prep for release of v0.8A

This commit is contained in:
duncathan 2019-03-22 03:08:39 -06:00
parent bb6e7cadcb
commit 579e5e616b
5 changed files with 14 additions and 7 deletions

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@ -42,12 +42,12 @@ local function _itemData()
-- WEAPONS --
-------------
polarStar1 = {
name = "Polar Star 1",
name = "Polar Star",
script = "<EVE0002",
attributes = {"weaponBoss", "weaponSN", "polarStar", "mandatory"}
},
polarStar2 = {
name = "Polar Star 2",
name = "Polar Star",
script = "<EVE0002",
attributes = {"weaponBoss", "weaponSN", "polarStar", "mandatory"}
},
@ -211,12 +211,12 @@ local function _itemData()
attributes = {"mandatory"}
},
booster1 = {
name = "Booster 1",
name = "Booster",
script = "<EVE0068",
attributes = {"flight", "booster", "mandatory"}
},
booster2 = {
name = "Booster 2",
name = "Booster",
script = "<EVE0068",
attributes = {"flight", "booster", "mandatory"}
},

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@ -453,6 +453,13 @@ function worldGraph:getPuppySpots()
}
end
function worldGraph:getFirstCaveSpots()
return {
self.regions.firstCave.locations.firstCapsule,
self.regions.firstCave.locations.gunsmithChest
}
end
function worldGraph:getHellSpots()
return self.locationsArray(self.regions.endgame:getLocations())
end

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@ -1,6 +1,6 @@
require 'lib.strict'
VERSION = '0.8'
VERSION = '0.8A'
Class = require 'lib.classic'
_ = require 'lib.moses'
@ -80,9 +80,9 @@ local function _draw()
lg.draw(background, 0, 0)
_print('Cave Story Randomizer [Open Mode] v' .. VERSION, 0, 10)
_print('by shru and duncathan', 0, 22)
_print('(@shruuu and @duncathan_salt)', 0, 34)
_print(status, 10, 65)
_print('shru.itch.io', 10, 220, 'left')
_print('@shruuu', 10, 220, 'right')
_print('Original randomizer:\r\nshru.itch.io/cave-story-randomizer', 10, 200, 'left')
end
function love.draw()