mirror of
https://github.com/cave-story-randomizer/cave-story-randomizer
synced 2024-11-27 09:13:02 +00:00
41 lines
1.7 KiB
INI
41 lines
1.7 KiB
INI
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[server]
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; The port on which to run the server. Don't change this unless you know what you're doing.
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port=5451
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; Whether the server will start automatically when opening the game.
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; If this is set to 0, the server will not run at all (currently there is no way to manually start it).
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start_server=1
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; Set to 1 to disable the server if the current game is a solo seed rather than a multiworld.
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; Note that running the server is needed to allow Randovania's autotracker to function.
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disable_if_solo_seed=0
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[config]
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; Set to 1 to run the game at 60 FPS instead of the default 50
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60fps=0
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; Top left x and y pixel coordinates of the secondary TSC parser's message text
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text_x=84
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text_y=33
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; x and y offsets of the secondary TSC parser's <GIT graphic, relative to text_x and text_y
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git_x_offset=82
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git_y_offset=-18
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; Primary text color of the secondary TSC parser's message text (RGB 0-255)
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text_color_r=255
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text_color_g=255
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text_color_b=254
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; Color of the text shadow, drawn underneath and 1 pixel below the text
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text_shadow_color_r=17
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text_shadow_color_g=0
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text_shadow_color_b=34
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; By default, the secondary TSC parser will not run or draw text while <MS2 or <MS3 is active
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; in the main parser, to avoid overlapping text. Setting this to 1 will disable that behavior.
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draw_over_ms2=0
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[debug]
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; Set to 1 to enable the debug console. Press Alt+Enter in the game window to enter commands.
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show_console=0
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; Sets the default log level. This can be adjusted in the debug console with the /log_level command.
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log_level=1
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; Set to 1 to write log output to log.txt. Note, this file can get pretty big if log_level > 2, so be careful.
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log_to_file=0
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; Set to 1 to disable the UUID check when loading Profile.dat.
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; Not recommended unless you know what you're doing.
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ignore_uuid_mismatch=0
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