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https://github.com/cave-story-randomizer/cave-story-randomizer
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Merge branch 'randomlib' into 'master'
Moves from lua random library to love2d random library See merge request duncathan/cave-story-randomizer!11
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commit
57871e0ef1
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@ -12,7 +12,7 @@ local next, type, select, pcall = next, type, select, pcall
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local setmetatable, getmetatable = setmetatable, getmetatable
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local setmetatable, getmetatable = setmetatable, getmetatable
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local t_insert, t_sort = table.insert, table.sort
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local t_insert, t_sort = table.insert, table.sort
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local t_remove,t_concat = table.remove, table.concat
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local t_remove,t_concat = table.remove, table.concat
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local randomseed, random, huge = math.randomseed, math.random, math.huge
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local randomseed, random, huge = love.math.setRandomSeed, love.math.random, math.huge
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local floor, max, min = math.floor, math.max, math.min
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local floor, max, min = math.floor, math.max, math.min
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local rawget = rawget
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local rawget = rawget
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local unpack = table.unpack or unpack
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local unpack = table.unpack or unpack
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@ -72,7 +72,7 @@ end
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function C:_seedRngesus()
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function C:_seedRngesus()
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local seed = tostring(os.time())
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local seed = tostring(os.time())
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math.randomseed(seed)
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love.math.setRandomSeed(seed)
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logNotice(('Offering seed "%s" to RNGesus'):format(seed))
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logNotice(('Offering seed "%s" to RNGesus'):format(seed))
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end
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end
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