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14 lines
355 B
C#
14 lines
355 B
C#
using Microsoft.Xna.Framework;
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namespace ProjectZ.InGame.GameObjects.Base
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{
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public class GameObjectFollower : GameObject
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{
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public GameObjectFollower(string spriteId) : base(spriteId) { }
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public GameObjectFollower(Map.Map map) : base(map) { }
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public virtual void SetPosition(Vector2 position) { }
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}
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}
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