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https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-21 14:22:47 +00:00
maybe fix text wrapping in hints
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parent
56d4554789
commit
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@ -3,7 +3,7 @@ from typing import Callable, Optional
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from lupa import LuaRuntime
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import logging
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import shutil
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import re
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import textwrap
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import sys
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import pre_edited_cs
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@ -116,28 +116,11 @@ def create_hint_script(text: str, facepic: bool, ending: str) -> str:
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"""
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hard_limit = 35
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msgbox_limit = 26 if facepic else hard_limit
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pattern = r' [^ ]*$'
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line1, line2, line3 = "", "", ""
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split = 0
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line1 = text[split:split+msgbox_limit]
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match = next(re.finditer(pattern, line1), None)
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if match is not None and len(text) > msgbox_limit:
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line1 = line1[:match.start(0)]
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split += match.start(0)+1
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if split % hard_limit != 0:
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line2 = "\r\n"
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line2 += text[split:split+msgbox_limit]
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match = next(re.finditer(pattern, line2), None)
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if match is not None and len(text) > msgbox_limit*2:
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line2 = line2[:match.start(0)]
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if split % hard_limit != 0:
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split -= 2
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split += match.start(0)+1
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if split % hard_limit != 0:
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line3 = "\r\n"
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line3 += text[split:split+msgbox_limit]
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return f"<PRI<MSG<TUR{line1}{line2}{line3}<NOD{ending}"
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lines = textwrap.wrap(text, width=msgbox_limit, max_lines=3)
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text = ""
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for i, l in enumerate(lines):
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text += l
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if len(l) != hard_limit and i < len(lines)-1:
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text += "\r\n"
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return f"<PRI<MSG<TUR{text}<NOD{ending}"
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