LADXHD/InGame/GameObjects/Base/GameObjectFollower.cs

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2023-12-14 22:21:22 +00:00
using Microsoft.Xna.Framework;
namespace ProjectZ.InGame.GameObjects.Base
{
public class GameObjectFollower : GameObject
{
public GameObjectFollower(string spriteId) : base(spriteId) { }
public GameObjectFollower(Map.Map map) : base(map) { }
public virtual void SetPosition(Vector2 position) { }
}
}