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renderer_vulkan: Catch and report exceptions
Move more Vulkan code to report errors with exceptions and report them through a log before notifying it with an error boolean for backwards compatibility. In the future we can replace the rasterizer two-step initialization to always use exceptions.
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@ -137,7 +137,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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render_window.OnFrameDisplayed();
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}
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bool RendererVulkan::Init() {
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bool RendererVulkan::Init() try {
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library = OpenLibrary();
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std::tie(instance, instance_version) = CreateInstance(
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library, dld, render_window.GetWindowInfo().type, true, Settings::values.renderer_debug);
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@ -168,8 +168,11 @@ bool RendererVulkan::Init() {
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blit_screen =
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std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
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*memory_manager, *swapchain, *scheduler, screen_info);
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return true;
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} catch (const vk::Exception& exception) {
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LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
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return false;
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}
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void RendererVulkan::ShutDown() {
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