146 lines
4.6 KiB
Plaintext
146 lines
4.6 KiB
Plaintext
## Configuration file for CAVA. Default values are commented out. Use either ';' or '#' for commenting.
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[general]
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framerate = 60
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# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
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# new as of 0.6.0 autosens of low values (dynamic range)
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autosens = 1
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# Manual sensitivity in %. If autosens is enabled, this will only be the initial value.
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# 200 means double height. Accepts only non-negative values.
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sensitivity = 1
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# The number of bars (0-200). 0 sets it to auto (fill up console).
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# Bars' width and space between bars in number of characters.
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bars = 0
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bar_width = 1
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bar_spacing = 1
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# Lower and higher cutoff frequencies for lowest and highest bars
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# the bandwidth of the visualizer.
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# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
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# Cava will automatically increase the higher cutoff if a too low band is specified.
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; lower_cutoff_freq = 100
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; higher_cutoff_freq = 9000
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# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
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# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
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sleep_timer = 1
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[output]
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# Output method. Can be 'ncurses', 'noncurses', 'raw' or 'sdl'.
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# 'noncurses' uses a custom framebuffer technique and prints only changes
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# from frame to frame in the terminal. 'ncurses' is default if supported.
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#
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# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
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# stream of the bar heights that can be used to send to other applications.
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# 'raw' defaults to 200 bars, which can be adjusted in the 'bars' option above.
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#
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# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
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; method = ncurses
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# Visual channels. Can be 'stereo' or 'mono'.
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# 'stereo' mirrors both channels with low frequencies in center.
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# 'mono' outputs left to right lowest to highest frequencies.
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# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
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channels = stereo
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mono_option = average
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# Raw output target. A fifo will be created if target does not exist.
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; raw_target = /dev/stdout
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# Raw data format. Can be 'binary' or 'ascii'.
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; data_format = binary
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# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
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; bit_format = 16bit
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# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
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; ascii_max_range = 1000
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# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
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# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
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; bar_delimiter = 59
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; frame_delimiter = 10
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# sdl window size and position. -1,-1 is centered.
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; sdl_width = 140
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; sdl_height = 40
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; sdl_x = -1
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; sdl_y= -1
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[color]
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# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
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# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires
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# ncurses output method and a terminal that can change color definitions such as Gnome-terminal or rxvt.
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# if supported, ncurses mode will be forced on if user defined colors are used.
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# default is to keep current terminal color
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; background = black
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foreground = green
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# SDL only support hex code colors, these are the default:
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; background = '#111111'
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; foreground = '#33cccc'
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# Gradient mode, only hex defined colors (and thereby ncurses mode) are supported,
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# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
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# You can define as many as 8 different colors. They range from bottom to top of screen
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; gradient = 1
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; gradient_count = 8
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; gradient_color_1 = '#59cc33'
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; gradient_color_2 = '#80cc33'
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; gradient_color_3 = '#a6cc33'
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; gradient_color_4 = '#cccc33'
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; gradient_color_5 = '#cca633'
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; gradient_color_6 = '#cc8033'
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; gradient_color_7 = '#cc5933'
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; gradient_color_8 = '#cc3333'
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[smoothing]
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# Percentage greenvalue for integral smoothing. Takes values from 0 - 100.
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# Higher values means smoother, but less precise. 0 to disable.
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integral = 1
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# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
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monstercat = 0
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waves = 0
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# Set gravity percentage for "drop off". Higher values means bars will drop faster.
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# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
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gravity = 500
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;gravity = 50
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# In bar height, bars that would have been lower that this will not be drawn.
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ignore = 1
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[eq]
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# This one is tricky. You can have as much keys as you want.
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# Remember to uncomment more then one key! More keys = more precision.
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# Look at readme.md on github for further explanations and examples.
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1 = 4 # bass
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2 = 4
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3 = 4
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4 = 4
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5 = 4 #
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6 = 4
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7 = 4
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8 = 4
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9 = 4
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10 = 3 #
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11 = 3
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12 = 2
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13 = 1
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14 = 1
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15 = 0 # treble
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