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https://github.com/cave-story-randomizer/cave-story-randomizer
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Make sharecodes platform-independent
Resolves the issue of sharecodes generated with the 32-bit version of LÖVE being incompatible with the 64-bit version, and vice versa. This also happens to shorten the sharecodes by removing all of the "A"s at the beginning. :)
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@ -399,7 +399,7 @@ function C:_updateSharecode(seed)
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seed = seed .. (" "):rep(20-#seed)
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end
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local packed = love.data.pack("data", "sBB", seed, settings, seq)
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local packed = love.data.pack("data", "<s1BB", seed, settings, seq)
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self.sharecode = love.data.encode("string", "base64", packed)
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logNotice(("Sharecode: %s"):format(self.sharecode))
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@ -269,7 +269,7 @@ end)
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settings.importshare:onPress(function()
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local success, seed, sharesettings, seq = pcall(function()
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local packed = love.data.decode("data", "base64", settings.sharecode.value)
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local seed, settings, seq = love.data.unpack("sBB", packed)
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local seed, settings, seq = love.data.unpack("<s1BB", packed)
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assert(#seed == 20)
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return seed, settings, seq
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end)
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