citra/src/video_core
Marshall Mohror db5b8b9c88
video_core: reduce string allocations in shader decompiler (#5261)
* video_core: reduce string allocations in shader decompiler

* use append for indentation instead of resize

Co-authored-by: Mat M. <mathew1800@gmail.com>
2020-04-20 22:08:58 -05:00
..
debug_utils general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-07 15:14:29 +02:00
renderer_opengl video_core: reduce string allocations in shader decompiler (#5261) 2020-04-20 22:08:58 -05:00
shader Apply suggestions from code review 2020-03-28 16:28:07 +00:00
swrasterizer video_core: Add missing header guards 2020-04-18 22:06:37 -04:00
texture
CMakeLists.txt Merge branch 'master' into feature/savestates-2 2020-04-17 00:01:43 +01:00
command_processor.cpp clang-format fixes 2020-02-13 17:39:15 +08:00
command_processor.h video_core serialization 2020-02-13 17:34:16 +08:00
generate_shaders.cmake video_core: add texture filtering (#5017) 2020-03-16 09:42:05 -05:00
geometry_pipeline.cpp geometry_pipeline: std::move vertex handler in SetVertexHandler() 2020-04-18 21:26:47 -04:00
geometry_pipeline.h Fixed setting the right DSP service on deserialization 2020-02-13 17:42:10 +08:00
gpu_debugger.h
pica.cpp clang-format fixes 2020-02-13 17:39:15 +08:00
pica.h
pica_state.h Code review actions (plus hopefully fix the linux CI) 2020-03-31 17:54:28 +01:00
pica_types.h clang-format fixes 2020-02-13 17:39:15 +08:00
primitive_assembly.cpp primitive_assembly: Take triangle_handler by reference 2020-04-18 20:40:45 -04:00
primitive_assembly.h Fix savestates compatibility (#5256) 2020-04-20 16:21:37 +02:00
rasterizer_interface.h Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
regs.cpp
regs.h remove ugly msvc hack 2019-09-15 22:35:21 -05:00
regs_framebuffer.h
regs_lighting.h
regs_pipeline.h Use the correct register length for index_array 2019-12-13 18:08:07 -07:00
regs_rasterizer.h
regs_shader.h
regs_texturing.h gl_rasterizer: implement mipmap 2019-03-08 09:37:24 -05:00
renderer_base.cpp Sync GPU state after loading (fix FE terrain bug) 2020-04-11 10:28:52 +01:00
renderer_base.h video_core: Amend misplaced forward declarations 2020-04-18 20:12:22 -04:00
utils.h
vertex_loader.cpp
vertex_loader.h
video_core.cpp Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00
video_core.h Merge branch 'master' into feature/savestates-2 2020-04-12 11:24:06 +01:00