Merge pull request #2404 from lioncash/unicode

CMakeLists: Ensure we specify Unicode as the codepage on Windows
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bunnei 2019-04-24 22:51:17 -04:00 committed by GitHub
commit 0592869076
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2 changed files with 9 additions and 4 deletions

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@ -18,6 +18,9 @@ if (MSVC)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors. # Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(-DWIN32_LEAN_AND_MEAN) add_definitions(-DWIN32_LEAN_AND_MEAN)
# Ensure that projects build with Unicode support.
add_definitions(-DUNICODE -D_UNICODE)
# /W3 - Level 3 warnings # /W3 - Level 3 warnings
# /MP - Multi-threaded compilation # /MP - Multi-threaded compilation
# /Zi - Output debugging information # /Zi - Output debugging information

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@ -32,11 +32,7 @@
#include "yuzu_cmd/config.h" #include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h" #include "yuzu_cmd/emu_window/emu_window_sdl2.h"
#include <getopt.h>
#include "core/file_sys/registered_cache.h" #include "core/file_sys/registered_cache.h"
#ifndef _MSC_VER
#include <unistd.h>
#endif
#ifdef _WIN32 #ifdef _WIN32
// windows.h needs to be included before shellapi.h // windows.h needs to be included before shellapi.h
@ -45,6 +41,12 @@
#include <shellapi.h> #include <shellapi.h>
#endif #endif
#undef _UNICODE
#include <getopt.h>
#ifndef _MSC_VER
#include <unistd.h>
#endif
#ifdef _WIN32 #ifdef _WIN32
extern "C" { extern "C" {
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable // tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable