLJ e_Sky.tsc event #0100
Flag 2403
Read - <FLJ Chako.tsc event #0210
Write - <FL+ Chako.tsc event #0211
Flag 2404
Read - <FLJ Pool.tsc event #0411
Write - <FL+ Pool.tsc event #0411
Flag 2406
Read - Mapi.pxe entity 11 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Mapi.pxe entity 12 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Mapi.tsc event #0200
Read - <FLJ Mapi.tsc event #0201
Write - <FL+ Mapi.tsc event #0201
Flag 2407
Read - Cent.pxe entity 75 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Cent.pxe entity 144 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Cent.tsc event #0415
Read - <FLJ Cent.tsc event #0416
Write - <FL+ Cent.tsc event #0416
Flag 2410
Read - <FLJ Weed.tsc event #0090
Read - <FLJ Weed.tsc event #0091
Read - <FLJ Weed.tsc event #0092
Read - <FLJ Weed.tsc event #0093
Read - <FLJ Weed.tsc event #0094
Write - <FL+ Weed.tsc event #0099
Flag 2413
Write - <FL+ MazeI.tsc event #0400
Read - <FLJ MazeB.tsc event #0090
Read - <FLJ MazeB.tsc event #0091
Read - <FLJ MazeB.tsc event #0092
Read - <FLJ MazeB.tsc event #0093
Read - <FLJ MazeB.tsc event #0094
Read - <FLJ MazeB.tsc event #0098
Read - <FLJ MazeB.tsc event #0099
Flag 2414
Read - <FLJ Oside.tsc event #0090
Read - <FLJ Oside.tsc event #0091
Read - <FLJ Oside.tsc event #0092
Read - <FLJ Oside.tsc event #0093
Read - <FLJ Oside.tsc event #0094
Write - <FL+ Oside.tsc event #0095
Write - <FL+ Oside.tsc event #0097
Read - <FLJ Oside.tsc event #0098
Flag 2420
Read - <FLJ Head.tsc event #0030
Write - <FL+ Head.tsc event #0034
Read - <FLJ Head.tsc event #0035
Flag 2421
Write - <FL+ Head.tsc event #0033
Write - <FL- Head.tsc event #0034
Read - <FLJ Head.tsc event #0038
Flag 2430
Read - <FLJ Weed.tsc event #0202
Write - <FL+ Weed.tsc event #0202
Read - <FLJ Chako.tsc event #0300
Flag 2460
Write - <FL+ Weed.tsc event #0250
Write - <FL+ Shelt.tsc event #0104
Read - <FLJ EggX2.tsc event #0500
Read - Oside.pxe entity 16 (Type 55 - Kazuma) AppearWhenFlagSet
Read - Oside.pxe entity 18 (Type 212 - Sky Dragon) AppearWhenFlagSet
Read - <FLJ Oside.tsc event #0100
Write - <DNP Oside.tsc event #0402 deletes entity 16 (Type 55 - Kazuma)
Flag 2470
Read - <FLJ Barr.tsc event #0292
Write - <FL+ Barr.tsc event #0402
Flag 2500
Read - MazeA.pxe entity 14 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - MazeA.pxe entity 17 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - <FLJ MazeA.tsc event #0501
Write - <FL+ MazeA.tsc event #0501
Flag 2501
Read - MazeA.pxe entity 15 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - MazeA.pxe entity 18 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - <FLJ MazeA.tsc event #0511
Write - <FL+ MazeA.tsc event #0511
Flag 2502
Read - MazeA.pxe entity 16 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - MazeA.pxe entity 19 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - <FLJ MazeA.tsc event #0521
Write - <FL+ MazeA.tsc event #0521
Flag 2600
Read - MazeD.pxe entity 6 (Type 0 - Null) HideWhenFlagSet
Read - MazeD.pxe entity 7 (Type 0 - Null) HideWhenFlagSet
Read - MazeD.pxe entity 8 (Type 0 - Null) HideWhenFlagSet
Write - <DNP MazeD.tsc event #0400 deletes entity 6 (Type 0 - Null)
Write - <DNP MazeD.tsc event #0400 deletes entity 7 (Type 0 - Null)
Write - <DNP MazeD.tsc event #0400 deletes entity 8 (Type 0 - Null)
Write - <FL+ MazeD.tsc event #0400
Flag 2700
Read - Jail1.pxe entity 12 (Type 15 - Treasure Chest, closed) HideWhenFlagSet
Read - Jail1.pxe entity 13 (Type 21 - Treasure Chest, open) AppearWhenFlagSet
Read - <FLJ Jail1.tsc event #0090
Read - <FLJ Jail1.tsc event #0091
Read - <FLJ Jail1.tsc event #0092
Read - <FLJ Jail1.tsc event #0093
Read - <FLJ Jail1.tsc event #0094
Read - <FLJ Jail1.tsc event #0300
Write - <FL+ Jail1.tsc event #0300
Flag 2800
Write - <FL+ EggX.tsc event #0200
Read - <FLJ Cent.tsc event #0371
Read - <FLJ Cent.tsc event #1300
Read - <FLJ Blcny1.tsc event #0301
Flag 2801
Read - <FLJ Head.tsc event #0004
Write - <FL+ Head.tsc event #0004
Read - <FLJ Head.tsc event #0005
Write - <FL+ Head.tsc event #0005
Flag 2802
Write - <FL+ Head.tsc event #0006
Read - <FLJ Pens1.tsc event #0201
Read - <FLJ MazeA.tsc event #0510
Flag 2810
Read - <FLJ Head.tsc event #0009
Write - <FL+ Head.tsc event #0009
Read - <FLJ Head.tsc event #0010
Write - <FL+ Head.tsc event #0010
Flag 2811
Write - <FL+ Head.tsc event #0011
Read - <FLJ Pens1.tsc event #0205
Read - <FLJ Little.tsc event #0200
Flag 2820
Write - <FL+ Head.tsc event #0007
Read - <FLJ Pens1.tsc event #0211
Flag 2892
Read - <FLJ StageSelect.tsc event #1001
Read - <FLJ StageSelect.tsc event #1002
Read - <FLJ StageSelect.tsc event #1003
