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https://git.h3cjp.net/H3cJP/yuzu.git
synced 2024-12-18 16:56:19 +00:00
renderer_vulkan: Initialize surface in separate file
Move surface initialization code to a separate file. It's unlikely to use this code outside of Vulkan, but keeping platform-specific code (Win32, Xlib, Wayland) in its own translation unit keeps things cleaner.
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@ -264,6 +264,8 @@ add_library(video_core STATIC
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vulkan_common/vulkan_instance.h
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vulkan_common/vulkan_library.cpp
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vulkan_common/vulkan_library.h
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vulkan_common/vulkan_surface.cpp
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vulkan_common/vulkan_surface.h
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vulkan_common/vulkan_wrapper.cpp
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vulkan_common/vulkan_wrapper.h
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)
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@ -32,21 +32,9 @@
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#include "video_core/vulkan_common/vulkan_debug_callback.h"
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#include "video_core/vulkan_common/vulkan_instance.h"
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#include "video_core/vulkan_common/vulkan_library.h"
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#include "video_core/vulkan_common/vulkan_surface.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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// Include these late to avoid polluting previous headers
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#ifdef _WIN32
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#include <windows.h>
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// ensure include order
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#include <vulkan/vulkan_win32.h>
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#endif
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#if !defined(_WIN32) && !defined(__APPLE__)
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#include <X11/Xlib.h>
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#include <vulkan/vulkan_wayland.h>
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#include <vulkan/vulkan_xlib.h>
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#endif
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namespace Vulkan {
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namespace {
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std::string GetReadableVersion(u32 version) {
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@ -144,8 +132,8 @@ bool RendererVulkan::Init() try {
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if (Settings::values.renderer_debug) {
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debug_callback = CreateDebugCallback(instance);
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}
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if (!CreateSurface() || !PickDevices()) {
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surface = CreateSurface(instance, render_window);
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if (!PickDevices()) {
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return false;
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}
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@ -191,62 +179,6 @@ void RendererVulkan::ShutDown() {
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device.reset();
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}
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bool RendererVulkan::CreateSurface() {
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[[maybe_unused]] const auto& window_info = render_window.GetWindowInfo();
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VkSurfaceKHR unsafe_surface = nullptr;
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#ifdef _WIN32
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if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
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const HWND hWnd = static_cast<HWND>(window_info.render_surface);
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const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
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nullptr, 0, nullptr, hWnd};
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const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
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if (!vkCreateWin32SurfaceKHR ||
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vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
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return false;
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}
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}
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#endif
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#if !defined(_WIN32) && !defined(__APPLE__)
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if (window_info.type == Core::Frontend::WindowSystemType::X11) {
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const VkXlibSurfaceCreateInfoKHR xlib_ci{
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VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
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static_cast<Display*>(window_info.display_connection),
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reinterpret_cast<Window>(window_info.render_surface)};
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const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
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if (!vkCreateXlibSurfaceKHR ||
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vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
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return false;
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}
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}
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if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
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const VkWaylandSurfaceCreateInfoKHR wayland_ci{
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VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
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static_cast<wl_display*>(window_info.display_connection),
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static_cast<wl_surface*>(window_info.render_surface)};
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const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
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if (!vkCreateWaylandSurfaceKHR ||
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vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
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VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
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return false;
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}
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}
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#endif
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if (!unsafe_surface) {
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LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
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return false;
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}
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surface = vk::SurfaceKHR(unsafe_surface, *instance, dld);
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return true;
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}
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bool RendererVulkan::PickDevices() {
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const auto devices = instance.EnumeratePhysicalDevices();
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if (!devices) {
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@ -56,8 +56,6 @@ public:
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static std::vector<std::string> EnumerateDevices();
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private:
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bool CreateSurface();
