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https://github.com/cave-story-randomizer/cave-story-randomizer
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Give up! just manually deploy the whole thing.
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@ -6,28 +6,16 @@ variables:
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CHANNEL: $CI_COMMIT_REF_NAME
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CHANNEL: $CI_COMMIT_REF_NAME
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stages:
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stages:
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- build
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- build-release
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- release
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build:
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build-and-release:
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stage: build
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stage: build-release
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script:
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- cd src
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- love-release -W
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cache:
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key: build-cache
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paths:
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- src/releases/
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release:
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stage: release
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when: manual
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when: manual
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script:
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script:
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- ls -l
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# I - Build
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- cd src
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- cd src
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- ls -l
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- love-release -W
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# II - Release to itch.io
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- cd releases
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- cd releases
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- FILE=$(ls *-win32.zip) ; butler push "$FILE" "$ITCHIO_USER/$ITCHIO_GAME:win32-$CHANNEL"
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- FILE=$(ls *-win32.zip) ; butler push "$FILE" "$ITCHIO_USER/$ITCHIO_GAME:win32-$CHANNEL"
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# - FILE=$(ls *-win64.zip) ; butler push "$FILE" "$ITCHIO_USER/$ITCHIO_GAME:win64-$CHANNEL"
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# - FILE=$(ls *-win64.zip) ; butler push "$FILE" "$ITCHIO_USER/$ITCHIO_GAME:win64-$CHANNEL"
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cache:
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key: build-cache
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