Read - <FLJ StageSelect.tsc event #1004
Read - <FLJ StageSelect.tsc event #1005
Write - <FL+ Pens1.tsc event #0200
Write - <FL- Pens1.tsc event #0500
Flag 2900
Read - <FLJ ArmsItem.tsc event #6021
Write - <FL+ ArmsItem.tsc event #6021
Write - <FL- ArmsItem.tsc event #7021
Write - <FL+ Head.tsc event #0071
Write - <FL- Almond.tsc event #1000
Write - <FL+ Almond.tsc event #1101
Flag 2999
Read - Blcny1.pxe entity 44 (Type 13 - Forcefield) HideWhenFlagSet
Read - Blcny1.pxe entity 45 (Type 13 - Forcefield) HideWhenFlagSet
Read - Blcny1.pxe entity 46 (Type 13 - Forcefield) HideWhenFlagSet
Read - Blcny1.pxe entity 47 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - <FLJ Blcny1.tsc event #0299
Write - <DNA Blcny1.tsc event #0600 deletes entity 44 (Type 13 - Forcefield)
Write - <DNA Blcny1.tsc event #0600 deletes entity 45 (Type 13 - Forcefield)
Write - <DNA Blcny1.tsc event #0600 deletes entity 46 (Type 13 - Forcefield)
Write - <DNP Blcny1.tsc event #0600 deletes entity 47 (Type 46 - H/V Trigger)
Flag 4001
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 2000
Write - <FL- Head.tsc event #0.00
Write - <FL+ Head.tsc event #0.01
Read - <FLJ Head.tsc event #0/00
Read - <FLJ Cent.tsc event #1319
Flag 4002
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ ArmsItem.tsc event #9001
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 1001
Read - <FLJ Credit.tsc event 2000
Read - <FLJ Credit.tsc event 2001
Write - <FL- Head.tsc event #0.02
Write - <FL+ Head.tsc event #0.03
Read - <FLJ Head.tsc event #0/02
Read - <FLJ Cent.tsc event #1319
Read - <FLJ Blcny1.tsc event #0551
Flag 4003
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ ArmsItem.tsc event #9001
Read - <FLJ ArmsItem.tsc event #9002
Read - <FLJ ArmsItem.tsc event #9008
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 1001
Read - <FLJ Credit.tsc event 1002
Read - <FLJ Credit.tsc event 1008
Read - <FLJ Credit.tsc event 2000
Read - <FLJ Credit.tsc event 2001
Read - <FLJ Credit.tsc event 2002
Read - <FLJ Credit.tsc event 2008
Write - <FL- Head.tsc event #0.04
Write - <FL+ Head.tsc event #0.05
Read - <FLJ Head.tsc event #0/04
Flag 4004
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ ArmsItem.tsc event #9001
Read - <FLJ ArmsItem.tsc event #9002
Read - <FLJ ArmsItem.tsc event #9003
Read - <FLJ ArmsItem.tsc event #9008
Read - <FLJ ArmsItem.tsc event #9009
Read - <FLJ ArmsItem.tsc event #9014
Read - <FLJ ArmsItem.tsc event #9026
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 1001
Read - <FLJ Credit.tsc event 1002
Read - <FLJ Credit.tsc event 1003
Read - <FLJ Credit.tsc event 1008
Read - <FLJ Credit.tsc event 1009
Read - <FLJ Credit.tsc event 1014
Read - <FLJ Credit.tsc event 1026
Read - <FLJ Credit.tsc event 2000
Read - <FLJ Credit.tsc event 2001
Read - <FLJ Credit.tsc event 2002
Read - <FLJ Credit.tsc event 2003
Read - <FLJ Credit.tsc event 2008
Read - <FLJ Credit.tsc event 2009
Read - <FLJ Credit.tsc event 2014
Read - <FLJ Credit.tsc event 2026
Write - <FL- Head.tsc event #0.06
Write - <FL+ Head.tsc event #0.07
Read - <FLJ Head.tsc event #0/06
Flag 4005
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ ArmsItem.tsc event #9001
Read - <FLJ ArmsItem.tsc event #9002
Read - <FLJ ArmsItem.tsc event #9003
Read - <FLJ ArmsItem.tsc event #9004
Read - <FLJ ArmsItem.tsc event #9008
Read - <FLJ ArmsItem.tsc event #9009
Read - <FLJ ArmsItem.tsc event #9010
Read - <FLJ ArmsItem.tsc event #9014
Read - <FLJ ArmsItem.tsc event #9015
Read - <FLJ ArmsItem.tsc event #9019
Read - <FLJ ArmsItem.tsc event #9026
Read - <FLJ ArmsItem.tsc event #9027
Read - <FLJ ArmsItem.tsc event #9031
Read - <FLJ ArmsItem.tsc event #9038
Read - <FLJ ArmsItem.tsc event #9048
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 1001
Read - <FLJ Credit.tsc event 1002
Read - <FLJ Credit.tsc event 1003
Read - <FLJ Credit.tsc event 1004
Read - <FLJ Credit.tsc event 1008
Read - <FLJ Credit.tsc event 1009
Read - <FLJ Credit.tsc event 1010
Read - <FLJ Credit.tsc event 1014
Read - <FLJ Credit.tsc event 1015
Read - <FLJ Credit.tsc event 1019
Read - <FLJ Credit.tsc event 1026
Read - <FLJ Credit.tsc event 1027
Read - <FLJ Credit.tsc event 1031
Read - <FLJ Credit.tsc event 1038
Read - <FLJ Credit.tsc event 1048
Read - <FLJ Credit.tsc event 2000
Read - <FLJ Credit.tsc event 2001
Read - <FLJ Credit.tsc event 2002
Read - <FLJ Credit.tsc event 2003
Read - <FLJ Credit.tsc event 2004
Read - <FLJ Credit.tsc event 2008
Read - <FLJ Credit.tsc event 2009
Read - <FLJ Credit.tsc event 2010
Read - <FLJ Credit.tsc event 2014
Read - <FLJ Credit.tsc event 2015
Read - <FLJ Credit.tsc event 2019
Read - <FLJ Credit.tsc event 2026
Read - <FLJ Credit.tsc event 2027
Read - <FLJ Credit.tsc event 2031
Read - <FLJ Credit.tsc event 2038
Read - <FLJ Credit.tsc event 2048
Write - <FL- Head.tsc event #0.08
Write - <FL+ Head.tsc event #0.09
Read - <FLJ Head.tsc event #0/08
Flag 4006
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ ArmsItem.tsc event #9001
Read - <FLJ ArmsItem.tsc event #9002
Read - <FLJ ArmsItem.tsc event #9003
Read - <FLJ ArmsItem.tsc event #9004
Read - <FLJ ArmsItem.tsc event #9005
Read - <FLJ ArmsItem.tsc event #9008
Read - <FLJ ArmsItem.tsc event #9009
Read - <FLJ ArmsItem.tsc event #9010
Read - <FLJ ArmsItem.tsc event #9011
Read - <FLJ ArmsItem.tsc event #9014
Read - <FLJ ArmsItem.tsc event #9015
Read - <FLJ ArmsItem.tsc event #9016
Read - <FLJ ArmsItem.tsc event #9019
Read - <FLJ ArmsItem.tsc event #9020
Read - <FLJ ArmsItem.tsc event #9023
Read - <FLJ ArmsItem.tsc event #9026
Read - <FLJ ArmsItem.tsc event #9027
Read - <FLJ ArmsItem.tsc event #9028
Read - <FLJ ArmsItem.tsc event #9031
Read - <FLJ ArmsItem.tsc event #9032
Read - <FLJ ArmsItem.tsc event #9035
Read - <FLJ ArmsItem.tsc event #9038
Read - <FLJ ArmsItem.tsc event #9039
Read - <FLJ ArmsItem.tsc event #9041
Read - <FLJ ArmsItem.tsc event #9044
Read - <FLJ ArmsItem.tsc event #9048
Read - <FLJ ArmsItem.tsc event #9049
Read - <FLJ ArmsItem.tsc event #9051
Read - <FLJ ArmsItem.tsc event #9054
Read - <FLJ ArmsItem.tsc event #9058
Read - <FLJ ArmsItem.tsc event #9062
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 1001
Read - <FLJ Credit.tsc event 1002
Read - <FLJ Credit.tsc event 1003
Read - <FLJ Credit.tsc event 1004
Read - <FLJ Credit.tsc event 1005
Read - <FLJ Credit.tsc event 1008
Read - <FLJ Credit.tsc event 1009
Read - <FLJ Credit.tsc event 1010
Read - <FLJ Credit.tsc event 1011
Read - <FLJ Credit.tsc event 1014
Read - <FLJ Credit.tsc event 1015
Read - <FLJ Credit.tsc event 1016
Read - <FLJ Credit.tsc event 1019
Read - <FLJ Credit.tsc event 1020
Read - <FLJ Credit.tsc event 1023
Read - <FLJ Credit.tsc event 1026
Read - <FLJ Credit.tsc event 1027
Read - <FLJ Credit.tsc event 1028
Read - <FLJ Credit.tsc event 1031
Read - <FLJ Credit.tsc event 1032
Read - <FLJ Credit.tsc event 1035
Read - <FLJ Credit.tsc event 1038
Read - <FLJ Credit.tsc event 1039
Read - <FLJ Credit.tsc event 1041
Read - <FLJ Credit.tsc event 1044
Read - <FLJ Credit.tsc event 1048
Read - <FLJ Credit.tsc event 1049
Read - <FLJ Credit.tsc event 1051
Read - <FLJ Credit.tsc event 1054
Read - <FLJ Credit.tsc event 1058
Read - <FLJ Credit.tsc event 1062
Read - <FLJ Credit.tsc event 2000
Read - <FLJ Credit.tsc event 2001
Read - <FLJ Credit.tsc event 2002
Read - <FLJ Credit.tsc event 2003
Read - <FLJ Credit.tsc event 2004
Read - <FLJ Credit.tsc event 2005
Read - <FLJ Credit.tsc event 2008
Read - <FLJ Credit.tsc event 2009
Read - <FLJ Credit.tsc event 2010
Read - <FLJ Credit.tsc event 2011
Read - <FLJ Credit.tsc event 2014
Read - <FLJ Credit.tsc event 2015
Read - <FLJ Credit.tsc event 2016
Read - <FLJ Credit.tsc event 2019
Read - <FLJ Credit.tsc event 2020
Read - <FLJ Credit.tsc event 2023
Read - <FLJ Credit.tsc event 2026
Read - <FLJ Credit.tsc event 2027
Read - <FLJ Credit.tsc event 2028
Read - <FLJ Credit.tsc event 2031
Read - <FLJ Credit.tsc event 2032
Read - <FLJ Credit.tsc event 2035
Read - <FLJ Credit.tsc event 2038
Read - <FLJ Credit.tsc event 2039
Read - <FLJ Credit.tsc event 2041
Read - <FLJ Credit.tsc event 2044
Read - <FLJ Credit.tsc event 2048
Read - <FLJ Credit.tsc event 2049
Read - <FLJ Credit.tsc event 2051
Read - <FLJ Credit.tsc event 2054
Read - <FLJ Credit.tsc event 2058
Read - <FLJ Credit.tsc event 2062
Write - <FL- Head.tsc event #0.10
Write - <FL+ Head.tsc event #0.11
Read - <FLJ Head.tsc event #0/10
Flag 4007
Read - <FLJ ArmsItem.tsc event #9000
Read - <FLJ ArmsItem.tsc event #9001
Read - <FLJ ArmsItem.tsc event #9002
Read - <FLJ ArmsItem.tsc event #9003
Read - <FLJ ArmsItem.tsc event #9008
Read - <FLJ ArmsItem.tsc event #9009
Read - <FLJ Credit.tsc event 1000
Read - <FLJ Credit.tsc event 1001
Read - <FLJ Credit.tsc event 1002
Read - <FLJ Credit.tsc event 1003
Read - <FLJ Credit.tsc event 1008
Read - <FLJ Credit.tsc event 1009
Read - <FLJ Credit.tsc event 2000
Read - <FLJ Credit.tsc event 2001
Read - <FLJ Credit.tsc event 2002
Read - <FLJ Credit.tsc event 2003
Read - <FLJ Credit.tsc event 2008
Read - <FLJ Credit.tsc event 2009
Write - <FL- Head.tsc event #0.12
Write - <FL+ Head.tsc event #0.13
Read - <FLJ Head.tsc event #0/12
Read - <FLJ Cent.tsc event #1318
Read - <FLJ Blcny1.tsc event #0550
Flag 4009
Read - <FLJ Head.tsc event #0-70
Write - <FL- Head.tsc event #0.14
