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https://github.com/cave-story-randomizer/cave-story-randomizer
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Update randomizer.lua
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@ -72,7 +72,7 @@ function C:_mountDirectory(path)
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end
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end
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function C:_seedRngesus()
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function C:_seedRngesus()
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local seedfile, bytes= lf.read(lf.getSourceBaseDirectory() + "seed.txt", 9);
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local seedfile, bytes= lf.read(lf.getSourceBaseDirectory() + "seed.txt",10);
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local seed = ""
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local seed = ""
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if seedfile == nil then
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if seedfile == nil then
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logNotice('Okay, no seed file, generate new')
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logNotice('Okay, no seed file, generate new')
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