LADXHD/InGame/GameObjects/Base/Components/DrawShadowComponent.cs
2023-12-14 17:21:22 -05:00

23 lines
553 B
C#

using Microsoft.Xna.Framework.Graphics;
namespace ProjectZ.InGame.GameObjects.Base.Components
{
class DrawShadowComponent : Component
{
public new static int Index = 6;
public static int Mask = 0x01 << Index;
public delegate void DrawTemplate(SpriteBatch spriteBatch);
public DrawTemplate Draw;
public bool IsActive = true;
protected DrawShadowComponent() { }
public DrawShadowComponent(DrawTemplate draw)
{
Draw = draw;
}
}
}