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bool PickDevices();
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void Report() const;
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81
src/video_core/vulkan_common/vulkan_surface.cpp
Normal file
81
src/video_core/vulkan_common/vulkan_surface.cpp
Normal file
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@ -0,0 +1,81 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "common/logging/log.h"
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#include "core/frontend/emu_window.h"
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#include "video_core/vulkan_common/vulkan_surface.h"
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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// Include these late to avoid polluting previous headers
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#ifdef _WIN32
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#include <windows.h>
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// ensure include order
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#include <vulkan/vulkan_win32.h>
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#endif
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#if !defined(_WIN32) && !defined(__APPLE__)
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#include <X11/Xlib.h>
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#include <vulkan/vulkan_wayland.h>
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#include <vulkan/vulkan_xlib.h>
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#endif
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namespace Vulkan {
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vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
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const Core::Frontend::EmuWindow& emu_window) {
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[[maybe_unused]] const vk::InstanceDispatch& dld = instance.Dispatch();
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[[maybe_unused]] const auto& window_info = emu_window.GetWindowInfo();
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VkSurfaceKHR unsafe_surface = nullptr;
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#ifdef _WIN32
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if (window_info.type == Core::Frontend::WindowSystemType::Windows) {
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const HWND hWnd = static_cast<HWND>(window_info.render_surface);
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const VkWin32SurfaceCreateInfoKHR win32_ci{VK_STRUCTURE_TYPE_WIN32_SURFACE_CREATE_INFO_KHR,
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nullptr, 0, nullptr, hWnd};
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const auto vkCreateWin32SurfaceKHR = reinterpret_cast<PFN_vkCreateWin32SurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateWin32SurfaceKHR"));
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if (!vkCreateWin32SurfaceKHR ||
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vkCreateWin32SurfaceKHR(*instance, &win32_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Win32 surface");
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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}
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#endif
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#if !defined(_WIN32) && !defined(__APPLE__)
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if (window_info.type == Core::Frontend::WindowSystemType::X11) {
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const VkXlibSurfaceCreateInfoKHR xlib_ci{
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VK_STRUCTURE_TYPE_XLIB_SURFACE_CREATE_INFO_KHR, nullptr, 0,
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static_cast<Display*>(window_info.display_connection),
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reinterpret_cast<Window>(window_info.render_surface)};
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const auto vkCreateXlibSurfaceKHR = reinterpret_cast<PFN_vkCreateXlibSurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateXlibSurfaceKHR"));
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if (!vkCreateXlibSurfaceKHR ||
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vkCreateXlibSurfaceKHR(*instance, &xlib_ci, nullptr, &unsafe_surface) != VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Xlib surface");
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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}
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if (window_info.type == Core::Frontend::WindowSystemType::Wayland) {
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const VkWaylandSurfaceCreateInfoKHR wayland_ci{
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VK_STRUCTURE_TYPE_WAYLAND_SURFACE_CREATE_INFO_KHR, nullptr, 0,
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static_cast<wl_display*>(window_info.display_connection),
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static_cast<wl_surface*>(window_info.render_surface)};
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const auto vkCreateWaylandSurfaceKHR = reinterpret_cast<PFN_vkCreateWaylandSurfaceKHR>(
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dld.vkGetInstanceProcAddr(*instance, "vkCreateWaylandSurfaceKHR"));
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if (!vkCreateWaylandSurfaceKHR ||
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vkCreateWaylandSurfaceKHR(*instance, &wayland_ci, nullptr, &unsafe_surface) !=
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VK_SUCCESS) {
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LOG_ERROR(Render_Vulkan, "Failed to initialize Wayland surface");
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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}
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#endif
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if (!unsafe_surface) {
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LOG_ERROR(Render_Vulkan, "Presentation not supported on this platform");
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throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
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}
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return vk::SurfaceKHR(unsafe_surface, *instance, dld);
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}
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} // namespace Vulkan
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src/video_core/vulkan_common/vulkan_surface.h
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18
src/video_core/vulkan_common/vulkan_surface.h
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@ -0,0 +1,18 @@
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// Copyright 2020 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "video_core/vulkan_common/vulkan_wrapper.h"
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namespace Core::Frontend {
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class EmuWindow;
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}
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namespace Vulkan {
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[[nodiscard]] vk::SurfaceKHR CreateSurface(const vk::Instance& instance,
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const Core::Frontend::EmuWindow& emu_window);
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} // namespace Vulkan
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@ -586,6 +586,11 @@ public:
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/// @throw Exception on creation failure.
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DebugUtilsMessenger CreateDebugUtilsMessenger(
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const VkDebugUtilsMessengerCreateInfoEXT& create_info) const;
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/// Returns dispatch table.
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const InstanceDispatch& Dispatch() const noexcept {
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return *dld;
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}
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};
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class Queue {
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