generation works!

This commit is contained in:
duncathan 2020-02-26 01:46:14 -06:00
parent 3035764ad4
commit c7f8d3a66a
4 changed files with 8 additions and 6 deletions

View file

@ -17,8 +17,9 @@
#0200
<KEY<FL+0430
<EVE0091 -- easier to do this than to deal with changing the actual start event
<KEY<FL+0430<EVE0201
#0201
<EVE0091
#1000
<END

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@ -1 +1 @@
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@ -43,6 +43,7 @@ local function gameMode(n, eve)
placed = true,
script = eve
}
end
local function _itemData()
local data = {

View file

@ -31,12 +31,12 @@ layout.go:onPress(function()
if settings.bad.value then
Randomizer.game = "gameBadEnd"
else if settings.norm.value then
elseif settings.norm.value then
Randomizer.game = "gameNormalEnd"
else if settings.boss.value then
elseif settings.boss.value then
Randomizer.game = "gameAllBosses"
else
Randomizer.game = "gameBestEnd"
Randomizer.game = "game"
end
Randomizer.puppy = settings.puppy.value