LADXHD/InGame/GameObjects/Base/GameObjectFollower.cs
2023-12-14 17:21:22 -05:00

14 lines
355 B
C#

using Microsoft.Xna.Framework;
namespace ProjectZ.InGame.GameObjects.Base
{
public class GameObjectFollower : GameObject
{
public GameObjectFollower(string spriteId) : base(spriteId) { }
public GameObjectFollower(Map.Map map) : base(map) { }
public virtual void SetPosition(Vector2 position) { }
}
}