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https://github.com/cave-story-randomizer/cave-story-randomizer
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fixes a minor error in the weapon pool's attributes
machine gun is supposed to have weaponSN, not bubbler
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@ -74,12 +74,12 @@ local function _itemData()
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bubbler = {
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name = "Bubbler",
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script = "<EVE0007",
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attributes = {"weaponBoss", "weaponSN", "nonProgressive"}
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attributes = {"weaponBoss", "nonProgressive"}
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},
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machineGun = {
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name = "Machine Gun",
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script = "<EVE0008",
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attributes = {"weaponBoss", "flight", "mandatory"}
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attributes = {"weaponBoss", "weaponSN", "flight", "mandatory"}
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},
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blade = {
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name = "Blade",
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