Write - <FL+ Head.tsc event #0/00
Flag 4011
Read - <FLJ Credit.tsc event 5700
Write - <FL- Head.tsc event #0.20
Write - <FL+ Head.tsc event #0.21
Read - <FLJ Head.tsc event #0/20
Flag 4012
Read - <FLJ Credit.tsc event 5700
Read - <FLJ Credit.tsc event 5701
Write - <FL- Head.tsc event #0.22
Write - <FL+ Head.tsc event #0.23
Read - <FLJ Head.tsc event #0/22
Flag 4013
Read - <FLJ Credit.tsc event 5700
Read - <FLJ Credit.tsc event 5701
Read - <FLJ Credit.tsc event 5702
Read - <FLJ Credit.tsc event 5708
Write - <FL- Head.tsc event #0.24
Write - <FL+ Head.tsc event #0.25
Read - <FLJ Head.tsc event #0/24
Flag 4014
Read - <FLJ Credit.tsc event 5700
Read - <FLJ Credit.tsc event 5701
Read - <FLJ Credit.tsc event 5702
Read - <FLJ Credit.tsc event 5703
Read - <FLJ Credit.tsc event 5708
Read - <FLJ Credit.tsc event 5709
Read - <FLJ Credit.tsc event 5714
Read - <FLJ Credit.tsc event 5726
Write - <FL- Head.tsc event #0.26
Write - <FL+ Head.tsc event #0.27
Read - <FLJ Head.tsc event #0/26
Flag 4015
Read - <FLJ Credit.tsc event 5700
Read - <FLJ Credit.tsc event 5701
Read - <FLJ Credit.tsc event 5702
Read - <FLJ Credit.tsc event 5703
Read - <FLJ Credit.tsc event 5704
Read - <FLJ Credit.tsc event 5708
Read - <FLJ Credit.tsc event 5709
Read - <FLJ Credit.tsc event 5710
Read - <FLJ Credit.tsc event 5714
Read - <FLJ Credit.tsc event 5715
Read - <FLJ Credit.tsc event 5719
Read - <FLJ Credit.tsc event 5726
Read - <FLJ Credit.tsc event 5727
Read - <FLJ Credit.tsc event 5731
Read - <FLJ Credit.tsc event 5738
Read - <FLJ Credit.tsc event 5748
Write - <FL- Head.tsc event #0.28
Write - <FL+ Head.tsc event #0.29
Read - <FLJ Head.tsc event #0/28
Flag 4016
Read - <FLJ Credit.tsc event 5700
Read - <FLJ Credit.tsc event 5701
Read - <FLJ Credit.tsc event 5702
Read - <FLJ Credit.tsc event 5703
Read - <FLJ Credit.tsc event 5704
Read - <FLJ Credit.tsc event 5705
Read - <FLJ Credit.tsc event 5708
Read - <FLJ Credit.tsc event 5709
Read - <FLJ Credit.tsc event 5710
Read - <FLJ Credit.tsc event 5711
Read - <FLJ Credit.tsc event 5714
Read - <FLJ Credit.tsc event 5715
Read - <FLJ Credit.tsc event 5716
Read - <FLJ Credit.tsc event 5719
Read - <FLJ Credit.tsc event 5720
Read - <FLJ Credit.tsc event 5726
Read - <FLJ Credit.tsc event 5727
Read - <FLJ Credit.tsc event 5728
Read - <FLJ Credit.tsc event 5731
Read - <FLJ Credit.tsc event 5732
Read - <FLJ Credit.tsc event 5738
Read - <FLJ Credit.tsc event 5739
Read - <FLJ Credit.tsc event 5748
Read - <FLJ Credit.tsc event 5749
Write - <FL- Head.tsc event #0.30
Write - <FL+ Head.tsc event #0.31
Read - <FLJ Head.tsc event #0/30
Flag 4019
Read - <FLJ Head.tsc event #0-70
Write - <FL- Head.tsc event #0.32
Write - <FL+ Head.tsc event #0/20
Flag 4021
Read - <FLJ Credit.tsc event 2100
Write - <FL- Head.tsc event #0.40
Write - <FL+ Head.tsc event #0.41
Read - <FLJ Head.tsc event #0/50
Flag 4022
Read - <FLJ Credit.tsc event 2100
Read - <FLJ Credit.tsc event 2101
Write - <FL- Head.tsc event #0.42
Write - <FL+ Head.tsc event #0.43
Read - <FLJ Head.tsc event #0/52
Flag 4023
Read - <FLJ Credit.tsc event 2100
Read - <FLJ Credit.tsc event 2101
Read - <FLJ Credit.tsc event 2102
Read - <FLJ Credit.tsc event 2108
Write - <FL- Head.tsc event #0.44
Write - <FL+ Head.tsc event #0.45
Read - <FLJ Head.tsc event #0/54
Flag 4024
Read - <FLJ Credit.tsc event 2100
Read - <FLJ Credit.tsc event 2101
Read - <FLJ Credit.tsc event 2102
Read - <FLJ Credit.tsc event 2103
Read - <FLJ Credit.tsc event 2108
Read - <FLJ Credit.tsc event 2109
Read - <FLJ Credit.tsc event 2114
Read - <FLJ Credit.tsc event 2126
Write - <FL- Head.tsc event #0.46
Write - <FL+ Head.tsc event #0.47
Read - <FLJ Head.tsc event #0/56
Flag 4025
Read - <FLJ Credit.tsc event 2100
Read - <FLJ Credit.tsc event 2101
Read - <FLJ Credit.tsc event 2102
Read - <FLJ Credit.tsc event 2103
Read - <FLJ Credit.tsc event 2104
Read - <FLJ Credit.tsc event 2108
Read - <FLJ Credit.tsc event 2109
Read - <FLJ Credit.tsc event 2110
Read - <FLJ Credit.tsc event 2114
Read - <FLJ Credit.tsc event 2115
Read - <FLJ Credit.tsc event 2119
Read - <FLJ Credit.tsc event 2126
Read - <FLJ Credit.tsc event 2127
Read - <FLJ Credit.tsc event 2131
Read - <FLJ Credit.tsc event 2138
Read - <FLJ Credit.tsc event 2148
Write - <FL- Head.tsc event #0.48
Write - <FL+ Head.tsc event #0.49
Read - <FLJ Head.tsc event #0/58
Flag 4026
Read - <FLJ Credit.tsc event 2100
Read - <FLJ Credit.tsc event 2101
Read - <FLJ Credit.tsc event 2102
Read - <FLJ Credit.tsc event 2103
Read - <FLJ Credit.tsc event 2104
Read - <FLJ Credit.tsc event 2105
Read - <FLJ Credit.tsc event 2108
Read - <FLJ Credit.tsc event 2109
Read - <FLJ Credit.tsc event 2110
