LADXHD/InGame/Overlay/Sequences/PictureSequence.cs
2023-12-14 17:21:22 -05:00

30 lines
843 B
C#

using Microsoft.Xna.Framework;
using ProjectZ.InGame.Controls;
namespace ProjectZ.InGame.Overlay.Sequences
{
class PictureSequence : GameSequence
{
public PictureSequence()
{
_sequenceWidth = 103;
_sequenceHeight = 128;
// background
Sprites.Add(new SeqSprite("trade_picture", new Vector2(0, 0), 0));
}
public override void Update()
{
base.Update();
// can close the overlay if the dialog isn't running anymore
if (!Game1.GameManager.DialogIsRunning() && ControlHandler.ButtonPressed(CButtons.B))
{
Game1.GameManager.InGameOverlay.CloseOverlay();
Game1.GameManager.StartDialogPath("close_picture");
}
}
}
}