mirror of
https://github.com/Phantop/LADXHD.git
synced 2024-11-01 04:14:22 +00:00
82 lines
3.8 KiB
XML
82 lines
3.8 KiB
XML
|
<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
|
|||
|
<PropertyGroup>
|
|||
|
<OutputType>WinExe</OutputType>
|
|||
|
<TargetFramework>net6.0-windows</TargetFramework>
|
|||
|
<RuntimeIdentifiers>win-x64</RuntimeIdentifiers>
|
|||
|
<PublishReadyToRun>false</PublishReadyToRun>
|
|||
|
<TieredCompilation>false</TieredCompilation>
|
|||
|
<UseWindowsForms>true</UseWindowsForms>
|
|||
|
<MonoGamePlatform>Windows</MonoGamePlatform>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
|
|||
|
<OutputPath></OutputPath>
|
|||
|
<DefineConstants>TRACE;WINDOWS</DefineConstants>
|
|||
|
</PropertyGroup>
|
|||
|
<ItemGroup>
|
|||
|
<Compile Remove="Content\bin\**" />
|
|||
|
<Compile Remove="Content\obj\**" />
|
|||
|
<Compile Remove="Fix\**" />
|
|||
|
<EmbeddedResource Remove="Content\bin\**" />
|
|||
|
<EmbeddedResource Remove="Content\obj\**" />
|
|||
|
<EmbeddedResource Remove="Fix\**" />
|
|||
|
<None Remove="Content\bin\**" />
|
|||
|
<None Remove="Content\obj\**" />
|
|||
|
<None Remove="Fix\**" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<None Remove=".gitignore" />
|
|||
|
<None Remove=".gitmodules" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<MonoGameContentReference Include="Content\Content.mgcb" />
|
|||
|
</ItemGroup>
|
|||
|
<ItemGroup>
|
|||
|
<Reference Include="MonoGame.Framework">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\MonoGame.Framework.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.Direct2D1">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.Direct2D1.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.Direct3D11">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.Direct3D11.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.Direct3D9">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.Direct3D9.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.DXGI">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.DXGI.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.Mathematics">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.Mathematics.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.MediaFoundation">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.MediaFoundation.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.XAudio2">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.XAudio2.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
<Reference Include="SharpDX.XInput">
|
|||
|
<HintPath>..\MonoGame\Artifacts\MonoGame.Framework\WindowsDX\Release\SharpDX.XInput.dll</HintPath>
|
|||
|
</Reference>
|
|||
|
</ItemGroup>
|
|||
|
<PropertyGroup>
|
|||
|
<DotnetCommand Condition="'$(DotnetCommand)' == ''">dotnet</DotnetCommand>
|
|||
|
<EnableMGCBItems Condition="'$(EnableMGCBItems)' == ''">true</EnableMGCBItems>
|
|||
|
<MGCBCommand>..\MonoGame\Artifacts\MonoGame.Content.Builder\Debug\mgcb.dll</MGCBCommand>
|
|||
|
<StartupObject>ProjectZ.Program</StartupObject>
|
|||
|
<AssemblyName>Link's Awakening DX HD</AssemblyName>
|
|||
|
<PublishSingleFile>true</PublishSingleFile>
|
|||
|
<ApplicationIcon>Resources\Icon.ico</ApplicationIcon>
|
|||
|
<ApplicationManifest>app.manifest</ApplicationManifest>
|
|||
|
</PropertyGroup>
|
|||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
|
|||
|
<DefineConstants>TRACE;WINDOWS</DefineConstants>
|
|||
|
</PropertyGroup>
|
|||
|
<Import Project="..\MonoGame\\Tools\MonoGame.Content.Builder.Task\MonoGame.Content.Builder.Task.targets" />
|
|||
|
</Project>
|