Read - <FLJ Credit.tsc event 2111
Read - <FLJ Credit.tsc event 2114
Read - <FLJ Credit.tsc event 2115
Read - <FLJ Credit.tsc event 2116
Read - <FLJ Credit.tsc event 2119
Read - <FLJ Credit.tsc event 2120
Read - <FLJ Credit.tsc event 2123
Read - <FLJ Credit.tsc event 2126
Read - <FLJ Credit.tsc event 2127
Read - <FLJ Credit.tsc event 2128
Read - <FLJ Credit.tsc event 2131
Read - <FLJ Credit.tsc event 2132
Read - <FLJ Credit.tsc event 2135
Read - <FLJ Credit.tsc event 2138
Read - <FLJ Credit.tsc event 2139
Read - <FLJ Credit.tsc event 2141
Read - <FLJ Credit.tsc event 2144
Read - <FLJ Credit.tsc event 2148
Read - <FLJ Credit.tsc event 2149
Read - <FLJ Credit.tsc event 2151
Read - <FLJ Credit.tsc event 2154
Read - <FLJ Credit.tsc event 2158
Read - <FLJ Credit.tsc event 2162
Write - <FL- Head.tsc event #0.50
Write - <FL+ Head.tsc event #0.51
Read - <FLJ Head.tsc event #0/60
Flag 4027
Read - <FLJ Credit.tsc event 2100
Read - <FLJ Credit.tsc event 2101
Read - <FLJ Credit.tsc event 2102
Read - <FLJ Credit.tsc event 2103
Read - <FLJ Credit.tsc event 2104
Read - <FLJ Credit.tsc event 2105
Read - <FLJ Credit.tsc event 2106
Read - <FLJ Credit.tsc event 2108
Read - <FLJ Credit.tsc event 2109
Read - <FLJ Credit.tsc event 2110
Read - <FLJ Credit.tsc event 2111
Read - <FLJ Credit.tsc event 2112
Read - <FLJ Credit.tsc event 2114
Read - <FLJ Credit.tsc event 2115
Read - <FLJ Credit.tsc event 2116
Read - <FLJ Credit.tsc event 2117
Read - <FLJ Credit.tsc event 2119
Read - <FLJ Credit.tsc event 2120
Read - <FLJ Credit.tsc event 2121
Read - <FLJ Credit.tsc event 2123
Read - <FLJ Credit.tsc event 2124
Read - <FLJ Credit.tsc event 2125
Read - <FLJ Credit.tsc event 2126
Read - <FLJ Credit.tsc event 2127
Read - <FLJ Credit.tsc event 2128
Read - <FLJ Credit.tsc event 2129
Read - <FLJ Credit.tsc event 2131
Read - <FLJ Credit.tsc event 2132
Read - <FLJ Credit.tsc event 2133
Read - <FLJ Credit.tsc event 2135
Read - <FLJ Credit.tsc event 2136
Read - <FLJ Credit.tsc event 2137
Read - <FLJ Credit.tsc event 2138
Read - <FLJ Credit.tsc event 2139
Read - <FLJ Credit.tsc event 2140
Read - <FLJ Credit.tsc event 2141
Read - <FLJ Credit.tsc event 2142
Read - <FLJ Credit.tsc event 2143
Read - <FLJ Credit.tsc event 2144
Read - <FLJ Credit.tsc event 2145
Read - <FLJ Credit.tsc event 2146
Read - <FLJ Credit.tsc event 2147
Read - <FLJ Credit.tsc event 2148
Read - <FLJ Credit.tsc event 2149
Read - <FLJ Credit.tsc event 2150
Read - <FLJ Credit.tsc event 2151
Read - <FLJ Credit.tsc event 2152
Read - <FLJ Credit.tsc event 2153
Read - <FLJ Credit.tsc event 2154
Read - <FLJ Credit.tsc event 2155
Read - <FLJ Credit.tsc event 2156
Read - <FLJ Credit.tsc event 2157
Read - <FLJ Credit.tsc event 2158
Read - <FLJ Credit.tsc event 2159
Read - <FLJ Credit.tsc event 2160
Read - <FLJ Credit.tsc event 2161
Read - <FLJ Credit.tsc event 2162
Read - <FLJ Credit.tsc event 2163
Read - <FLJ Credit.tsc event 2164
Read - <FLJ Credit.tsc event 2165
Read - <FLJ Credit.tsc event 2166
Read - <FLJ Credit.tsc event 2167
Read - <FLJ Credit.tsc event 2168
Read - <FLJ Credit.tsc event 2169
Write - <FL- Head.tsc event #0.52
Write - <FL+ Head.tsc event #0.53
Read - <FLJ Head.tsc event #0/62
Flag 4029
Read - <FLJ Head.tsc event #0-70
Write - <FL- Head.tsc event #0.54
Write - <FL+ Head.tsc event #0/50
Flag 4031
Read - <FLJ Credit.tsc event 6700
Read - <FLJ Head.tsc event #0/40
Write - <FL+ Head.tsc event #0/40
Flag 4032
Read - <FLJ Credit.tsc event 6700
Read - <FLJ Head.tsc event #0/40
Write - <FL+ Head.tsc event #0/41
Flag 4033
Read - <FLJ Credit.tsc event 6700
Read - <FLJ Head.tsc event #0/40
Write - <FL+ Head.tsc event #0/42
Flag 4034
Read - <FLJ Credit.tsc event 6700
Read - <FLJ Head.tsc event #0/40
Write - <FL+ Head.tsc event #0/43
Flag 4035
Read - <FLJ Credit.tsc event 6700
Read - <FLJ Head.tsc event #0/40
Write - <FL+ Head.tsc event #0/44
Flag 4036
Read - <FLJ Credit.tsc event 6700
Read - <FLJ Credit.tsc event 6701
Read - <FLJ Credit.tsc event 6702
Read - <FLJ Credit.tsc event 6703
Read - <FLJ Credit.tsc event 6704
Read - <FLJ Credit.tsc event 6705
Write - <FL+ Head.tsc event #0035
Flag 4100
Write - <FL- Head.tsc event #0-00
Write - <FL+ Head.tsc event #0-03
Read - <FLJ Head.tsc event #0-10
Read - <FLJ Head.tsc event #0-11
Read - <FLJ Head.tsc event #0-12
Write - <FL- Head.tsc event #0-13
Read - <FLJ Head.tsc event #0-14
Write - <FL+ Head.tsc event #0-14
Read - <FLJ Head.tsc event #0-17
Write - <FL+ Head.tsc event #0-17
Read - <FLJ Head.tsc event #0-20
Read - <FLJ Head.tsc event #0-21
Read - <FLJ Head.tsc event #0-22
Write - <FL- Head.tsc event #0-23
Read - <FLJ Head.tsc event #0-24
