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https://github.com/cave-story-randomizer/cave-story-randomizer
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Fixed stupid bug where :getAnyExceptMissiles() was more like :getAnyExceptItems()
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@ -75,7 +75,6 @@ function item(t)
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command = ("<IT+00%s"):format(t.id),
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displayCmd = ("<GIT10%s"):format(t.id),
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music = t.music or "<CMU0010",
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kind = "missiles",
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replaceBefore = t.replaceBefore,
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}
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end
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@ -126,6 +125,7 @@ function missiles(t)
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replaceBefore = {
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["<EVE0030"] = "<CMU0010<GIT0006*MISSILE_TEXT*<RMU<EVE0030<END",
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},
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kind = "missiles",
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}
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end
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@ -1,6 +1,6 @@
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require 'lib.strict'
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local VERSION = '0.2'
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local VERSION = '0.3'
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Class = require 'lib.classic'
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_ = require 'lib.moses'
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