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Lethrys 2022-05-02 10:26:31 -04:00 committed by GitHub
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# Cave-Story-Lethrys-Upscale
A built-from-scratch, 2xRes upscale of Cave Story, intended for community use.
![Screenshot](screenshot.png)
Features of this upscale:
- Base game is 100% complete, from Start Point to end credits, as well as a few (but not all) unused sprites
- Remains faithful to the original art style
- (Hopefully) free of asymmetrical sprites, leftover 1xRes pixels, and other weird inconsistencies seen in the Nicalis upscale
- Compatible with Freeware, CSE2, and Cave Story+
- Made for open community use
Instructions for enabling 2xRes:
Freeware:
Install Clownacy's .DLL mod loader and set sprite_resolution to '2' in /mods/graphics_enhancement/settings.ini
That, or use the Doukutsu2x executable if you somehow have it.
CSE2:
Step 1: Wait for Nicalis to allow CSE2 to exist again
After you have done that: In src/CommonDefines.h, set SPRITE_SCALE to '2', and compile using the instructions in the readme. This define only exists on enhanced branches.
Cave Story+:
Cave Story+ by default supports 2xRes and should be able to load these spritesheets. Just insert them.

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#!/bin/bash
# converts bmp to png in data/
for i in $(find data/ -type f -print | grep -i .bmp)
do
echo $i
mogrify -format png -transparent Black $i
rm $i
done

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