Write - <FL+ Head.tsc event #0-24
Read - <FLJ Head.tsc event #0-27
Write - <FL+ Head.tsc event #0-27
Read - <FLJ Head.tsc event #0-30
Read - <FLJ Head.tsc event #0-31
Write - <FL- Head.tsc event #0-32
Read - <FLJ Head.tsc event #0-40
Read - <FLJ Head.tsc event #0-41
Write - <FL- Head.tsc event #0-42
Read - <FLJ Head.tsc event #0-50
Read - <FLJ Head.tsc event #0-51
Write - <FL- Head.tsc event #0-52
Read - <FLJ Head.tsc event #0-60
Read - <FLJ Head.tsc event #0-61
Write - <FL- Head.tsc event #0-62
Flag 4201
Read - <FLJ Head.tsc event #0-00
Write - <FL+ Head.tsc event #0-02
Write - <FL- Head.tsc event #0-03
Read - <FLJ Head.tsc event #0.00
Read - <FLJ Head.tsc event #0.20
Read - <FLJ Head.tsc event #0.40
Write - <FL- Head.tsc event #0/00
Write - <FL+ Head.tsc event #0/01
Write - <FL- Head.tsc event #0/20
Write - <FL+ Head.tsc event #0/21
Write - <FL- Head.tsc event #0/50
Write - <FL+ Head.tsc event #0/51
Flag 4202
Read - <FLJ Head.tsc event #0-10
Write - <FL+ Head.tsc event #0-12
Write - <FL+ Head.tsc event #0-13
Write - <FL- Head.tsc event #0-14
Write - <FL- Head.tsc event #0-15
Write - <FL- Head.tsc event #0-17
Read - <FLJ Head.tsc event #0.02
Read - <FLJ Head.tsc event #0.22
Read - <FLJ Head.tsc event #0.42
Write - <FL- Head.tsc event #0/02
Write - <FL+ Head.tsc event #0/03
Write - <FL- Head.tsc event #0/22
Write - <FL+ Head.tsc event #0/23
Write - <FL- Head.tsc event #0/52
Write - <FL+ Head.tsc event #0/53
Flag 4203
Read - <FLJ Head.tsc event #0-20
Write - <FL+ Head.tsc event #0-22
Write - <FL+ Head.tsc event #0-23
Write - <FL- Head.tsc event #0-24
Write - <FL- Head.tsc event #0-25
Write - <FL- Head.tsc event #0-27
Read - <FLJ Head.tsc event #0.04
Read - <FLJ Head.tsc event #0.24
Read - <FLJ Head.tsc event #0.44
Write - <FL- Head.tsc event #0/04
Write - <FL+ Head.tsc event #0/05
Write - <FL- Head.tsc event #0/24
Write - <FL+ Head.tsc event #0/25
Write - <FL- Head.tsc event #0/54
Write - <FL+ Head.tsc event #0/55
Flag 4204
Read - <FLJ Head.tsc event #0-30
Write - <FL+ Head.tsc event #0-32
Write - <FL- Head.tsc event #0-33
Read - <FLJ Head.tsc event #0.06
Read - <FLJ Head.tsc event #0.26
Read - <FLJ Head.tsc event #0.46
Write - <FL- Head.tsc event #0/06
Write - <FL+ Head.tsc event #0/07
Write - <FL- Head.tsc event #0/26
Write - <FL+ Head.tsc event #0/27
Write - <FL- Head.tsc event #0/56
Write - <FL+ Head.tsc event #0/57
Flag 4205
Read - <FLJ Head.tsc event #0-40
Write - <FL+ Head.tsc event #0-42
Write - <FL- Head.tsc event #0-43
Read - <FLJ Head.tsc event #0.08
Read - <FLJ Head.tsc event #0.28
Read - <FLJ Head.tsc event #0.48
Write - <FL- Head.tsc event #0/08
Write - <FL+ Head.tsc event #0/09
Write - <FL- Head.tsc event #0/28
Write - <FL+ Head.tsc event #0/29
Write - <FL- Head.tsc event #0/58
Write - <FL+ Head.tsc event #0/59
Flag 4206
Read - <FLJ Head.tsc event #0-50
Write - <FL+ Head.tsc event #0-52
Write - <FL- Head.tsc event #0-53
Read - <FLJ Head.tsc event #0.10
Read - <FLJ Head.tsc event #0.30
Read - <FLJ Head.tsc event #0.50
Write - <FL- Head.tsc event #0/10
Write - <FL+ Head.tsc event #0/11
Write - <FL- Head.tsc event #0/30
Write - <FL+ Head.tsc event #0/31
Write - <FL- Head.tsc event #0/60
Write - <FL+ Head.tsc event #0/61
Flag 4207
Read - <FLJ Head.tsc event #0-60
Write - <FL+ Head.tsc event #0-62
Write - <FL- Head.tsc event #0-63
Read - <FLJ Head.tsc event #0.12
Read - <FLJ Head.tsc event #0.52
Write - <FL- Head.tsc event #0/12
Write - <FL+ Head.tsc event #0/13
Write - <FL- Head.tsc event #0/62
Write - <FL+ Head.tsc event #0/63
Flag 4301
Read - <FLJ Head.tsc event #0-00
Read - <FLJ Head.tsc event #0-01
Write - <FL+ Head.tsc event #0/00
Write - <FL+ Head.tsc event #0/50
Write - <FL+ Head.tsc event #0012
Write - <FL- Head.tsc event #0013
Write - <FL+ Head.tsc event #0014
Flag 4302
Read - <FLJ Head.tsc event #0-10
Read - <FLJ Head.tsc event #0-11
Write - <FL- Head.tsc event #0/00
Write - <FL- Head.tsc event #0/50
Write - <FL+ Head.tsc event #0012
Write - <FL- Head.tsc event #0013
Write - <FL- Head.tsc event #0014
Flag 4303
Read - <FLJ Head.tsc event #0-20
Read - <FLJ Head.tsc event #0-21
Write - <FL- Head.tsc event #0/00
Write - <FL- Head.tsc event #0/50
Write - <FL- Head.tsc event #0012
Write - <FL+ Head.tsc event #0013
Write - <FL+ Head.tsc event #0014
Flag 5001
Read - <FLJ ArmsItem.tsc event #5014
Read - <FLJ ArmsItem.tsc event #6014
Read - <FLJ Credit.tsc event 3200
Read - <FLJ Head.tsc event #0021
Write - <FL+ Head.tsc event #0021
Flag 5002
Read - <FLJ ArmsItem.tsc event #5014
Read - <FLJ ArmsItem.tsc event #6014
Read - <FLJ Credit.tsc event 3200
Read - <FLJ Head.tsc event #0021
