fixes numahachi hint (again)

This commit is contained in:
duncathan 2021-04-01 20:41:24 -06:00
parent bd061957f2
commit e6a7e062f8
1 changed files with 3 additions and 3 deletions

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@ -477,8 +477,8 @@ function hintRegion:new(worldGraph)
mrsLittle = Location("Mrs. Little", "Little", "0212", self),
malco = Location("MALCO", "Malco", "0306", self),
jenka = Location("Jenka", "Jenka1", "0201", self),
numahachi1 = Location("Numahachi 1", "Statue", "0300", self),
numahachi2 = Location("Numahachi 2", "Statue", "0301", self)
numahachi1 = Location("Numahachi 1", "Statue", "0301", self),
numahachi2 = Location("Numahachi 2", "Statue", "0302", self)
}
-- they'll appear as filled so they get left out of the regular hints
@ -555,7 +555,7 @@ function worldGraph:getSpawnScript()
local earlyGameFlags = "<FL+0301<FL+0302<FL+1641<FL+1642<FL+0320<FL+0321" -- flags set during first cave in normal gameplay
baseStartScript = baseStartScript .. earlyGameFlags
if self:Arthur() then return baseStartScript .. "<FL+6201<TRA0001:0094:0008:0004" end
if self:Camp() then return baseStartScript .. "<FL+6202<TRA0040:0094:0014:0009" end
end