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https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-10 00:45:15 +00:00
adds misery mychar courtesy of hiino
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src/assets/icon/Misery.png
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src/assets/icon/Misery.png
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After Width: | Height: | Size: 418 B |
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src/assets/myChar/Misery.bmp
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src/assets/myChar/Misery.bmp
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@ -41,7 +41,7 @@ settings.randoButton:onPress(function()
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Screen:loadObjective(love.math.random(4)-1)
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Screen:loadObjective(love.math.random(4)-1)
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settings.seedselect.value = false
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settings.seedselect.value = false
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settings.seedrandom.value = true
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settings.seedrandom.value = true
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Screen:loadMyChar(love.math.random(7))
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Screen:loadMyChar(love.math.random(8))
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Screen:loadSpawn(love.math.random(3)-1)
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Screen:loadSpawn(love.math.random(3)-1)
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Screen:loadSeqSettings(fifty(), {
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Screen:loadSeqSettings(fifty(), {
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cthulhu = fifty(),
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cthulhu = fifty(),
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@ -98,8 +98,10 @@ function C:loadMyChar(mychar)
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settings.mychar.index = 5
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settings.mychar.index = 5
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elseif mychar == "assets/myChar/Kanpachi.bmp" then
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elseif mychar == "assets/myChar/Kanpachi.bmp" then
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settings.mychar.index = 6
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settings.mychar.index = 6
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elseif mychar == "assets/myChar/Frog.bmp" then
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elseif mychar == "assets/myChar/Misery.bmp" then
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settings.mychar.index = 7
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settings.mychar.index = 7
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elseif mychar == "assets/myChar/Frog.bmp" then
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settings.mychar.index = 8
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end
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end
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settings.mychar.value = "override"
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settings.mychar.value = "override"
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end
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end
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@ -44,6 +44,7 @@ return { style = 'dialog',
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{ text = " Toroko", value = "assets/myChar/Toroko.bmp", icon = "assets/icon/Toroko.png" },
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{ text = " Toroko", value = "assets/myChar/Toroko.bmp", icon = "assets/icon/Toroko.png" },
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{ text = " King", value = "assets/myChar/King.bmp", icon = "assets/icon/King.png" },
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{ text = " King", value = "assets/myChar/King.bmp", icon = "assets/icon/King.png" },
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{ text = " Kanpachi", value = "assets/myChar/Kanpachi.bmp", icon = "assets/icon/Kanpachi.png" },
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{ text = " Kanpachi", value = "assets/myChar/Kanpachi.bmp", icon = "assets/icon/Kanpachi.png" },
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{ text = " Misery", value = "assets/myChar/Misery.bmp", icon = "assets/icon/Misery.png" },
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{ text = " Frog", value = "assets/myChar/Frog.bmp", icon = "assets/icon/Frog.png" }
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{ text = " Frog", value = "assets/myChar/Frog.bmp", icon = "assets/icon/Frog.png" }
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},
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},
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{ type = 'label', text = 'Spawn Location', minheight = 32 },
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{ type = 'label', text = 'Spawn Location', minheight = 32 },
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