Write - <FL+ Head.tsc event #0022
Flag 5003
Read - <FLJ ArmsItem.tsc event #5014
Read - <FLJ ArmsItem.tsc event #6014
Read - <FLJ Credit.tsc event 3200
Read - <FLJ Head.tsc event #0021
Write - <FL+ Head.tsc event #0023
Flag 5004
Read - <FLJ ArmsItem.tsc event #5014
Read - <FLJ ArmsItem.tsc event #6014
Read - <FLJ Credit.tsc event 3200
Read - <FLJ Head.tsc event #0021
Write - <FL+ Head.tsc event #0024
Flag 5005
Read - <FLJ ArmsItem.tsc event #5014
Read - <FLJ ArmsItem.tsc event #6014
Read - <FLJ Credit.tsc event 3200
Write - <FL+ Head.tsc event #0025
Flag 5006
Read - <FLJ Head.tsc event #0020
Write - <FL+ Drain.tsc event #0111
Write - <FL- Almond.tsc event #0104
Flag 6000
Read - <FLJ ArmsItem.tsc event #9100
Read - <FLJ Cent.tsc event #1301
Read - <FLJ Blcny1.tsc event #0300
Flag 6001
Read - <FLJ Cent.tsc event #0371
Read - <FLJ Cent.tsc event #0372
Read - <FLJ Cent.tsc event #0373
Read - <FLJ Cent.tsc event #1303
Read - <FLJ Blcny1.tsc event #0300
Read - <FLJ Blcny1.tsc event #0302
Read - <FLJ Blcny1.tsc event #0303
Read - <FLJ Blcny2.tsc event #0120
Flag 6002
Read - <FLJ ArmsItem.tsc event #6005
Read - <FLJ Stream.tsc event #1011
Read - <FLJ Cent.tsc event #0371
Read - <FLJ Cent.tsc event #0372
Read - <FLJ Cent.tsc event #0373
Read - <FLJ Cent.tsc event #0376
Read - <FLJ Cent.tsc event #0377
Read - <FLJ Cent.tsc event #1317
Read - <FLJ Blcny1.tsc event #0300
Read - <FLJ Blcny1.tsc event #0302
Read - <FLJ Blcny1.tsc event #0303
Read - <FLJ Blcny1.tsc event #0403
Read - <FLJ Blcny1.tsc event #0404
Read - <FLJ Blcny2.tsc event #0120
Flag 6003
Read - <FLJ ArmsItem.tsc event #9100
Read - <FLJ Credit.tsc event N/A
Read - <FLJ Oside.tsc event #0400
Read - <FLJ Cent.tsc event #0371
Read - <FLJ Cent.tsc event #1300
Flag 6004
Read - <FLJ ArmsItem.tsc event #6005
Read - <FLJ Cent.tsc event #0371
Read - <FLJ Cent.tsc event #0372
Read - <FLJ Cent.tsc event #0373
Read - <FLJ Cent.tsc event #0376
Read - <FLJ Cent.tsc event #0377
Read - <FLJ Cent.tsc event #0378
Read - <FLJ Blcny1.tsc event #0300
Read - <FLJ Blcny1.tsc event #0302
Read - <FLJ Blcny1.tsc event #0303
Read - <FLJ Blcny1.tsc event #0403
Read - <FLJ Blcny1.tsc event #0404
Read - <FLJ Blcny1.tsc event #0516
Read - <FLJ Blcny1.tsc event #0517
Flag 6100
Read - <FLJ ArmsItem.tsc event #8000
Write - <FL+ Barr.tsc event #0402
Read - <FLJ Cent.tsc event #1303
Read - <FLJ Blcny1.tsc event #0501
Flag 6101
Read - <FLJ ArmsItem.tsc event #8001
Write - <FL+ Eggs.tsc event #0503
Read - <FLJ Cent.tsc event #1304
Read - <FLJ Blcny1.tsc event #0502
Flag 6102
Read - <FLJ ArmsItem.tsc event #8002
Write - <FL+ Malco.tsc event #0203
Read - <FLJ Cent.tsc event #1305
Read - <FLJ Blcny1.tsc event #0503
Flag 6103
Read - <FLJ ArmsItem.tsc event #8003
Write - <FL+ Frog.tsc event #1000
Read - <FLJ Cent.tsc event #1306
Read - <FLJ Blcny1.tsc event #0504
Flag 6104
Read - <FLJ ArmsItem.tsc event #8004
Write - <FL+ Sand.tsc event #0210
Read - <FLJ Cent.tsc event #1307
Read - <FLJ Blcny1.tsc event #0505
Flag 6105
Read - <FLJ ArmsItem.tsc event #8005
Write - <FL+ Gard.tsc event #0503
Read - <FLJ Cent.tsc event #1308
Read - <FLJ Blcny1.tsc event #0506
Flag 6106
Read - <FLJ ArmsItem.tsc event #8006
Write - <FL+ MazeW.tsc event #1000
Read - <FLJ Cent.tsc event #1309
Read - <FLJ Blcny1.tsc event #0507
Flag 6107
Read - <FLJ ArmsItem.tsc event #8007
Write - <FL+ MazeS.tsc event #0310
Read - <FLJ Cent.tsc event #1310
Read - <FLJ Blcny1.tsc event #0508
Flag 6108
Read - <FLJ ArmsItem.tsc event #8008
Write - <FL+ Almond.tsc event #1000
Read - <FLJ Oside.tsc event #0401
Read - <FLJ Cent.tsc event #1311
Read - <FLJ Blcny1.tsc event #0509
Flag 6109
Read - <FLJ ArmsItem.tsc event #8009
Read - Pool.pxe entity 16 (Type 216 - Debug Cat) AppearWhenFlagSet
Write - <FL+ Stream.tsc event #1000
Read - <FLJ Cent.tsc event #1312
Read - <FLJ Blcny1.tsc event #0510
Read - <FLJ Pixel.tsc event #0094
Flag 6110
Read - <FLJ ArmsItem.tsc event #8010
Read - <FLJ EggR2.tsc event #0094
Read - <FLJ EggR2.tsc event #0350
Write - <FL+ EggR2.tsc event #1000
Read - <FLJ Cent.tsc event #1313
Read - <FLJ Blcny1.tsc event #0511
Flag 6111
Read - <FLJ ArmsItem.tsc event #8011
Read - <FLJ Blcny1.tsc event #0512
Read - Priso2.pxe entity 31 (Type 276 - Red Demon (boss)) HideWhenFlagSet
Read - Priso2.pxe entity 98 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - Priso2.pxe entity 99 (Type 46 - H/V Trigger) HideWhenFlagSet
Read - <FLJ Priso2.tsc event #0099
Write - <DNP Priso2.tsc event #0241 deletes entity 98 (Type 46 - H/V Trigger)
Write - <DNP Priso2.tsc event #0241 deletes entity 99 (Type 46 - H/V Trigger)
Write - <FL+ Priso2.tsc event #0250
Flag 6112
