Commit graph

17339 commits

Author SHA1 Message Date
Morph ec19a85890 hid: Implement GameCube Controller Vibrations
Implements both SendVibrationGcErmCommand and GetActualVibrationGcErmCommand, and modifies GetVibrationDeviceInfo to account for additional controllers.
2021-02-21 10:32:59 -05:00
bunnei 3d0394681c
Merge pull request #5971 from ameerj/reslimit-dtor
kernel: Fix resource release exception on exit
2021-02-20 21:15:00 -08:00
ameerj 8e4c9c9852 kernel: Fix resource release exception on exit
After rewriting the resource limit, objects releasing reserved resources require a live kernel instance.
This commit fixes exceptions that occur due to the kernel being destroyed before some objects released their resources, allowing for a graceful exit.
2021-02-20 20:51:11 -05:00
Ameer J 2807a98168
Merge pull request #5965 from Morph1984/shader-count
gl_disk_shader_cache: Log total shader entries count on game load
2021-02-20 20:18:00 -05:00
Morph 1a5d4d7840 gl_disk_shader_cache: Log total shader entries count on game load 2021-02-20 11:08:19 -05:00
bunnei def03d4075
Merge pull request #5964 from bunnei/timing-fix
common: wall_clock: Fix integer overflow with StandardWallClock.
2021-02-19 19:11:05 -08:00
bunnei 3acb265c9e common: wall_clock: Fix integer overflow with StandardWallClock.
- Previous optimized impl. resulted in an integer overflow, so revert.
- This is our slow/fallback path that should never be really be used, so the optimization in unimportant.
2021-02-19 18:04:23 -08:00
bunnei 728ee181eb
Merge pull request #5924 from ReinUsesLisp/inline-bindings
vk_update_descriptor: Inline and improve code for binding buffers
2021-02-19 12:27:10 -08:00
bunnei 51e8b2733c
Merge pull request #5957 from lat9nq/update-dynarmic
externals: Update dynarmic to latest
2021-02-18 15:53:44 -08:00
bunnei 9cae3e6e90
Merge pull request #4973 from ameerj/nvdec-opt
nvdec: Reuse allocated buffers and general cleanup
2021-02-18 15:12:07 -08:00
lat9nq 0c24ae300c externals: Update dynarmic to latest
Updates dynarmic to its latest commit. Includes a fix for argument
limits while compiling with Clang 12.
2021-02-18 14:44:49 -05:00
Morph 6686468df0
Merge pull request #5955 from yuzu-emu/revert-3603-port-5123
Revert "Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers""
2021-02-19 00:26:02 +08:00
Morph 1c550ff954
Revert "Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"" 2021-02-18 11:16:14 -05:00
LC c864f2c532
Merge pull request #5952 from ReinUsesLisp/cityhash
common/cityhash: Use common types
2021-02-18 04:28:54 -05:00
LC 90f93a408a
Merge pull request #5954 from lat9nq/ffmpeg-431-2
cmake: Update FFmpeg to 4.3.1
2021-02-18 04:26:59 -05:00
ReinUsesLisp f3805376f7 common/cityhash: Use common types
Allow sharing return types with the rest of the code base. For example,
we use 'u128 = std::array<u64, 2>', meanwhile Google's code uses
'uint128 = std::pair<u64, u64>'.