Read - <FLJ ArmsItem.tsc event #8012
Write - <FL+ Curly.tsc event #0400
Read - <FLJ Cent.tsc event #1314
Read - <FLJ Blcny1.tsc event #0513
Flag 6113
Read - <FLJ ArmsItem.tsc event #8013
Write - <FL+ MazeD.tsc event #0300
Read - <FLJ Cent.tsc event #1315
Read - <FLJ Blcny1.tsc event #0514
Flag 6114
Read - <FLJ ArmsItem.tsc event #8014
Read - <FLJ Cent.tsc event #1316
Read - <FLJ Blcny1.tsc event #0515
Write - <FL+ Mapi.tsc event #0500
Flag 6200
Read - <FLJ Stream.tsc event #1004
Flag 6201
Read - <FLJ CurlyS.tsc event #0500
Read - <FLJ Jenka1.tsc event #0500
Read - <FLJ Jenka2.tsc event #0500
Flag 6202
Read - <FLJ CurlyS.tsc event #0500
Read - <FLJ Jenka1.tsc event #0500
Read - <FLJ Jenka2.tsc event #0500
Read - <FLJ MazeO.tsc event #0090
Read - <FLJ MazeO.tsc event #0091
Read - <FLJ MazeO.tsc event #0092
Read - <FLJ MazeO.tsc event #0093
Read - <FLJ MazeO.tsc event #0094
Read - <FLJ MazeO.tsc event #0098
Read - <FLJ MazeB.tsc event #0090
Read - <FLJ MazeB.tsc event #0091
Read - <FLJ MazeB.tsc event #0092
Read - <FLJ MazeB.tsc event #0093
Read - <FLJ MazeB.tsc event #0094
Read - <FLJ MazeB.tsc event #0098
Read - <FLJ MazeB.tsc event #0099
Flag 6400
Read - <FLJ Cent.tsc event #0150
Flag 7000
Read - <FLJ Credit.tsc event 3600
Write - <FL+ Head.tsc event #0002
Flag 7001
Read - <FLJ Credit.tsc event 3600
Write - <FL+ Head.tsc event #0003
Flag 7003
Read - <FLJ Credit.tsc event 4700
Write - <FL+ Head.tsc event #0005
Flag 7004
Read - <FLJ Credit.tsc event 3900
Write - <FL+ Head.tsc event #0007
Flag 7005
Read - <FLJ Credit.tsc event 3800
Write - <FL+ Head.tsc event #0008
Flag 7006
Read - <FLJ Credit.tsc event 4800
Write - <FL+ Head.tsc event #0009
Flag 7007
Read - <FLJ Credit.tsc event 4900
Write - <FL+ Head.tsc event #0010
Flag 7008
Read - <FLJ Credit.tsc event 3700
Write - <FL+ Head.tsc event #0030
Write - <FL+ Head.tsc event #0035
Flag 7009
Read - <FLJ Credit.tsc event 3700
Read - <FLJ Credit.tsc event 6600
Write - <FL+ Head.tsc event #0034
Flag 7100
Read - <FLJ Credit.tsc event 3000
Write - <FL+ Head.tsc event #0051
Flag 7101
Read - <FLJ Credit.tsc event 3500
Write - <FL+ Head.tsc event #0052
Flag 7102
Read - <FLJ Credit.tsc event 4000
Write - <FL+ Head.tsc event #0053
Flag 7103
Read - <FLJ Credit.tsc event 3100
Write - <FL+ Head.tsc event #0054
Flag 7105
Read - <FLJ Credit.tsc event 4100
Write - <FL+ Head.tsc event #0057
Flag 7106
Read - <FLJ Credit.tsc event 5100
Write - <FL+ Head.tsc event #0058
Flag 7107
Read - <FLJ Credit.tsc event 5000
Write - <FL+ Head.tsc event #0059
Flag 7108
Read - <FLJ Credit.tsc event 6000
Write - <FL+ Head.tsc event #0060
Flag 7109
Read - <FLJ Credit.tsc event 6100
Write - <FL+ Head.tsc event #0061
Flag 7111
Read - <FLJ Credit.tsc event 8100
Write - <FL+ Head.tsc event #0063
Flag 7113
Read - <FLJ Credit.tsc event 4200
Write - <FL+ Head.tsc event #0065
Flag 7115
Read - <FLJ Credit.tsc event 7000
Write - <FL+ Head.tsc event #0067
Flag 7116
Read - <FLJ Credit.tsc event 3400
Write - <FL+ Head.tsc event #0068
Flag 7117
Read - <FLJ Credit.tsc event 7400
Write - <FL+ Head.tsc event #0069
Flag 7118
Read - <FLJ Credit.tsc event 6400
Write - <FL+ Head.tsc event #0070
Flag 7119
Read - <FLJ Credit.tsc event 5400
Write - <FL+ Head.tsc event #0071
Flag 7120
Read - <FLJ Credit.tsc event 8300
Write - <FL+ Head.tsc event #0072
Flag 7121
Read - <FLJ Credit.tsc event 3400
Write - <FL+ Head.tsc event #0073
Flag 7122
Read - <FLJ Credit.tsc event 4400
Write - <FL+ Head.tsc event #0074
Flag 7123
Read - <FLJ Credit.tsc event 8000
Write - <FL+ Head.tsc event #0075
Flag 7124
Read - <FLJ Credit.tsc event 5200
Write - <FL+ Head.tsc event #0076
Flag 7125
Read - <FLJ Credit.tsc event 6200
Write - <FL+ Head.tsc event #0077
Flag 7126
Read - <FLJ Credit.tsc event 7200
Write - <FL+ Head.tsc event #0078
Flag 7127
Read - <FLJ Credit.tsc event 8200
Write - <FL+ Head.tsc event #0079
Flag 7128
Read - <FLJ Credit.tsc event 4300
Write - <FL+ Head.tsc event #0080
Flag 7131
Read - <FLJ Credit.tsc event 5300
Write - <FL+ Head.tsc event #0083
Flag 7132
Read - <FLJ Credit.tsc event 6300
Write - <FL+ Head.tsc event #0084
Flag 7133
Read - <FLJ Credit.tsc event 7500
Write - <FL+ Head.tsc event #0085
Flag 7135
Read - <FLJ Credit.tsc event 6500
Write - <FL+ Head.tsc event #0087
Flag 7136
Read - <FLJ Credit.tsc event 8400
Write - <FL+ Head.tsc event #0088
Flag 7137
Read - <FLJ Credit.tsc event 7300
Write - <FL+ Head.tsc event #0089
Flag 7999
Write - <FL- Head.tsc event #0.54
Write - <FL+ Head.tsc event #0.54
Read - <FLJ Head.tsc event #0000
Write - <FL+ Head.tsc event #0000
Write - <FL- Head.tsc event #0016
Write - <FL+ Head.tsc event #0016