While we are at it, use size_t instead of std::size_t.
2021-02-18 00:45:17 -03:00
ReinUsesLisp 9ca5e52f07 tests: Add tests for CityHash 2021-02-18 00:44:57 -03:00
bunnei 6be0975bf2
Merge pull request #5121 from bunnei/optimize-core-timing
core: Optimize core timing utility functions to avoid unnecessary math
2021-02-16 13:17:22 -08:00
Morph 723e038dba
Merge pull request #5929 from german77/mousePanning
Improve mouse panning
2021-02-16 22:52:35 +08:00
bunnei aaccb21f81
Merge pull request #4298 from FearlessTobi/remove-cache-setting
yuzu/configure_filesystem: Remove "Select Cache Directory" option
2021-02-15 20:31:16 -08:00
LC df1a9d09a9
Merge pull request #5942 from ReinUsesLisp/fixup-rebase
vk_rasterizer: Fix loading shader addresses twice
2021-02-15 19:35:56 -05:00
ReinUsesLisp 24d0cc3ab8 vk_rasterizer: Fix loading shader addresses twice
This was recently introduced on a wrongly rebased commit.
2021-02-15 21:34:13 -03:00
bunnei 86212d4bcd
Merge pull request #3603 from FearlessTobi/port-5123
Port citra-emu/citra#5123: "SDL: Disable hidapi drivers due to compatibility problems with certain controllers"
2021-02-15 16:25:53 -08:00
bunnei f3345e84ad core: core_timing_util: Optimize core timing math.
- Avoids a lot of unnecessary 128-bit math for imperceptible accuracy.
2021-02-15 14:54:06 -08:00
bunnei 592a649918 common: wall_clock: Optimize GetClockCycles/GetCPUCycles to use a single MUL instruction. 2021-02-15 14:51:43 -08:00
bunnei 0a91599aec common: Merge uint128 to a single header file with inlines. 2021-02-15 14:46:04 -08:00
bunnei cffa6f4e62
Merge pull request #5923 from ReinUsesLisp/vk-dirty-pipeline
fixed_pipeline_cache: Use dirty flags to lazily update key
2021-02-15 13:17:27 -08:00
LC ed543c4d5c
Merge pull request #5939 from Morph1984/web_types
core/CMakeLists: Add web_types.h
2021-02-15 14:02:10 -05:00
bunnei b53b50adec
Merge pull request #4940 from german77/nativeGC
HID: Implement GC controller in game
2021-02-15 10:32:19 -08:00
Morph 48cfc47050 core/CMakeLists: Add web_types.h 2021-02-15 09:40:30 -05:00
bunnei 90610bde9b
Merge pull request #5935 from lat9nq/controller_access_keys
debugger: controller: Add access key
2021-02-14 22:33:59 -08:00
bunnei 8378b8a61f
Merge pull request #5909 from ogniK5377/I3dl2Reverb
audren: Implement I3dl2Reverb
2021-02-14 20:09:15 -08:00
lat9nq 6269cd7f1d debugger: controller: Add access key
Adds the access key to the Controller P1 selection at View -> Debugger
-> Controller P1. Avoids using the windowTitle as that would add a
literal & to the beginning of the window title.
2021-02-14 16:10:12 -05:00
bunnei b0a3915351
Merge pull request #5920 from bunnei/am-ldn-fix
Fix LDN Initialization return code & resulting AM overflow
2021-02-14 02:46:01 -08:00
bunnei eae9f2e440 yuzu: Various frontend improvements to avoid crashes and improve experience on Linux. 2021-02-14 00:20:41 -08:00
bunnei d9a8060ce3 hle: service: ldn: IUserLocalCommunicationService: Improve the stub. 2021-02-13 21:45:09 -08:00
german 594973bdd2 Improve mouse panning 2021-02-13 22:23:32 -06:00
bunnei 51c13606d6 hle: service: ldn: IUserLocalCommunicationService: Indicate that LDN is disabled.
- Fixes crash on Pokemon Sword/Shield when pressing 'Y'.
2021-02-13 20:11:26 -08:00
bunnei d25011c92f hle: service: am: IStorageAccessor: Fix out of bounds error handling. 2021-02-13 20:11:26 -08:00
LC 0bbf5e61f1
Merge pull request #5925 from ReinUsesLisp/resource-pool-clean
vk_resource_pool: Load GPU tick once and compare with it
2021-02-13 20:57:44 -05:00
ReinUsesLisp b8ffdbb167 vk_resource_pool: Load GPU tick once and compare with it
Other minor style improvements. Rename free_iterator to hint_iterator,
to describe better what it does.
2021-02-13 17:53:58 -03:00
ReinUsesLisp 21b40de318 vk_update_descriptor: Inline and improve code for binding buffers
Allow compilers with our settings inline hot code.
2021-02-13 17:46:24 -03:00
ReinUsesLisp 70353649d7 fixed_pipeline_cache: Use dirty flags to lazily update key
Use dirty flags to avoid building pipeline key from scratch on each draw
call. This saves a bit of unnecesary work on each draw call.
2021-02-13 17:44:47 -03:00
Rodrigo Locatti 95722823b9
Merge pull request #5921 from ameerj/srgb-views
gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
2021-02-13 16:51:53 -03:00
ameerj c7325c6a4c gl_texture_cache: Lazily create non-sRGB texture views for sRGB formats
This creates non-sRGB texture views for sRGB texture formats to allow for interfacing with these views in compute shaders using imageLoad and imageStore.

Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-02-13 13:27:50 -05:00
ameerj b675c44e49 rebase, fix name shadowing, more const 2021-02-13 13:07:56 -05:00
ameerj 3c37d66c28 Address PR feedback
Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2021-02-13 13:07:56 -05:00
ameerj 09722cb4a7 streamline cdma_pusher/command_classes 2021-02-13 13:07:56 -05:00
ameerj 77564f987c streamline cdma_pusher/command_classes 2021-02-13 13:07:53 -05:00
ameerj ac265a72ce nvdec cleanup 2021-02-13 13:07:31 -05:00